Functions and fields are cached, part names added, part name language support added.

This commit is contained in:
GreenComfyTea
2022-02-09 20:08:34 +02:00
parent 54c55155e8
commit 1c9174ca38
17 changed files with 974 additions and 261 deletions

View File

@@ -9,6 +9,28 @@ local drawing;
damage_meter_UI.last_displayed_players = {};
local lobby_manager_type_def = sdk.find_type_definition("snow.LobbyManager");
local my_hunter_info_field = lobby_manager_type_def:get_field("_myHunterInfo");
local myself_index_field = lobby_manager_type_def:get_field("_myselfIndex");
local myself_quest_index_field = lobby_manager_type_def:get_field("_myselfQuestIndex");
local quest_hunter_info_field = lobby_manager_type_def:get_field("_questHunterInfo");
local my_hunter_info_type_def = my_hunter_info_field:get_type();
local name_field = my_hunter_info_type_def:get_field("_name");
local quest_hunter_info_type_def = quest_hunter_info_field:get_type();
local get_count_method = quest_hunter_info_type_def:get_method("get_Count");
local get_item_method = quest_hunter_info_type_def:get_method("get_Item");
local hunter_info_type_def = sdk.find_type_definition("snow.LobbyManager.HunterInfo");
local member_index_field = hunter_info_type_def:get_field("_memberIndex");
local hunter_rank_field = hunter_info_type_def:get_field("_hunterRank");
--local name_field = hunter_info_type_def:get_field("_name");
local progress_manager_type_def = sdk.find_type_definition("snow.progress.ProgressManager");
local get_hunter_rank_method = progress_manager_type_def:get_method("get_HunterRank");
function damage_meter_UI.draw()
if player.total.display.total_damage == 0 and config.current_config.damage_meter_UI.settings.hide_module_if_total_damage_is_zero then
@@ -24,40 +46,38 @@ function damage_meter_UI.draw()
end
-- myself player
local myself_player_info = singletons.lobby_manager:get_field("_myHunterInfo");
local myself_player_info = my_hunter_info_field:get_data(singletons.lobby_manager);
if myself_player_info == nil then
customization_menu.status = "No myself player info list";
return;
end
local myself_player_name = myself_player_info:get_field("_name");
local myself_player_name = name_field:get_data(myself_player_info);
if myself_player_name == nil then
customization_menu.status = "No myself player name";
return;
end
if quest_status.is_online then
player.myself_id = singletons.lobby_manager:get_field("_myselfQuestIndex");
player.myself_id = myself_quest_index_field:get_data(singletons.lobby_manager);
if player.myself_id == nil then
customization_menu.status = "No myself player id";
return;
end
else
player.myself_id = singletons.lobby_manager:get_field("_myselfIndex");
player.myself_id = myself_index_field:get_data(singletons.lobby_manager);
if player.myself_id == nil then
customization_menu.status = "No myself player id";
return;
end
end
local myself_hunter_rank = singletons.progress_manager:call("get_HunterRank");
local myself_hunter_rank = get_hunter_rank_method:call(singletons.progress_manager);
if myself_hunter_rank == nil then
customization_menu.status = "No myself hunter rank";
myself_hunter_rank = 0;
end
x = singletons.lobby_manager:get_field("_myselfIndex");
if player.list[player.myself_id] == nil then
player.list[player.myself_id] = player.new(player.myself_id, myself_player_name, myself_hunter_rank);
player.myself = player.list[player.myself_id];
@@ -71,12 +91,12 @@ function damage_meter_UI.draw()
quest_players = damage_meter_UI.last_displayed_players;
else
-- other players
local player_info_list = singletons.lobby_manager:get_field("_questHunterInfo");
local player_info_list = quest_hunter_info_field:get_data(singletons.lobby_manager);
if player_info_list == nil then
customization_menu.status = "No player info list";
end
local count = player_info_list:call("get_Count");
local count = get_count_method:call(player_info_list);
if count == nil then
customization_menu.status = "No player info list count";
return;
@@ -84,17 +104,17 @@ function damage_meter_UI.draw()
for i = 0, count - 1 do
local player_info = player_info_list:call("get_Item", i);
local player_info = get_item_method:call(player_info_list, i);
if player_info == nil then
goto continue
end
local player_id = player_info:get_field("_memberIndex");
local player_id = member_index_field:get_data(player_info)
if player_id == nil then
goto continue
end
local player_hunter_rank = player_info:get_field("_hunterRank");
local player_hunter_rank = hunter_rank_field:get_data(player_info);
if player_hunter_rank == nil then
goto continue
end
@@ -104,7 +124,7 @@ function damage_meter_UI.draw()
goto continue
end
local player_name = player_info:get_field("_name");
local player_name = name_field:get_data(player_info);
if player_name == nil then
goto continue
end