mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Fix HP not updating in online when not hosting.
This commit is contained in:
@@ -167,8 +167,16 @@ function damage_hook.update_damage(enemy, enemy_calc_damage_info)
|
||||
local monster;
|
||||
if is_large_monster then
|
||||
monster = large_monster.get_monster(enemy);
|
||||
|
||||
if quest_status.is_online and player.myself.id ~= 0 then
|
||||
local physical_param = large_monster.update_health(enemy, monster);
|
||||
large_monster.update_parts(enemy, monster, physical_param);
|
||||
end
|
||||
else
|
||||
monster = small_monster.get_monster(enemy);
|
||||
if quest_status.is_online and player.myself.id ~= 0 then
|
||||
monster = small_monster.get_monster(enemy);
|
||||
small_monster.update_health(enemy, monster);
|
||||
end
|
||||
end
|
||||
|
||||
local stun_damage = enemy_calc_damage_info:get_field("<StunDamage>k__BackingField");
|
||||
@@ -182,6 +190,7 @@ function damage_hook.update_damage(enemy, enemy_calc_damage_info)
|
||||
|
||||
player.update_damage(player.total, damage_source_type, is_large_monster, damage_object);
|
||||
player.update_damage(attacking_player, damage_source_type, is_large_monster, damage_object);
|
||||
|
||||
end
|
||||
|
||||
--function damage_hook.on_mystery_core_break(enemy)
|
||||
|
||||
@@ -578,7 +578,8 @@ function player.init_UI(_player)
|
||||
cached_config.dps_label,
|
||||
cached_config.master_hunter_rank_label,
|
||||
cached_config.damage_value_label,
|
||||
cached_config.damage_percentage_label
|
||||
cached_config.damage_percentage_label,
|
||||
cached_config.cart_count_label
|
||||
);
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user