Fix Time UI Anchor in Customization Menu

This commit is contained in:
GreenComfyTea
2022-08-06 13:07:44 +03:00
parent 925828aa8a
commit 468517c209
2 changed files with 14 additions and 8 deletions

View File

@@ -118,7 +118,7 @@ env_creature_UI.init_module();
keyboard.init_module();
log.info("[MHR Overlay] loaded");
log.info("[MHR Overlay] Loaded.");
-- #endregion
------------------------INIT MODULES-------------------------
@@ -134,6 +134,12 @@ local function main_loop()
quest_status.update_is_host();
time.tick();
--xy = tostring(singletons.quest_manager:call("isPlayQuest")) ..
--"\n" .. tostring(singletons.quest_manager:call("isActiveQuest")) ..
--"\n" .. tostring(singletons.quest_manager:call("isSingleQuest")) ..
--"\n" .. tostring(singletons.quest_manager:call("isStartQuest")) ..
--"\n" .. tostring(quest_status.index);
player.update_player_list(quest_status.index >= 2);
if quest_status.index < 2 then
quest_status.update_is_training_area();