Implemented Monster Ailments.

This commit is contained in:
GreenComfyTea
2022-04-20 18:10:26 +03:00
parent e6fd36eea0
commit 46a76a6a10
15 changed files with 4290 additions and 537 deletions

View File

@@ -1,6 +1,7 @@
{
"UI": {
"HP": "HP:",
"buildup": "Buildup:",
"gold": "Gold",
"mini": "Mini",
"player": "Player",
@@ -9,9 +10,35 @@
"stamina": "Stamina:",
"total_damage": "Total Damage"
},
"ailments": {
"blast": "Blast",
"dung_bomb": "Dung Bomb",
"exhaust": "Exhaust",
"fall_otomo_trap": "Fall Otomo Trap",
"fall_trap": "Fall Trap",
"fireblight": "Fireblight",
"flash": "Flash",
"iceblight": "Iceblight",
"mount": "Mount",
"paralysis": "Paralysis",
"poison": "Poison",
"quick_sand": "Quick Sand",
"shock_otomo_trap": "Shock Otomo Trap",
"shock_trap": "Shock Trap",
"sleep": "Sleep",
"steel_fang": "Steel Fang",
"stun": "Stun",
"thunderblight": "Thunderblight",
"tranq_bomb": "Tranq Bomb",
"waterblight": "Waterblight"
},
"customization_menu": {
"UI_font": "UI Font",
"UI_font_notice": "Any changes to the font require script reload!",
"activation_count": "Activation Count",
"ailment_name": "Ailment Name",
"ailment_name_label": "Ailment Name Label",
"ailments": "Ailments",
"all_UI": "All UI",
"anchor": "Anchor",
"assign_new_key": "Assign new key",
@@ -23,6 +50,8 @@
"bomb_damage": "Bomb Damage",
"bottom_left": "Bottom-Left",
"bottom_right": "Bottom-Right",
"buildup": "Buildup",
"buildup_percentage": "Buildup Percentage",
"capture_line": "Capture Line",
"color": "Color",
"colors": "Colors",
@@ -55,7 +84,12 @@
"health": "Health",
"health_percentage": "Health Percentage",
"height": "Height",
"hide_ailments_with_zero_buildup": "Hide Ailments when Buildup is 0",
"hide_all_active_ailments": "Hide All Active Ailments",
"hide_all_inactive_ailments": "Hide All Inactive Ailments",
"hide_dead_or_captured": "Hide Dead or Captured",
"hide_disabled_ailments": "Hide Disabled Ailments",
"hide_inactive_ailments_with_no_buildup_support": "Hide Inactive Ailments with no Buildup Support",
"hide_module_if_total_damage_is_zero": "Hide Module if Total Damage is 0",
"hide_player_if_player_damage_is_zero": "Hide Player if Player Damage is 0",
"hide_total_if_total_damage_is_zero": "Hide Total if Total Damage is 0",
@@ -95,6 +129,7 @@
"none": "None",
"normal": "Normal",
"offset": "Offset",
"offset_is_relative_to_parts": "Offset is Relative to Parts",
"opacity_falloff": "Opacity Falloff",
"orientation": "Orientation",
"other_players": "Other Players",
@@ -134,6 +169,7 @@
"text_label": "Text Label",
"time_UI": "Time UI",
"time_label": "Time Label",
"time_limit": "Time Limit (seconds)",
"timer_label": "Timer Label",
"top_damage": "Top Damage",
"top_dps": "Top DPS",