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# Monster Hunter Rise Overlay Mod # Monster Hunter Rise Overlay Mod
Nexus Mods: [link](https://www.nexusmods.com/monsterhunterrise/mods/50) **This mod is solely intended to empower players with means of self-improvement. Please don't use the information provided by this tool to make hurtful comments and actions toward other players.**
Wiki: [link](https://github.com/GreenComfyTea/MHR-Overlay/wiki)
# Links
* **[Nexus Mods](https://www.nexusmods.com/monsterhunterrise/mods/50)**
* **[Wiki](https://github.com/GreenComfyTea/MHR-Overlay/wiki)**
* **[FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ)**
* **[Requirements and Installation](https://github.com/GreenComfyTea/MHR-Overlay/wiki/Requirements-and-Installation)**
* **[Features](https://github.com/GreenComfyTea/MHR-Overlay/wiki/Features)**
* **[Troubleshooting](https://github.com/GreenComfyTea/MHR-Overlay/wiki/Troubleshooting)**
# Requirements # Requirements
1. [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) (v1.1.4 or above); 1. [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26) (v1.1.4 or above);
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* Nightly builds are available in [this repo](https://github.com/GreenComfyTea/MHR-Overlay) and can contain broken functionality, debugging info on screen, bugs and might require the latest [nightly build](https://github.com/praydog/REFramework-nightly/releases) of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Use with caution! * Nightly builds are available in [this repo](https://github.com/GreenComfyTea/MHR-Overlay) and can contain broken functionality, debugging info on screen, bugs and might require the latest [nightly build](https://github.com/praydog/REFramework-nightly/releases) of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Use with caution!
4. Extract the mod from the archive and place it in MonsterHunterRise folder. Refer to [FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ) to verify how the file hierarchy should look like if everything is done correctly. 4. Extract the mod from the archive and place it in MonsterHunterRise folder. Refer to [FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ) to verify how the file hierarchy should look like if everything is done correctly.
# Credits
**GreenComfyTea** - creator of the mod and it's main contributor, Russian translation.
**cursecat** - creator of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26), [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) plugin and [Monster Has HP Bar](https://www.nexusmods.com/monsterhunterrise/mods/43) mod, which provided an example on how to retrieve monster HP data.
**praydog2** - creator of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Contributed huge improvements to the performance of the mod.
**coavins** - creator of [coavins damage meter](https://www.nexusmods.com/monsterhunterrise/mods/68) mod.
**neatnet** - Korean translation.
**s9000008** - Chinese translation.
***
# Support # Support
You can support me by donating! I would appreciate it! But anyway, thank you for using this mod! You can support me by donating! I would appreciate it! But anyway, thank you for using this mod!