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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Refactoring
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@@ -44,7 +44,7 @@ function time.tick()
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time.total_elapsed_seconds = quest_time_total_elapsed_seconds;
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time.elapsed_seconds = quest_time_total_elapsed_seconds - quest_time_elapsed_minutes * 60;
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if time.total_elapsed_script_seconds - time.last_elapsed_script_seconds > 1 then
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time.last_elapsed_script_seconds = time.total_elapsed_script_seconds;
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time.update_players_dps();
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@@ -53,7 +53,7 @@ end
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function time.update_players_dps()
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local cached_config = config.current_config.damage_meter_UI.settings;
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if cached_config.freeze_dps_on_quest_clear and quest_status.is_quest_clear then
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return;
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end
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@@ -93,4 +93,4 @@ function time.init_module()
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quest_status = require("MHR_Overlay.Game_Handler.quest_status");
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end
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return time;
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return time;
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