{
    "UI": {
        "HP": "生命:",
        "buildup": "累積值:",
        "gold": "金冠",
        "mini": "小型",
        "otomo": "Buddy",
        "part_break": "Break",
        "part_sever": "Sever",
        "player": "玩家",
        "rage": "憤怒值:",
        "servant": "Follower",
        "silver": "銀冠",
        "stamina": "耐力:",
        "total_buildup": "總累積值",
        "total_damage": "總傷害"
    },
    "ailments": {
        "blast": "爆破",
        "dung_bomb": "異臭",
        "exhaust": "疲勞",
        "fall_otomo_trap": "隨從地洞陷阱",
        "fall_trap": "地洞陷阱",
        "fireblight": "火屬性異常",
        "flash": "失明",
        "iceblight": "冰屬性異常",
        "paralysis": "麻痺",
        "poison": "毒",
        "quick_sand": "流沙",
        "ride": "操龍",
        "shock_otomo_trap": "隨從麻痺陷阱",
        "shock_trap": "麻痺陷阱",
        "sleep": "睡眠",
        "steel_fang": "獵犬鋼牙",
        "stun": "暈眩",
        "thunderblight": "雷屬性異常",
        "tranq_bomb": "麻醉",
        "waterblight": "水屬性異常"
    },
    "customization_menu": {
        "UI_font": "UI 字型",
        "UI_font_notice": "當更改文字時,請重新載入",
        "activation_count": "觸發次數",
        "ailment_buildups": "異常狀態累積值",
        "ailment_name": "異常狀態",
        "ailment_name_label": "異常狀態名稱",
        "ailment_spacing": "異常狀態間隔",
        "ailments": "異常狀態",
        "all_UI": "全部UI",
        "anchor": "錨點",
        "apply": "套用",
        "assign_new_key": "指定新按鍵",
        "auto_highlight": "自動高亮",
        "background": "圖形化顯示條的背景底色",
        "bar": "圖形化顯示條",
        "blast_damage": "爆破傷害",
        "body_parts": "身體部位",
        "bold": "粗體",
        "bomb_damage": "爆炸傷害",
        "bottom_left": "左下",
        "bottom_right": "右下",
        "break_count": "破壞次數",
        "break_filter": "Break",
        "break_health": "Break Health",
        "break_health_percentage": "Break Health Percentage",
        "break_max_count": "Break Max Count",
        "break_severe_filter": "Break + Severe",
        "buildup": "累積值",
        "buildup_bar": "累積值條",
        "buildup_bars_are_relative_to": "累積值條顯示位置調整",
        "buildup_percentage": "累積值百分比",
        "buildup_percentage_label": "累積值百分比文字",
        "buildup_value_label": "累積值文字",
        "capture_line": "可捕捉標記線",
        "cart_count": "貓車",
        "cart_count_label": "貓車記數文字",
        "center": "置中",
        "closest": "最近的",
        "color": "調色盤",
        "colors": "調色盤",
        "creature_name_label": "環境生物名稱",
        "crown": "皇冠",
        "crown_thresholds": "皇冠的大小判定範圍",
        "cutscene": "Cutscene",
        "damage": "傷害",
        "damage_bar": "傷害條",
        "damage_bars_are_relative_to": "傷害條基於",
        "damage_meter_UI": "傷害量計算 UI",
        "damage_percentage_label": "傷害量百分比",
        "damage_value_label": "傷害量",
        "distance": "距離",
        "dps": "DPS",
        "dps_label": "DPS文字",
        "dps_mode": "DPS模式",
        "dynamic_positioning": "浮動的資訊位置",
        "dynamically_positioned": "浮動的魔物資訊",
        "enable_for": "啟用對象",
        "enabled": "啟用",
        "endemic_life_UI": "環境生物 UI",
        "endemic_life_damage": "環境生物傷害",
        "family": "字體",
        "farthest": "最遠的",
        "fight_time": "戰鬥時間",
        "filter": "篩選器",
        "first": "第一",
        "first_hit": "第一擊",
        "flinch_count": "膽怯次數",
        "foreground": "圖形化顯示條的底色",
        "freeze_dps_on_quest_end": "Freeze DPS on Quest End",
        "global_position_modifier": "全域位置更改",
        "global_scale_modifier": "全域比例更改",
        "global_settings": "全域設定",
        "health": "血量",
        "health_break_filter": "Health + Break",
        "health_break_severe_filter": "Health + Break + Severe",
        "health_filter": "Health",
        "health_percentage": "血量百分比",
        "health_severe_filter": "Health + Severe",
        "height": "高度",
        "hide_ailments_with_zero_buildup": "當累積值為0時,隱藏該異常狀態",
        "hide_all_active_ailments": "隱藏觸發中的異常狀態",
        "hide_all_inactive_ailments": "隱藏尚未被觸發的異常狀態",
        "hide_dead_or_captured": "隱藏死亡或被捕獲的魔物",
        "hide_disabled_ailments": "隱藏並停用所有異常狀態",
        "hide_inactive_ailments_with_no_buildup_support": "隱藏無累積值的非觸發下異常狀態",
        "hide_inactive_creatures": "隱藏不可觸發的環境生物",
        "hide_module_if_total_damage_is_zero": "當總傷害為0時,隱藏玩家輸出資訊",
        "hide_myself": "隱藏自己",
        "hide_other_players": "隱藏其他玩家",
        "hide_player_if_player_damage_is_zero": "當玩家傷害為0時,隱藏玩家傷害",
        "hide_servants": "Hide Followers",
        "hide_total_damage": "隱藏總傷害",
        "hide_total_if_total_damage_is_zero": "當總傷害為0時,隱藏總傷害",
        "hide_undamaged_parts": "隱藏沒受到傷害的部位",
        "highest_health": "最高血量",
        "highest_health_percentage": "最高血量百分比",
        "highlighted": "鎖定的魔物資訊(目標)",
        "highlighted_bar": "重點條",
        "highlighted_buildup_bar": "重點累積條",
        "highlighted_damage_bar": "重點傷害條",
        "horizontal": "水平",
        "hotkeys": "快捷鍵",
        "hunter_rank": "獵人等級",
        "hunter_rank_label": "獵人等級",
        "id": "ID",
        "in_lobby": "In Lobby",
        "in_training_area": "In Training Area",
        "include": "細部資訊調整",
        "inside": "內部",
        "installation_damage": "設備傷害",
        "italic": "斜體",
        "join_time": "加入時間",
        "killcam": "Killcam",
        "kunai_damage": "苦無傷害",
        "language": "語言",
        "large_monster_UI": "大型魔物 UI",
        "large_monster_dynamic_UI": "大型魔物浮動 UI",
        "large_monster_highlighted_UI": "大型魔物鎖定 UI",
        "large_monster_static_UI": "大型魔物固定 UI",
        "large_monsters": "大型魔物群",
        "last": "最後",
        "level": "Level",
        "level_label": "Level Label",
        "loading_quest": "Loading Quest",
        "loss_health": "Sever Health",
        "loss_health_percentage": "Sever Health Percentage",
        "lowest_health": "最低血量",
        "lowest_health_percentage": "最低血量百分比",
        "master_rank": "大師等級",
        "max_distance": "最大距離",
        "max_monster_updates_per_tick": "每次更新的最大魔物數量",
        "me": "我",
        "menu_font": "選單字體大小",
        "menu_font_change_disclaimer": "重複變更語言和選單字型大小有可能會當機!",
        "mod_name": "MHR Overlay",
        "mode": "Mode",
        "modifiers": "更改項",
        "module_visibility_based_on_game_state": "Module Visibility based on Game State",
        "modules": "模組",
        "monster_can_be_captured": "可捕獲的魔物",
        "monster_damage": "魔物傷害",
        "monster_id": "Monster ID",
        "monster_name": "魔物名稱",
        "monster_name_label": "魔物名稱",
        "my_damage_bar_location": "我的傷害條",
        "my_otomos": "My Buddies",
        "myself": "Myself",
        "name": "Name",
        "name_label": "Name Label",
        "none": "空",
        "normal": "正常",
        "offset": "位置",
        "offset_is_relative_to_parts": "與部位顯示相對偏移",
        "opacity_falloff": "透明度提高",
        "orientation": "對齊方式",
        "other_damage": "其他傷害",
        "other_otomos": "Other Buddies",
        "other_player_otomos": "Other Player Buddies",
        "other_players": "其他玩家",
        "otomo_damage": "隨從傷害",
        "outline": "描邊",
        "outside": "外部",
        "part_health": "部位血量",
        "part_name": "部位名稱",
        "part_name_label": "部位名稱",
        "percentage_label": "百分比",
        "performance": "效能",
        "player_damage": "玩家傷害量",
        "player_name_label": "玩家名稱",
        "player_name_size_limit": "玩家名稱大小限制",
        "player_spacing": "玩家間格",
        "playing_quest": "Playing Quest",
        "poison_damage": "毒傷害",
        "position": "位置",
        "press_any_key": "輸入任意鍵...",
        "prioritize_large_monsters": "大型魔物優先",
        "quest_end_animation": "Quest End Animation",
        "quest_end_screen": "Quest End Screen",
        "quest_end_timer": "Quest End Timer",
        "quest_start_animation": "Quest Start Animation",
        "quest_time": "任務時間",
        "rage": "憤怒度",
        "reframework_outdated": "已安裝的 REFramework 版本已過期. 麻煩請更新版本, 否則 MHR Overlay 無法正確作用.",
        "relative_offset": "相對偏移",
        "render_highlighted_monster": "渲染目標魔物",
        "render_not_highlighted_monsters": "渲染非目標魔物",
        "renderer": "Renderer",
        "reversed_order": "反向排序",
        "reward_screen": "Reward Screen",
        "servant_otomos": "Servant Buddies",
        "servants": "Followers",
        "settings": "設定",
        "severe_filter": "Severe",
        "shadow": "陰影",
        "show_followers_separately": "Show Followers separately",
        "show_my_otomos_separately": "Show my Buddies separately",
        "show_other_otomos_separately": "Show other Buddies separately",
        "show_other_player_otomos_separately": "Show Other Player Buddies separately",
        "show_servant_otomos_separately": "Show Follower Buddies separately",
        "show_servant_separately": "Show Followers separately",
        "show_servants_separately": "Show Followers separately",
        "size": "大小",
        "small_monster_UI": "小型魔物 UI",
        "small_monsters": "小型魔物群",
        "sorting": "排序方式",
        "spacing": "間距",
        "stamina": "耐力",
        "static_orientation": "固定魔物資訊的對齊方式",
        "static_position": "固定魔物資訊的位置",
        "static_sorting": "固定魔物資訊的排序",
        "static_spacing": "固定魔物資訊的間距",
        "statically_positioned": "固定的魔物資訊",
        "status": "狀態",
        "style": "樣式",
        "summary_screen": "Summary Screen",
        "text_label": "文字",
        "thickness": "粗細",
        "time_UI": "時間 UI",
        "time_label": "時間",
        "time_limit": "時限 (秒)",
        "timer_label": "計時器",
        "top_buildup": "最高累積值",
        "top_damage": "最高傷害",
        "top_dps": "最高 DPS",
        "top_left": "左上",
        "top_right": "右上",
        "total": "Total",
        "total_buildup": "總累積值",
        "total_buildup_label": "總累積值文字",
        "total_buildup_value_label": "總累積值數值文字",
        "total_cart_count_label": "Total Cart Count Label",
        "total_damage": "總傷害",
        "total_damage_label": "總傷害文字",
        "total_damage_location": "Total Damage Bar Location",
        "total_damage_offset_is_relative": "總傷害顯示位置調整",
        "total_damage_value_label": "總傷害量",
        "total_dps": "全體DPS",
        "total_dps_label": "全體DPS文字",
        "tracked_damage_types": "追蹤的傷害類型",
        "tracked_monster_types": "追蹤的魔物類型",
        "type": "類型",
        "use_d2d_if_available": "Use Direct2D if available",
        "value_label": "數字",
        "vertical": "垂直",
        "viewport_offset": "視窗的位置",
        "visible": "可見",
        "width": "寬度",
        "world_offset": "地圖中的位置",
        "wyvern_riding_damage": "操龍傷害",
        "x": "X軸",
        "y": "Y軸",
        "z": "Z軸"
    },
    "font_name": "NotoSansTC-Bold.otf",
    "parts": {
        "abdomen": "腹部",
        "antenna": "觸角",
        "arms": "手臂",
        "arms_mud": "手臂 (泥)",
        "back": "背部",
        "back_windsac": "背部 (氣囊)",
        "body": "身體",
        "body_mud": "身體 (泥)",
        "carapace": "外殼",
        "chest": "胸部",
        "chest_windsac": "胸部 (氣囊)",
        "claw": "爪子",
        "crest": "肉冠",
        "dorsal_fin": "背鰭",
        "foreleg": "前肢",
        "forelegs": "前腿",
        "head": "頭部",
        "head_mud": "頭部 (泥)",
        "hind_leg": "後肢",
        "hind_legs": "後腿",
        "large_mudbulb": "大型泥球",
        "left_arm": "左臂",
        "left_arm_ice": "左臂 (冰)",
        "left_claw": "左爪",
        "left_cutwing": "左刃翼",
        "left_foreleg": "左前腳",
        "left_hind_leg": "左後腳",
        "left_leg": "左腿",
        "left_leg_mud": "左腳 (泥)",
        "left_legs": "左側腿部",
        "left_wing": "左側翅膀",
        "left_wingclaw": "左翼爪",
        "legs": "腿部",
        "lower_back": "下方背部",
        "lower_body": "下半身",
        "mane": "鬃毛",
        "mudbulb": "泥球",
        "neck": "脖子",
        "rear": "背部",
        "right_arm": "右臂",
        "right_arm_ice": "右臂 (冰)",
        "right_claw": "右爪",
        "right_cutwing": "右刃翼",
        "right_foreleg": "右前腳",
        "right_hind_leg": "右後腳",
        "right_leg": "右腿",
        "right_leg_mud": "右腳 (泥)",
        "right_legs": "右腿部",
        "right_wing": "右側翅膀",
        "right_wingclaw": "右翼爪",
        "rock": "岩石",
        "shell": "外殼",
        "spinning": "絲線",
        "tail": "尾巴",
        "tail_mud": "尾巴 (泥)",
        "tail_tip": "尾尖",
        "tail_windsac": "尾巴 (氣囊)",
        "thundersacs": "發電器官",
        "torso": "軀幹",
        "torso_mud": "軀幹 (泥)",
        "unknown": "?",
        "upper_back": "上方背部",
        "upper_body": "上半身",
        "wingclaw": "翼爪",
        "wingclaws": "翼爪",
        "wings": "翅膀"
    }
}