mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 12:28:03 -08:00
Reorganization
This commit is contained in:
165
reframework/autorun/MHR_Overlay.lua
Normal file
165
reframework/autorun/MHR_Overlay.lua
Normal file
@@ -0,0 +1,165 @@
|
||||
x = "";
|
||||
|
||||
local quest_status = require("MHR_Overlay.Game_Handler.quest_status");
|
||||
local screen = require("MHR_Overlay.Game_Handler.screen");
|
||||
local singletons = require("MHR_Overlay.Game_Handler.singletons");
|
||||
|
||||
local config = require("MHR_Overlay.Misc.config");
|
||||
local language = require("MHR_Overlay.Misc.language");
|
||||
local table_helpers = require("MHR_Overlay.Misc.table_helpers");
|
||||
local part_names = require("MHR_Overlay.Misc.part_names");
|
||||
|
||||
local player = require("MHR_Overlay.Damage_Meter.player");
|
||||
local damage_hook = require("MHR_Overlay.Damage_Meter.damage_hook");
|
||||
|
||||
local body_part = require("MHR_Overlay.Monsters.body_part");
|
||||
local large_monster = require("MHR_Overlay.Monsters.large_monster");
|
||||
local monster_hook = require("MHR_Overlay.Monsters.monster_hook");
|
||||
local small_monster = require("MHR_Overlay.Monsters.small_monster");
|
||||
|
||||
local damage_meter_UI = require("MHR_Overlay.UI.Modules.damage_meter_UI");
|
||||
local large_monster_UI = require("MHR_Overlay.UI.Modules.large_monster_UI");
|
||||
local small_monster_UI = require("MHR_Overlay.UI.Modules.small_monster_UI");
|
||||
local time_UI = require("MHR_Overlay.UI.Modules.time_UI");
|
||||
|
||||
local body_part_UI_entity = require("MHR_Overlay.UI.UI_Entities.body_part_UI_entity");
|
||||
local damage_UI_entity = require("MHR_Overlay.UI.UI_Entities.damage_UI_entity");
|
||||
local health_UI_entity = require("MHR_Overlay.UI.UI_Entities.health_UI_entity");
|
||||
local stamina_UI_entity = require("MHR_Overlay.UI.UI_Entities.stamina_UI_entity");
|
||||
local rage_UI_entity = require("MHR_Overlay.UI.UI_Entities.rage_UI_entity");
|
||||
|
||||
local customization_menu = require("MHR_Overlay.UI.customization_menu");
|
||||
local drawing = require("MHR_Overlay.UI.drawing");
|
||||
|
||||
------------------------INIT MODULES-------------------------
|
||||
-- #region
|
||||
screen.init_module();
|
||||
singletons.init_module();
|
||||
table_helpers.init_module();
|
||||
|
||||
language.init_module();
|
||||
config.init_module();
|
||||
quest_status.init_module();
|
||||
part_names.init_module();
|
||||
|
||||
damage_UI_entity.init_module();
|
||||
health_UI_entity.init_module();
|
||||
stamina_UI_entity.init_module();
|
||||
rage_UI_entity.init_module();
|
||||
|
||||
damage_hook.init_module();
|
||||
player.init_module();
|
||||
|
||||
body_part.init_module();
|
||||
large_monster.init_module();
|
||||
monster_hook.init_module();
|
||||
small_monster.init_module();
|
||||
|
||||
customization_menu.init_module();
|
||||
body_part_UI_entity.init_module();
|
||||
damage_meter_UI.init_module();
|
||||
drawing.init_module();
|
||||
large_monster_UI.init_module();
|
||||
small_monster_UI.init_module();
|
||||
time_UI.init_module();
|
||||
|
||||
|
||||
|
||||
log.info("[MHR Overlay] loaded");
|
||||
-- #endregion
|
||||
------------------------INIT MODULES-------------------------
|
||||
|
||||
--------------------------RE_IMGUI---------------------------
|
||||
-- #region
|
||||
re.on_draw_ui(function()
|
||||
if imgui.button(language.current_language.customization_menu.mod_name .. " " .. config.current_config.version) then
|
||||
customization_menu.is_opened = not customization_menu.is_opened;
|
||||
end
|
||||
end);
|
||||
|
||||
re.on_frame(function()
|
||||
|
||||
if not reframework:is_drawing_ui() then
|
||||
customization_menu.is_opened = false;
|
||||
end
|
||||
|
||||
if customization_menu.is_opened then
|
||||
pcall(customization_menu.draw);
|
||||
end
|
||||
end);
|
||||
|
||||
re.on_frame(function()
|
||||
--draw.text("x: " .. tostring(x), 451, 51, 0xFF000000);
|
||||
--draw.text("x: " .. tostring(x), 450, 50, 0xFFFFFFFF);
|
||||
end);
|
||||
-- #endregion
|
||||
--------------------------RE_IMGUI---------------------------
|
||||
|
||||
----------------------------D2D------------------------------
|
||||
|
||||
-- #region
|
||||
d2d.register(function()
|
||||
drawing.init_font();
|
||||
end, function()
|
||||
customization_menu.status = "OK";
|
||||
screen.update_window_size();
|
||||
singletons.init();
|
||||
player.update_myself_position();
|
||||
quest_status.update_is_online();
|
||||
|
||||
if quest_status.index < 2 then
|
||||
quest_status.update_is_training_area();
|
||||
|
||||
if quest_status.is_training_area then
|
||||
local dynamic_enabled = config.current_config.large_monster_UI.dynamic.enabled and config.current_config.global_settings.module_visibility.training_area.large_monster_dynamic_UI;
|
||||
local static_enabled = config.current_config.large_monster_UI.static.enabled and config.current_config.global_settings.module_visibility.training_area.large_monster_static_UI;
|
||||
|
||||
if dynamic_enabled or static_enabled then
|
||||
large_monster_UI.draw(dynamic_enabled, static_enabled);
|
||||
end
|
||||
|
||||
if config.current_config.damage_meter_UI.enabled and config.current_config.global_settings.module_visibility.training_area.damage_meter_UI then
|
||||
damage_meter_UI.draw();
|
||||
end
|
||||
end
|
||||
|
||||
elseif quest_status.index == 2 then
|
||||
if config.current_config.small_monster_UI.enabled and config.current_config.global_settings.module_visibility.during_quest.small_monster_UI then
|
||||
small_monster_UI.draw();
|
||||
end
|
||||
|
||||
local dynamic_enabled = config.current_config.large_monster_UI.dynamic.enabled and config.current_config.global_settings.module_visibility.during_quest.large_monster_dynamic_UI;
|
||||
local static_enabled = config.current_config.large_monster_UI.static.enabled and config.current_config.global_settings.module_visibility.during_quest.large_monster_static_UI;
|
||||
|
||||
if dynamic_enabled or static_enabled then
|
||||
large_monster_UI.draw(dynamic_enabled, static_enabled);
|
||||
end
|
||||
|
||||
if config.current_config.time_UI.enabled and config.current_config.global_settings.module_visibility.during_quest.time_UI then
|
||||
time_UI.draw();
|
||||
end
|
||||
|
||||
if config.current_config.damage_meter_UI.enabled and config.current_config.global_settings.module_visibility.during_quest.damage_meter_UI then
|
||||
damage_meter_UI.draw();
|
||||
end
|
||||
elseif quest_status.index > 2 then
|
||||
if config.current_config.small_monster_UI.enabled and config.current_config.global_settings.module_visibility.quest_summary_screen.small_monster_UI then
|
||||
small_monster_UI.draw();
|
||||
end
|
||||
|
||||
local dynamic_enabled = config.current_config.large_monster_UI.dynamic.enabled and config.current_config.global_settings.module_visibility.quest_summary_screen.large_monster_dynamic_UI;
|
||||
local static_enabled = config.current_config.large_monster_UI.static.enabled and config.current_config.global_settings.module_visibility.quest_summary_screen.large_monster_static_UI;
|
||||
|
||||
if dynamic_enabled or static_enabled then
|
||||
large_monster_UI.draw(dynamic_enabled, static_enabled);
|
||||
end
|
||||
|
||||
if config.current_config.time_UI.enabled and config.current_config.global_settings.module_visibility.quest_summary_screen.time_UI then
|
||||
time_UI.draw();
|
||||
end
|
||||
|
||||
if config.current_config.damage_meter_UI.enabled and config.current_config.global_settings.module_visibility.quest_summary_screen.damage_meter_UI then
|
||||
damage_meter_UI.draw();
|
||||
end
|
||||
end
|
||||
end);
|
||||
Reference in New Issue
Block a user