mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Implemented Monster Ailments.
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@@ -1,6 +1,7 @@
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{
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"UI": {
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"HP": "HP:",
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"buildup": "Buildup:",
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"gold": "Gold",
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"mini": "Mini",
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"player": "Player",
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@@ -9,9 +10,35 @@
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"stamina": "Stamina:",
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"total_damage": "Total Damage"
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},
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"ailments": {
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"blast": "Blast",
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"dung_bomb": "Dung Bomb",
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"exhaust": "Exhaust",
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"fall_otomo_trap": "Fall Otomo Trap",
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"fall_trap": "Fall Trap",
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"fireblight": "Fireblight",
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"flash": "Flash",
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"iceblight": "Iceblight",
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"mount": "Mount",
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"paralysis": "Paralysis",
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"poison": "Poison",
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"quick_sand": "Quick Sand",
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"shock_otomo_trap": "Shock Otomo Trap",
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"shock_trap": "Shock Trap",
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"sleep": "Sleep",
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"steel_fang": "Steel Fang",
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"stun": "Stun",
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"thunderblight": "Thunderblight",
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"tranq_bomb": "Tranq Bomb",
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"waterblight": "Waterblight"
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},
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"customization_menu": {
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"UI_font": "UI Font",
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"UI_font_notice": "Any changes to the font require script reload!",
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"activation_count": "Activation Count",
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"ailment_name": "Ailment Name",
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"ailment_name_label": "Ailment Name Label",
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"ailments": "Ailments",
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"all_UI": "All UI",
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"anchor": "Anchor",
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"assign_new_key": "Assign new key",
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@@ -23,6 +50,8 @@
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"bomb_damage": "Bomb Damage",
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"bottom_left": "Bottom-Left",
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"bottom_right": "Bottom-Right",
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"buildup": "Buildup",
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"buildup_percentage": "Buildup Percentage",
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"capture_line": "Capture Line",
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"color": "Color",
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"colors": "Colors",
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@@ -55,7 +84,12 @@
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"health": "Health",
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"health_percentage": "Health Percentage",
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"height": "Height",
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"hide_ailments_with_zero_buildup": "Hide Ailments when Buildup is 0",
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"hide_all_active_ailments": "Hide All Active Ailments",
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"hide_all_inactive_ailments": "Hide All Inactive Ailments",
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"hide_dead_or_captured": "Hide Dead or Captured",
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"hide_disabled_ailments": "Hide Disabled Ailments",
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"hide_inactive_ailments_with_no_buildup_support": "Hide Inactive Ailments with no Buildup Support",
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"hide_module_if_total_damage_is_zero": "Hide Module if Total Damage is 0",
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"hide_player_if_player_damage_is_zero": "Hide Player if Player Damage is 0",
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"hide_total_if_total_damage_is_zero": "Hide Total if Total Damage is 0",
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@@ -95,6 +129,7 @@
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"none": "None",
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"normal": "Normal",
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"offset": "Offset",
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"offset_is_relative_to_parts": "Offset is Relative to Parts",
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"opacity_falloff": "Opacity Falloff",
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"orientation": "Orientation",
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"other_players": "Other Players",
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@@ -134,6 +169,7 @@
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"text_label": "Text Label",
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"time_UI": "Time UI",
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"time_label": "Time Label",
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"time_limit": "Time Limit (seconds)",
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"timer_label": "Timer Label",
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"top_damage": "Top Damage",
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"top_dps": "Top DPS",
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