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Fix Include -> Skill Level Not Working
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@@ -74,7 +74,7 @@ function this.draw(buff, buff_UI, position_on_screen, opacity_scale)
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end
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local buff_name = buff.name;
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if cached_config.name_label.include.skill_level and buff.level > 1 then
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if buff_UI.name_label.include.skill_level and buff.level > 1 then
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buff_name = string.format("%s %s%d", buff_name, language.current_language.UI.lv, buff.level);
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end
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