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# Monster Hunter Rise Overlay Mod
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# Monster Hunter Rise Overlay Mod
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Nexus Mods: [link](https://www.nexusmods.com/monsterhunterrise/mods/50)
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**This mod is solely intended to empower players with means of self-improvement. Please don't use the information provided by this tool to make hurtful comments and actions toward other players.**
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Wiki: [link](https://github.com/GreenComfyTea/MHR-Overlay/wiki)
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# Links
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* **[Nexus Mods](https://www.nexusmods.com/monsterhunterrise/mods/50)**
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* **[Wiki](https://github.com/GreenComfyTea/MHR-Overlay/wiki)**
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* **[FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ)**
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* **[Requirements and Installation](https://github.com/GreenComfyTea/MHR-Overlay/wiki/Requirements-and-Installation)**
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* **[Features](https://github.com/GreenComfyTea/MHR-Overlay/wiki/Features)**
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* **[Troubleshooting](https://github.com/GreenComfyTea/MHR-Overlay/wiki/Troubleshooting)**
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# Requirements
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# Requirements
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1. [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) (v1.1.4 or above);
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1. [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) (v1.1.4 or above);
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* Nightly builds are available in [this repo](https://github.com/GreenComfyTea/MHR-Overlay) and can contain broken functionality, debugging info on screen, bugs and might require the latest [nightly build](https://github.com/praydog/REFramework-nightly/releases) of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Use with caution!
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* Nightly builds are available in [this repo](https://github.com/GreenComfyTea/MHR-Overlay) and can contain broken functionality, debugging info on screen, bugs and might require the latest [nightly build](https://github.com/praydog/REFramework-nightly/releases) of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Use with caution!
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4. Extract the mod from the archive and place it in MonsterHunterRise folder. Refer to [FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ) to verify how the file hierarchy should look like if everything is done correctly.
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4. Extract the mod from the archive and place it in MonsterHunterRise folder. Refer to [FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ) to verify how the file hierarchy should look like if everything is done correctly.
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# Credits
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**GreenComfyTea** - creator of the mod and it's main contributor, Russian translation.
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**cursecat** - creator of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26), [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) plugin and [Monster Has HP Bar](https://www.nexusmods.com/monsterhunterrise/mods/43) mod, which provided an example on how to retrieve monster HP data.
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**praydog2** - creator of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Contributed huge improvements to the performance of the mod.
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**coavins** - creator of [coavins damage meter](https://www.nexusmods.com/monsterhunterrise/mods/68) mod.
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**neatnet** - Korean translation.
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**s9000008** - Chinese translation.
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***
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# Support
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# Support
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You can support me by donating! I would appreciate it! But anyway, thank you for using this mod!
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You can support me by donating! I would appreciate it! But anyway, thank you for using this mod!
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