From 3ac048aef9013f50590601f1f88d35054a12ff9d Mon Sep 17 00:00:00 2001
From: GreenComfyTea
Date: Sat, 10 Jun 2023 18:29:22 +0300
Subject: [PATCH] Update README.md
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README.md | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/README.md b/README.md
index 52c79b7..a7ee1c1 100644
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+++ b/README.md
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"MHR Overlay" Mod for Monster Hunter: Rise
+ "MHR Overlay" Mod for Monster Hunter: Rise
Exposes in-game data about monsters, creatures, players and damage. Draws a highly customizable UI.
This mod is solely intended to empower players with means of self-improvement. Please don't use the information provided by this tool to make hurtful comments and actions toward other players.
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@@ -131,7 +130,7 @@
4. Extract the mod from the archive and place it in MonsterHunterRise folder. Refer to [FAQ](https://github.com/GreenComfyTea/MHR-Overlay/wiki/FAQ) to verify how the file hierarchy should look like if everything is done correctly.
# Credits
-**GreenComfyTea** - creator of the mod and it's main contributor.
+**GreenComfyTea** - creator of the mod and it's main contributor.
**cursecat** - creator of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26), [REFramework Direct2D](https://www.nexusmods.com/monsterhunterrise/mods/134) plugin and [Monster Has HP Bar](https://www.nexusmods.com/monsterhunterrise/mods/43) mod, which provided an example on how to retrieve monster HP data.
**praydog2** - creator of [REFramework](https://www.nexusmods.com/monsterhunterrise/mods/26). Contributed huge improvements to the performance of the mod.
**coavins** - creator of [coavins damage meter](https://www.nexusmods.com/monsterhunterrise/mods/68) mod.