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Fix fake error when assigning creature name
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@@ -86,10 +86,12 @@ function this.init(creature, REcreature)
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end
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end
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local creature_name = get_env_creature_name_message_method:call(singletons.message_manager, creature_type);
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local creature_name = get_env_creature_name_message_method:call(singletons.message_manager, creature_type);
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if creature_name ~= nil then
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if creature_name == nil then
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error_handler.report("env_creature.init", "Failed to Access Data: creature_name");
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error_handler.report("env_creature.init", "Failed to Access Data: creature_name");
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creature.name = creature_name;
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return;
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end
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end
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creature.name = creature_name;
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end
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end
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function this.init_UI(creature)
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function this.init_UI(creature)
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