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Reorganization
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173
reframework/data/MHR Overlay/languages/en-us.json
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173
reframework/data/MHR Overlay/languages/en-us.json
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{
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"UI": {
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"HP": "HP:",
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"gold": "Gold",
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"mini": "Mini",
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"rage": "Rage:",
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"silver": "Silver",
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"stamina": "Stamina:"
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},
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"customization_menu": {
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"anchor": "Anchor",
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"background": "Background",
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"bar": "Bar",
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"body_parts": "Body Parts",
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"bold": "Bold",
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"bomb_damage": "Bomb Damage",
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"bottom_left": "Bottom-Left",
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"bottom_right": "Bottom-Right",
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"break_count": "Break Count",
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"color": "Color",
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"colors": "Colors",
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"crown": "Crown",
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"crown_thresholds": "Crown Thresholds",
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"damage": "Damage",
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"damage_bar": "Damage Bar",
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"damage_bars_are_relative_to": "Damage Bars are relative to",
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"damage_meter_UI": "Damage Meter UI",
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"damage_percentage_label": "Damage Percetange Label",
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"damage_value_label": "Damage Value Label",
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"distance": "Distance",
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"during_quest": "During Quest",
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"dynamic_positioning": "Dynamic Positioning",
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"dynamically_positioned": "Dynamically Positioned",
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"enabled": "Enabled",
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"family": "Family",
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"first": "First",
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"font": "Font",
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"font_notice": "Any changes to the font require script reload!",
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"foreground": "Foreground",
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"global_settings": "Global Settings",
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"health": "Health",
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"health_percentage": "Health Percentage",
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"height": "Height",
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"hide_module_if_total_damage_is_zero": "Hide Module if Total Damage is 0",
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"hide_player_if_player_damage_is_zero": "Hide Player if Player Damage is 0",
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"hide_total_if_total_damage_is_zero": "Hide Total if Total Damage is 0",
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"hide_undamaged_parts": "Hide Undamaged Parts",
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"highlighted_damage_bar": "Highlighted Damage Bar",
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"higlighted_bar": "Highlighted Bar",
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"horizontal": "Horizontal",
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"hunter_rank": "Hunter Rank",
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"include": "Include",
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"installation_damage": "Installation Damage",
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"italic": "Italic",
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"kunai_damage": "Kunai Damage",
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"language": "Language",
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"large_monster_UI": "Large Monster UI",
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"large_monster_dynamic_UI": "Large Monster Dynamic UI",
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"large_monster_static_UI": "Large Monster Static UI",
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"large_monsters": "Large Monsters",
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"last": "Last",
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"max_distance": "Max Distance",
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"max_monster_updates_per_tick": "Max Monster Updates per Tick",
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"me": "Me",
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"mod_name": "MHR Overlay",
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"module_visibility_on_different_screens": "Module Visibility on Different Screens",
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"modules": "Modules",
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"monster_can_be_captured": "Monster can be captured",
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"monster_damage": "Monster Damage",
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"monster_name": "Monster Name",
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"monster_name_label": "Monster Name Label",
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"my_damage_bar_location": "My Damage Bar Location",
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"none": "None",
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"normal": "Normal",
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"offset": "Offset",
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"opacity_falloff": "Opacity Falloff",
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"orientation": "Orientation",
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"other_players": "Other Players",
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"otomo_damage": "Otomo Damage",
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"part_name": "Part Name",
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"part_name_label": "Part Name Label",
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"percentage_label": "Percentage Label",
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"performance": "Performance",
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"player_damage": "Player Damage",
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"player_id": "Player ID",
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"player_name": "Player Name",
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"player_name_label": "Player Name Label",
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"position": "Position",
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"prioritize_large_monsters": "Large Monsters on High Priority",
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"quest_summary_screen": "Quest Summary Screen",
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"rage": "Rage",
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"reversed_order": "Reversed Order",
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"settings": "Settings",
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"shadow": "Shadow",
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"size": "Size",
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"small_monster_UI": "Small Monster UI",
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"small_monsters": "Small Monsters",
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"sorting": "Sorting",
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"spacing": "Spacing",
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"stamina": "Stamina",
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"static_orientation": "Static Orientation",
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"static_position": "Static Position",
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"static_sorting": "Static Sorting",
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"static_spacing": "Static Spacing",
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"statically_positioned": "Statically Positioned",
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"status": "Status",
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"text_label": "Text Label",
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"time_UI": "Time UI",
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"time_label": "Time Label",
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"top_damage": "Top Damage",
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"top_left": "Top-Left",
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"top_right": "Top-Right",
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"total_damage": "Total Damage",
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"total_damage_label": "Total Damage Label",
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"total_damage_offset_is_relative": "Total Damage Offset is Relative",
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"total_damage_value_label": "Total Damage Value Label",
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"tracked_damage_types": "Tracked Damage Types",
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"tracked_monster_types": "Tracked Monster Types",
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"training_area": "Training Area",
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"type": "Type",
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"value_label": "Value Label",
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"vertical": "Vertical",
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"viewport_offset": "Viewport Offset",
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"visible": "Visible",
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"width": "Width",
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"word_player": "Word \"Player\"",
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"world_offset": "World Offset",
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"x": "X",
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"y": "Y",
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"z": "Z"
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},
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"parts": {
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"abdomen": "Abdomen",
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"arms": "Arms",
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"back": "Back",
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"back_windsac": "Back (Windsac)",
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"body": "Body",
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"carapace": "Carapace",
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"chest_windsac": "Chest (Windsac)",
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"claw": "Claw",
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"dorsal_fin": "Dorsal Fin",
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"head": "Head",
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"head_mud": "Head (Mud)",
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"large_mudbulb": "Large Mudbulb",
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"left_arm": "Arm L",
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"left_arm_ice": "Arm L (Ice)",
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"left_cutwing": "Cutwing L",
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"left_leg": "Leg L",
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"left_legs": "Legs L",
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"left_wing": "Wing L",
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"legs": "Legs",
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"lower_back": "Lower Back",
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"lower_body": "Lower Body",
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"mane": "Mane",
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"neck": "Neck",
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"rear": "Rear",
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"right_arm": "Arm R",
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"right_arm_ice": "Arm R (Ice)",
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"right_cutwing": "Cutwing R",
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"right_leg": "Leg R",
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"right_legs": "Legs R",
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"right_wing": "Wing R",
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"rock": "Rock",
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"spinning": "Spinning",
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"tail": "Tail",
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"tail_mud": "Tail (Mud)",
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"tail_windsac": "Tail (Windsac)",
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"torso": "Torso",
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"upper_back": "Upper Back",
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"upper_body": "Upper Body",
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"wings": "Wings"
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}
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}
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