{
    "UI": {
        "HP": "HP:",
        "gold": "Gold",
        "mini": "Mini",
        "player": "Player",
        "rage": "Rage:",
        "silver": "Silver",
        "stamina": "Stamina:",
        "total_damage": "Total Damage"
    },
    "customization_menu": {
        "UI_font": "UI Font",
        "UI_font_notice": "Any changes to the font require script reload!",
        "anchor": "Anchor",
        "background": "Background",
        "bar": "Bar",
        "body_parts": "Body Parts",
        "bold": "Bold",
        "bomb_damage": "Bomb Damage",
        "bottom_left": "Bottom-Left",
        "bottom_right": "Bottom-Right",
        "break_count": "Break Count",
        "capture_line": "Capture Line",
        "color": "Color",
        "colors": "Colors",
        "crown": "Crown",
        "crown_thresholds": "Crown Thresholds",
        "damage": "Damage",
        "damage_bar": "Damage Bar",
        "damage_bars_are_relative_to": "Damage Bars are relative to",
        "damage_meter_UI": "Damage Meter UI",
        "damage_percentage_label": "Damage Percetange Label",
        "damage_value_label": "Damage Value Label",
        "distance": "Distance",
        "during_quest": "During Quest",
        "dynamic_positioning": "Dynamic Positioning",
        "dynamically_positioned": "Dynamically Positioned",
        "enabled": "Enabled",
        "family": "Family",
        "first": "First",
        "foreground": "Foreground",
        "global_settings": "Global Settings",
        "health": "Health",
        "health_percentage": "Health Percentage",
        "height": "Height",
        "hide_dead_or_captured": "Hide dead or captured",
        "hide_module_if_total_damage_is_zero": "Hide Module if Total Damage is 0",
        "hide_player_if_player_damage_is_zero": "Hide Player if Player Damage is 0",
        "hide_total_if_total_damage_is_zero": "Hide Total if Total Damage is 0",
        "hide_undamaged_parts": "Hide Undamaged Parts",
        "highlighted_bar": "Highlighted Bar",
        "highlighted_damage_bar": "Highlighted Damage Bar",
        "horizontal": "Horizontal",
        "hunter_rank": "Hunter Rank",
        "include": "Include",
        "installation_damage": "Installation Damage",
        "italic": "Italic",
        "kunai_damage": "Kunai Damage",
        "language": "Language",
        "large_monster_UI": "Large Monster UI",
        "large_monster_dynamic_UI": "Large Monster Dynamic UI",
        "large_monster_static_UI": "Large Monster Static UI",
        "large_monsters": "Large Monsters",
        "last": "Last",
        "max_distance": "Max Distance",
        "max_monster_updates_per_tick": "Max Monster Updates per Tick",
        "me": "Me",
        "menu_font": "Menu Font",
        "mod_name": "MHR Overlay",
        "module_visibility_on_different_screens": "Module Visibility on Different Screens",
        "modules": "Modules",
        "monster_can_be_captured": "Monster can be captured",
        "monster_damage": "Monster Damage",
        "monster_name": "Monster Name",
        "monster_name_label": "Monster Name Label",
        "my_damage_bar_location": "My Damage Bar Location",
        "none": "None",
        "normal": "Normal",
        "offset": "Offset",
        "opacity_falloff": "Opacity Falloff",
        "orientation": "Orientation",
        "other_players": "Other Players",
        "otomo_damage": "Otomo Damage",
        "part_name": "Part Name",
        "part_name_label": "Part Name Label",
        "percentage_label": "Percentage Label",
        "performance": "Performance",
        "player_damage": "Player Damage",
        "player_id": "Player ID",
        "player_name": "Player Name",
        "player_name_label": "Player Name Label",
        "position": "Position",
        "prioritize_large_monsters": "Large Monsters on High Priority",
        "quest_summary_screen": "Quest Summary Screen",
        "rage": "Rage",
        "reversed_order": "Reversed Order",
        "settings": "Settings",
        "shadow": "Shadow",
        "size": "Size",
        "small_monster_UI": "Small Monster UI",
        "small_monsters": "Small Monsters",
        "sorting": "Sorting",
        "spacing": "Spacing",
        "stamina": "Stamina",
        "static_orientation": "Static Orientation",
        "static_position": "Static Position",
        "static_sorting": "Static Sorting",
        "static_spacing": "Static Spacing",
        "statically_positioned": "Statically Positioned",
        "status": "Status",
        "text_label": "Text Label",
        "time_UI": "Time UI",
        "time_label": "Time Label",
        "timer_label": "Timer Label",
        "top_damage": "Top Damage",
        "top_left": "Top-Left",
        "top_right": "Top-Right",
        "total_damage": "Total Damage",
        "total_damage_label": "Total Damage Label",
        "total_damage_offset_is_relative": "Total Damage Offset is Relative",
        "total_damage_value_label": "Total Damage Value Label",
        "tracked_damage_types": "Tracked Damage Types",
        "tracked_monster_types": "Tracked Monster Types",
        "training_area": "Training Area",
        "type": "Type",
        "value_label": "Value Label",
        "vertical": "Vertical",
        "viewport_offset": "Viewport Offset",
        "visible": "Visible",
        "width": "Width",
        "word_player": "Word \"Player\"",
        "world_offset": "World Offset",
        "x": "X",
        "y": "Y",
        "z": "Z"
    },
    "font_name": "NotoSansKR-Bold.otf",
    "parts": {
        "abdomen": "Abdomen",
        "arms": "Arms",
        "back": "Back",
        "back_windsac": "Back (Windsac)",
        "body": "Body",
        "carapace": "Carapace",
        "chest_windsac": "Chest (Windsac)",
        "claw": "Claw",
        "dorsal_fin": "Dorsal Fin",
        "head": "Head",
        "head_mud": "Head (Mud)",
        "large_mudbulb": "Large Mudbulb",
        "left_arm": "Arm L",
        "left_arm_ice": "Arm L (Ice)",
        "left_cutwing": "Cutwing L",
        "left_leg": "Leg L",
        "left_legs": "Legs L",
        "left_wing": "Wing L",
        "legs": "Legs",
        "lower_back": "Lower Back",
        "lower_body": "Lower Body",
        "mane": "Mane",
        "neck": "Neck",
        "rear": "Rear",
        "right_arm": "Arm R",
        "right_arm_ice": "Arm R (Ice)",
        "right_cutwing": "Cutwing R",
        "right_leg": "Leg R",
        "right_legs": "Legs R",
        "right_wing": "Wing R",
        "rock": "Rock",
        "spinning": "Spinning",
        "tail": "Tail",
        "tail_mud": "Tail (Mud)",
        "tail_windsac": "Tail (Windsac)",
        "torso": "Torso",
        "upper_back": "Upper Back",
        "upper_body": "Upper Body",
        "wings": "Wings"
    }
}