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Remove Update Rate field
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@@ -44,7 +44,7 @@ function time.tick()
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time.total_elapsed_seconds = quest_time_total_elapsed_seconds;
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time.elapsed_seconds = quest_time_total_elapsed_seconds - quest_time_elapsed_minutes * 60;
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if time.total_elapsed_script_seconds - time.last_elapsed_script_seconds > 60 / config.current_config.global_settings.performance.update_rate then
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if time.total_elapsed_script_seconds - time.last_elapsed_script_seconds > 1 then
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time.last_elapsed_script_seconds = time.total_elapsed_script_seconds;
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time.update_players_dps();
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--time.update_small_monsters();
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