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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 20:38:03 -08:00
Remove Max Updates per Tick, add Update Rate
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@@ -185,9 +185,9 @@ function damage_hook.update_damage(enemy, enemy_calc_damage_info)
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--" Condition Type: (" .. tostring(attacker_type) ..
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--") " .. tostring(condition_type);
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if string.len(xy) > 2300 then
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xy = "";
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end
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--if string.len(xy) > 2300 then
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-- xy = "";
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--end
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local damage_source_type = damage_hook.get_damage_source_type(attacker_type, is_marionette_attack);
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@@ -173,7 +173,7 @@ function player.update_damage(_player, damage_source_type, is_large_monster, dam
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end
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if _player.first_hit_time == -1 then
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_player.first_hit_time = time.total_elapsed_seconds;
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_player.first_hit_time = time.total_elapsed_script_seconds;
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end
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local player_monster_type = _player.small_monsters;
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