Implemented Monster Ailments.

This commit is contained in:
GreenComfyTea
2022-04-20 18:10:26 +03:00
parent e6fd36eea0
commit 46a76a6a10
15 changed files with 4290 additions and 537 deletions

View File

@@ -57,6 +57,30 @@ language.default_language = {
rock = "Rock"
},
ailments = {
paralysis = "Paralysis",
sleep = "Sleep",
stun = "Stun",
flash = "Flash",
poison = "Poison",
blast = "Blast",
exhaust ="Exhaust",
mount = "Mount",
waterblight = "Waterblight",
fireblight = "Fireblight",
iceblight = "Iceblight",
thunderblight = "Thunderblight",
fall_trap = "Fall Trap",
shock_trap = "Shock Trap",
tranq_bomb = "Tranq Bomb",
dung_bomb = "Dung Bomb",
steel_fang = "Steel Fang",
quick_sand = "Quick Sand",
fall_otomo_trap = "Fall Otomo Trap",
shock_otomo_trap = "Shock Otomo Trap"
},
UI = {
HP = "HP:",
stamina = "Stamina:",
@@ -65,7 +89,8 @@ language.default_language = {
silver = "Silver",
mini = "Mini",
total_damage = "Total Damage",
player = "Player"
player = "Player",
buildup = "Buildup:"
},
customization_menu = {
@@ -256,6 +281,22 @@ language.default_language = {
all_UI = "All UI",
assign_new_key = "Assign new key",
press_any_key = "Press any key...",
buildup = "Buildup",
buildup_percentage = "Buildup Percentage",
ailments = "Ailments",
hide_ailments_with_zero_buildup = "Hide Ailments when Buildup is 0",
hide_inactive_ailments_with_no_buildup_support = "Hide Inactive Ailments with no Buildup Support",
hide_all_inactive_ailments = "Hide All Inactive Ailments",
hide_all_active_ailments = "Hide All Active Ailments",
hide_disabled_ailments = "Hide Disabled Ailments",
offset_is_relative_to_parts = "Offset is Relative to Parts",
time_limit = "Time Limit (seconds)",
ailment_name_label = "Ailment Name Label",
ailment_name = "Ailment Name",
activation_count = "Activation Count"
}
};