{
    "UI": {
        "HP": "HP:",
        "buildup": "蓄積値:",
        "gold": "金冠",
        "mini": "小型",
        "otomo": "Buddy",
        "part_break": "部位破壊",
        "part_sever": "尻尾切断",
        "player": "Player",
        "rage": "怒り値:",
        "servant": "Follower",
        "silver": "銀冠",
        "stamina": "スタミナ:",
        "total_buildup": "合計蓄積値",
        "total_damage": "合計ダメージ"
    },
    "ailments": {
        "blast": "爆破",
        "dung_bomb": "悪臭",
        "exhaust": "疲労",
        "fall_otomo_trap": "オトモ落とし穴",
        "fall_trap": "落とし穴",
        "fireblight": "火属性やられ",
        "flash": "目くらまし",
        "iceblight": "氷属性やられ",
        "paralysis": "麻痺",
        "poison": "毒",
        "quick_sand": "流砂",
        "ride": "操竜",
        "shock_otomo_trap": "オトモしびれ罠",
        "shock_trap": "しびれ罠",
        "sleep": "睡眠",
        "steel_fang": "ガルク噛み付き",
        "stun": "スタン",
        "thunderblight": "雷属性やられ",
        "tranq_bomb": "捕獲用麻酔玉",
        "waterblight": "水属性やられ"
    },
    "customization_menu": {
        "UI_font": "UI フォント",
        "UI_font_notice": "フォントの変更後はスクリプトリセットを行ってください。",
        "activation_count": "適用までのカウント",
        "ailment_buildups": "状態異常の蓄積値",
        "ailment_name": "状態異常表示",
        "ailment_name_label": "状態異常表示ラベル",
        "ailment_spacing": "状態異常表示_間隔",
        "ailments": "状態異常表示",
        "all_UI": "全てのUI",
        "anchor": "固定",
        "apply": "適用",
        "assign_new_key": "新規に割り当てるキーを入力",
        "auto_highlight": "Auto-highlight",
        "background": "背景色",
        "bar": "バー",
        "blast_damage": "爆破ダメージ",
        "body_parts": "部位",
        "bold": "ボールド",
        "bomb_damage": "爆弾ダメージ",
        "bottom_left": "左下",
        "bottom_right": "右下",
        "break_count": "破壊時間",
        "break_filter": "Break",
        "break_health": "部位破壊までのダメージ状況",
        "break_health_percentage": "部位破壊までのダメージ状況(％)",
        "break_max_count": "最大破壊数",
        "break_severe_filter": "Break + Severe",
        "buildup": "蓄積値",
        "buildup_bar": "蓄積値バー",
        "buildup_bars_are_relative_to": "相対的な蓄積バー",
        "buildup_percentage": "蓄積値(％)",
        "buildup_percentage_label": "蓄積値(％)ラベル",
        "buildup_value_label": "蓄積値ラベル",
        "capture_line": "捕獲ライン",
        "cart_count": "倒れた回数",
        "cart_count_label": "倒れた回数ラベル",
        "center": "Center",
        "closest": "Closest",
        "color": "カラー",
        "colors": "カラー",
        "creature_name_label": "モンスターの名前ラベル",
        "crown": "王冠",
        "crown_thresholds": "王冠の閾値",
        "cutscene": "Cutscene",
        "damage": "ダメージ",
        "damage_bar": "ダメージバー",
        "damage_bars_are_relative_to": "相対的なダメージバー",
        "damage_meter_UI": "ダメージメーターUI",
        "damage_percentage_label": "ダメージ割合(％)ラベル",
        "damage_value_label": "ダメージラベル",
        "distance": "距離",
        "dps": "DPS",
        "dps_label": "DPSラベル",
        "dps_mode": "DPS モード",
        "dynamic_positioning": "動的な場所",
        "dynamically_positioned": "モンスターに追随して表示",
        "enable_for": "有効にする",
        "enabled": "有効",
        "endemic_life_UI": "環境生物UI",
        "endemic_life_damage": "環境生物のダメージ",
        "family": "Family",
        "farthest": "Farthest",
        "fight_time": "戦闘時間",
        "filter": "フィルター",
        "first": "最初",
        "first_hit": "初撃",
        "flinch_count": "ひるみ回数",
        "foreground": "前面",
        "freeze_dps_on_quest_end": "Freeze DPS on Quest End",
        "global_position_modifier": "全体的な位置の調整",
        "global_scale_modifier": "全体的なスケールの調整",
        "global_settings": "全体設定",
        "health": "体力",
        "health_break_filter": "Health + Break",
        "health_break_severe_filter": "Health + Break + Severe",
        "health_filter": "Health",
        "health_percentage": "ダメージ割合(％)",
        "health_severe_filter": "Health + Severe",
        "height": "ヘイト",
        "hide_ailments_with_zero_buildup": "蓄積値がゼロの時に状態異常の表示を隠す",
        "hide_all_active_ailments": "全ての有効な状態異常を隠す",
        "hide_all_inactive_ailments": "全ての無効な状態異常を隠す",
        "hide_dead_or_captured": "討伐済み、または捕獲済みも表示する",
        "hide_disabled_ailments": "無効な状態異常を隠す",
        "hide_inactive_ailments_with_no_buildup_support": "累積値がなく、非活性な異常状態を隠す",
        "hide_inactive_creatures": "選択していないモンスターは表示を隠す",
        "hide_module_if_total_damage_is_zero": "総ダメージが0の場合、モジュールを隠す",
        "hide_myself": "自分自身の表示を隠す",
        "hide_other_players": "ほかのプレイヤーの表示を隠す",
        "hide_player_if_player_damage_is_zero": "プレイヤーのダメージが0の場合、プレイヤーの表示を隠す",
        "hide_servants": "Hide Followers",
        "hide_total_damage": "合計ダメージの表示を隠す",
        "hide_total_if_total_damage_is_zero": "合計ダメージが0の場合、合計の表示を隠す",
        "hide_undamaged_parts": "攻撃していない部位の表示を隠す",
        "highest_health": "Highest Health",
        "highest_health_percentage": "Highest Health Percentage",
        "highlighted": "詳細表示 (ターゲット)",
        "highlighted_bar": "ハイライトされたバー",
        "highlighted_buildup_bar": "ハイライトされた蓄積値バー",
        "highlighted_damage_bar": "ハイライトされたダメージバー",
        "horizontal": "水平",
        "hotkeys": "ホットキー",
        "hunter_rank": "ハンターランク",
        "hunter_rank_label": "ハンターランクのラベル",
        "id": "ID",
        "in_lobby": "In Lobby",
        "in_training_area": "In Training Area",
        "include": "含める情報",
        "inside": "Inside",
        "installation_damage": "設備のダメージ",
        "italic": "イタリック",
        "join_time": "参加時間",
        "killcam": "Killcam",
        "kunai_damage": "クナイダメージ",
        "language": "表示言語",
        "large_monster_UI": "大型モンスターUI",
        "large_monster_dynamic_UI": "大型モンスターのダイナミック表示UI",
        "large_monster_highlighted_UI": "大型モンスターハイライト表示UI",
        "large_monster_static_UI": "大型モンスターのスタティック表示UI",
        "large_monsters": "大型モンスター",
        "last": "最後",
        "level": "Level",
        "level_label": "Level Label",
        "loading_quest": "Loading Quest",
        "loss_health": "尻尾切断までの体力",
        "loss_health_percentage": "尻尾切断までの体力(％)",
        "lowest_health": "Lowest Health",
        "lowest_health_percentage": "Lowest Health Percentage",
        "master_rank": "マスターランク",
        "max_distance": "最大距離",
        "max_monster_updates_per_tick": "モンスター情報をアップデートする間隔",
        "me": "自分",
        "menu_font": "メニューで使うフォント",
        "menu_font_change_disclaimer": "言語とメニューのフォントサイズを何度も変更すると、クラッシュが発生します。",
        "mod_name": "MHR Overlay",
        "mode": "Mode",
        "modifiers": "全体的な調整",
        "module_visibility_based_on_game_state": "Module Visibility based on Game State",
        "modules": "モジュール",
        "monster_can_be_captured": "捕獲可能なモンスター",
        "monster_damage": "モンスターダメージ",
        "monster_id": "モンスターID",
        "monster_name": "モンスター名",
        "monster_name_label": "モンスター名ラベル",
        "my_damage_bar_location": "自身のダメージバーの場所",
        "my_otomos": "My Buddies",
        "myself": "Myself",
        "name": "Name",
        "name_label": "Name Label",
        "none": "設定なし",
        "normal": "標準",
        "offset": "基準点からの位置",
        "offset_is_relative_to_parts": "部位表示に対する相対的な位置",
        "opacity_falloff": "透明度を上げる",
        "orientation": "並べ方",
        "other_damage": "その他のダメージ",
        "other_otomos": "Other Buddies",
        "other_player_otomos": "Other Player Buddies",
        "other_players": "他のプレイヤー",
        "otomo_damage": "オトモのダメージ",
        "outline": "Outline",
        "outside": "Outside",
        "part_health": "部位体力",
        "part_name": "部位名",
        "part_name_label": "部位名ラベル",
        "percentage_label": "パーセンテージラベル",
        "performance": "パフォーマンス",
        "player_damage": "プレイヤーダメージ",
        "player_name_label": "プレイヤー名ラベル",
        "player_name_size_limit": "プレイヤー名のサイズ上限",
        "player_spacing": "プレイヤー表示の間隔",
        "playing_quest": "Playing Quest",
        "poison_damage": "毒ダメージ",
        "position": "位置",
        "press_any_key": "何かボタンを押してください。",
        "prioritize_large_monsters": "大型モンスターを優先する",
        "quest_end_animation": "Quest End Animation",
        "quest_end_screen": "Quest End Screen",
        "quest_end_timer": "Quest End Timer",
        "quest_start_animation": "Quest Start Animation",
        "quest_time": "クエスト時間",
        "rage": "怒り値",
        "reframework_outdated": "Installed REFramework version is outdated. Please, update. Otherwise, MHR Overlay won't work correctly.",
        "relative_offset": "相対的な表示位置",
        "render_highlighted_monster": "ハイライトされたモンスターをレンダリング(表示)する",
        "render_not_highlighted_monsters": "ハイライトされていないモンスターをレンダリング（表示）する",
        "renderer": "Renderer",
        "reversed_order": "逆順",
        "reward_screen": "Reward Screen",
        "servant_otomos": "Servant Buddies",
        "servants": "Followers",
        "settings": "設定",
        "severe_filter": "Severe",
        "shadow": "影",
        "show_followers_separately": "Show Followers separately",
        "show_my_otomos_separately": "Show my Buddies separately",
        "show_other_otomos_separately": "Show other Buddies separately",
        "show_other_player_otomos_separately": "Show Other Player Buddies separately",
        "show_servant_otomos_separately": "Show Follower Buddies separately",
        "show_servant_separately": "Show Followers separately",
        "show_servants_separately": "Show Followers separately",
        "size": "サイズ",
        "small_monster_UI": "小型モンスターUI",
        "small_monsters": "小型モンスター",
        "sorting": "ソート",
        "spacing": "間隔",
        "stamina": "スタミナ",
        "static_orientation": "モンスター情報の配置を修正",
        "static_position": "モンスター情報の場所を修正",
        "static_sorting": "モンスター情報の並べ替えを修正",
        "static_spacing": "モンスター情報間の距離を修正",
        "statically_positioned": "モンスター情報の一覧表示",
        "status": "ステータス",
        "style": "Style",
        "summary_screen": "Summary Screen",
        "text_label": "テキストラベル",
        "thickness": "Thickness",
        "time_UI": "タイムUI",
        "time_label": "タイムラベル",
        "time_limit": "タイムリミット(s.)",
        "timer_label": "タイマーラベル",
        "top_buildup": "最高蓄積値",
        "top_damage": "最高ダメージ",
        "top_dps": "最高DPS",
        "top_left": "左上",
        "top_right": "右上",
        "total": "Total",
        "total_buildup": "蓄積合計",
        "total_buildup_label": "合計蓄積ラベル",
        "total_buildup_value_label": "合計蓄積値ラベル",
        "total_cart_count_label": "Total Cart Count Label",
        "total_damage": "合計ダメージ",
        "total_damage_label": "合計ダメージラベル",
        "total_damage_location": "Total Damage Bar Location",
        "total_damage_offset_is_relative": "トータルダメージの表示位置を調整",
        "total_damage_value_label": "合計ダメージ値ラベル",
        "total_dps": "トータルDPS",
        "total_dps_label": "トータルDPSラベル",
        "tracked_damage_types": "ダメージタイプでの追跡",
        "tracked_monster_types": "モンスタータイプでの追跡",
        "type": "タイプ",
        "use_d2d_if_available": "Use Direct2D if available",
        "value_label": "バリューラベル",
        "vertical": "縦",
        "viewport_offset": "表示領域からの位置",
        "visible": "表示する",
        "width": "幅",
        "world_offset": "表示位置",
        "wyvern_riding_damage": "操竜ダメージ",
        "x": "X",
        "y": "Y",
        "z": "Z"
    },
    "font_name": "NotoSansJP-Bold.otf",
    "parts": {
        "abdomen": "腹部",
        "antenna": "触角",
        "arms": "腕",
        "arms_mud": "腕(泥)",
        "back": "背中",
        "back_windsac": "背中(風袋)",
        "body": "体",
        "body_mud": "体(泥)",
        "carapace": "外殻",
        "chest": "胸部",
        "chest_windsac": "胸部(風袋)",
        "claw": "爪",
        "crest": "トサカ",
        "dorsal_fin": "背ビレ",
        "foreleg": "前脚",
        "forelegs": "前脚",
        "head": "頭部",
        "head_mud": "頭部(泥)",
        "hind_leg": "後脚",
        "hind_legs": "後脚",
        "large_mudbulb": "大泥玉",
        "left_arm": "左腕",
        "left_arm_ice": "左腕(氷塊)",
        "left_claw": "左爪",
        "left_cutwing": "左刃翼",
        "left_foreleg": "左前脚",
        "left_hind_leg": "左後脚",
        "left_leg": "左脚",
        "left_leg_mud": "左脚(泥)",
        "left_legs": "左脚",
        "left_wing": "左翼",
        "left_wingclaw": "左翼爪",
        "legs": "脚",
        "lower_back": "背部下方",
        "lower_body": "下半身",
        "mane": "タテガミ",
        "mudbulb": "泥玉",
        "neck": "首",
        "rear": "尻",
        "right_arm": "右腕",
        "right_arm_ice": "右腕(氷塊)",
        "right_claw": "右爪",
        "right_cutwing": "右刃翼",
        "right_foreleg": "右前脚",
        "right_hind_leg": "右後脚",
        "right_leg": "右脚",
        "right_leg_mud": "右脚(泥)",
        "right_legs": "右脚",
        "right_wing": "右翼",
        "right_wingclaw": "右翼爪",
        "rock": "岩石",
        "shell": "ヤド",
        "spinning": "脚(糸)",
        "tail": "尻尾",
        "tail_mud": "尻尾(泥)",
        "tail_tip": "尻尾先端",
        "tail_windsac": "尻尾(風袋)",
        "thundersacs": "Thundersacs",
        "torso": "胴",
        "torso_mud": "胴(泥)",
        "unknown": "?",
        "upper_back": "背部上方",
        "upper_body": "上半身",
        "wingclaw": "翼爪",
        "wingclaws": "Wingclaws",
        "wings": "翼"
    }
}