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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-25 04:48:22 -08:00
Optimizations, fixed 'Allmother' quest bug
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@@ -44,6 +44,8 @@ local creature_is_inactive_field = environment_creature_base_type_def:get_field(
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local message_manager_type_def = sdk.find_type_definition("snow.gui.MessageManager");
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local get_env_creature_name_message_method = message_manager_type_def:get_method("getEnvCreatureNameMessage");
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local get_pos_method = environment_creature_base_type_def:get_method("get_Pos");
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function env_creature.init(creature, REcreature)
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local creature_type = creature_type_field:get_data(REcreature);
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if creature_type == nil then
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@@ -64,17 +66,23 @@ function env_creature.init_UI(creature)
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creature.name_label.offset.y = creature.name_label.offset.y * config.current_config.global_settings.modifiers.global_scale_modifier;
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end
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local get_game_object_method = sdk.find_type_definition("via.Component"):get_method("get_GameObject");
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local get_transform_method = sdk.find_type_definition("via.GameObject"):get_method("get_Transform");
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local get_position_method = sdk.find_type_definition("via.Transform"):get_method("get_Position");
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--local get_game_object_method = sdk.find_type_definition("via.Component"):get_method("get_GameObject");
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--local get_transform_method = sdk.find_type_definition("via.GameObject"):get_method("get_Transform");
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--local get_position_method = sdk.find_type_definition("via.Transform"):get_method("get_Position");
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function env_creature.update(REcreature)
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if REcreature == nil then
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if not config.current_config.endemic_life_UI.enabled then
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return;
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end
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local creature = env_creature.get_creature(REcreature);
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local position = get_pos_method:call(REcreature);
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if position ~= nil then
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creature.position = position;
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end
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--[[
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if creature.game_object == nil then
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creature.game_object = get_game_object_method:call(REcreature);
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@@ -99,11 +107,13 @@ function env_creature.update(REcreature)
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end
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creature.position = position;
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--]]
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local is_inactive = creature_is_inactive_field:get_data(REcreature);
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if is_inactive ~= nil then
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creature.is_inactive = is_inactive;
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end
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end
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function env_creature.draw(creature, position_on_screen, opacity_scale)
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@@ -1,6 +1,7 @@
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local env_creature_hook = {};
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local env_creature;
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local config;
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local time;
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local environment_creature_base_type_def = sdk.find_type_definition("snow.envCreature.EnvironmentCreatureBase");
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local environment_creature_base_update_method = environment_creature_base_type_def:get_method("update");
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@@ -21,6 +22,7 @@ end
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function env_creature_hook.init_module()
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config = require("MHR_Overlay.Misc.config");
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env_creature = require("MHR_Overlay.Endemic_Life.env_creature");
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time = require("MHR_Overlay.Game_Handler.time");
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end
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return env_creature_hook;
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