mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Add Buff Filters
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@@ -46,15 +46,24 @@ local package = package;
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this.list = {
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attack_up = nil,
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defense_up = nil,
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stamina_use_down = nil
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stamina_use_down = nil,
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natural_healing_up = nil,
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immunity = nil
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};
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local misc_buffs_type_name = "misc_buffs";
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this.keys = {
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"attack_up",
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"defense_up",
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"stamina_use_down",
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"natural_healing_up",
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"immunity"
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};
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-- Attack Up
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-- Might Seed +10 3min
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-- Might Seed +10 3min -- Separated
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-- Dango Bulker + 15 30sec
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-- Chameleos Souls +15 30sec
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-- Chameleos Soul +15 30sec
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-- Butterflame +25 1min -- Separated
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-- Defense Up
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-- Adamant Seed +20 3min
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@@ -70,6 +79,7 @@ local misc_buffs_type_name = "misc_buffs";
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-- Vase of Vitality 20sec
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local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData");
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-- Attack Up
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local atk_up_buff_second_field = player_data_type_def:get_field("_AtkUpBuffSecond");
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local atk_up_buff_second_timer_field = player_data_type_def:get_field("_AtkUpBuffSecondTimer");
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@@ -83,33 +93,69 @@ local debuff_prevention_timer_field = player_data_type_def:get_field("_DebuffPre
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-- Immunizer
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local vitalizer_timer_field = player_data_type_def:get_field("_VitalizerTimer");
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function this.update(player, player_data)
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buffs.update_generic_buff(this.list, misc_buffs_type_name, "stamina_use_down", this.get_misc_buff_name,
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nil, nil, player_data, stamina_up_buff_second_timer_field);
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local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
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local get_ref_item_parameter_method = player_manager_type_def:get_method("get_RefItemParameter");
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buffs.update_generic_buff(this.list, misc_buffs_type_name, "attack_up", this.get_misc_buff_name,
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player_data, atk_up_buff_second_field, player_data, atk_up_buff_second_timer_field);
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local player_user_data_item_parameter_type_def = get_ref_item_parameter_method:get_return_type();
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buffs.update_generic_buff(this.list, misc_buffs_type_name, "defense_up", this.get_misc_buff_name,
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player_data, def_up_buff_second_field, player_data, def_up_buff_second_timer_field);
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-- Might Seed
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local might_seed_atk_up_field = player_user_data_item_parameter_type_def:get_field("_MightSeedAtkUp");
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buffs.update_generic_buff(this.list, misc_buffs_type_name, "immunity", this.get_misc_buff_name,
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nil, nil, player_data, debuff_prevention_timer_field);
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function this.update(player, player_data, item_parameter)
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this.update_attack_up(player_data, item_parameter);
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buffs.update_generic_buff(this.list, misc_buffs_type_name, "natural_healing_up", this.get_misc_buff_name,
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nil, nil, player_data, vitalizer_timer_field);
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--this.update_misc_buff("attack_up", player_data, atk_up_buff_second_field, player_data, atk_up_buff_second_timer_field);
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this.update_misc_buff("defense_up", player_data, def_up_buff_second_field, player_data, def_up_buff_second_timer_field);
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this.update_misc_buff("stamina_use_down", nil, nil, player_data, stamina_up_buff_second_timer_field);
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this.update_misc_buff("natural_healing_up", nil, nil, player_data, vitalizer_timer_field);
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this.update_misc_buff("immunity", nil, nil, player_data, debuff_prevention_timer_field);
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end
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function this.update_misc_buff(key, value_owner, value_holder, timer_owner, timer_holder, is_infinite, minimal_value, level_breakpoints)
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return buffs.update_generic_buff(this.list, config.current_config.buff_UI.filter.misc_buffs, this.get_misc_buff_name, key,
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value_owner, value_holder, timer_owner, timer_holder, is_infinite, minimal_value, level_breakpoints);
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end
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function this.apply_filter(key)
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return buffs.apply_filter(this.list, config.current_config.buff_UI.filter.misc_buffs, key);
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end
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function this.update_attack_up(player_data, item_parameter)
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if this.apply_filter("attack_up") then
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return;
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end
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local atk_up_buff_second = atk_up_buff_second_field:get_data(player_data);
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if atk_up_buff_second == nil then
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error_handler.report("item_buffs.update_attack_up", "Failed to access Data: atk_up_buff_second");
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return;
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end
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local might_seed_atk_up = might_seed_atk_up_field:get_data(item_parameter);
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if might_seed_atk_up == nil then
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error_handler.report("item_buffs.update_might_seed", "Failed to access Data: might_seed_atk_up");
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return;
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end
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if atk_up_buff_second == might_seed_atk_up or atk_up_buff_second == endemic_life_buffs.butterflame_attack_up then
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this.list.attack_up = nil;
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return;
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end
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this.update_misc_buff("attack_up", nil, nil, player_data, atk_up_buff_second_timer_field);
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end
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function this.init_names()
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for misc_buff_key, dango in pairs(this.list) do
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dango.name = this.get_misc_buff_name(misc_buff_key);
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end
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end
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function this.get_misc_buff_name(misc_buff_key)
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local misc_buff_name = language.current_language.misc_buffs[misc_buff_key];
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function this.get_misc_buff_name(key)
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local misc_buff_name = language.current_language.misc_buffs[key];
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if misc_buff_name == nil then
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return misc_buff_key;
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return key;
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end
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return misc_buff_name;
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