Make keyboard.update() event-based

This commit is contained in:
GreenComfyTea
2024-02-09 10:42:21 +02:00
parent bee2e7d873
commit 419d25070b
2 changed files with 14 additions and 9 deletions

View File

@@ -534,7 +534,7 @@ end);
if d2d ~= nil then
d2d.register(function()
drawing.init_font();
end, function()
end, function()
if config.current_config.global_settings.renderer.use_d2d_if_available then
draw_loop();
end
@@ -543,7 +543,6 @@ end
re.on_frame(function()
time.update_timers();
keyboard.update();
if d2d == nil or not config.current_config.global_settings.renderer.use_d2d_if_available then
draw_loop();