mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Add Buff Filters
This commit is contained in:
@@ -77,7 +77,24 @@ this.language_folder = "MHR Overlay\\languages\\";
|
||||
this.current_language = {};
|
||||
this.default_language = {
|
||||
font_name = "",
|
||||
unicode_glyph_ranges = {0},
|
||||
unicode_glyph_ranges = {
|
||||
-- 0x0020, 0x00FF, -- Basic Latin + Latin Supplement
|
||||
-- 0x0100, 0x017F, -- Latin Extended-A
|
||||
-- 0x0400, 0x052F, -- Cyrillic
|
||||
-- 0x1100, 0x11FF, -- Hangul Jamo
|
||||
-- 0x2000, 0x206F, -- General Punctuation
|
||||
-- 0x3000, 0x30FF, -- CJK Symbols and Punctuations, Hiragana, Katakana
|
||||
-- 0x3130, 0x318F, -- Hangul Compatibility Jamo
|
||||
-- 0x31F0, 0x31FF, -- Katakana Phonetic Extensions
|
||||
-- 0x4e00, 0x9FAF, -- CJK Ideograms
|
||||
-- 0xAC00, 0xD7AF, -- Hangul Syllables
|
||||
-- 0xFF00, 0xFFEF, -- Half-width characters
|
||||
0
|
||||
},
|
||||
-- unicode_glyph_ranges = {
|
||||
-- 0x0020, 0xFFFF,
|
||||
-- 0
|
||||
-- },
|
||||
parts = {
|
||||
head = "Head",
|
||||
neck = "Neck",
|
||||
@@ -180,8 +197,8 @@ this.default_language = {
|
||||
|
||||
fireblight = "Fireblight",
|
||||
waterblight = "Waterblight",
|
||||
iceblight = "Iceblight",
|
||||
thunderblight = "Thunderblight",
|
||||
iceblight = "Iceblight",
|
||||
|
||||
fall_trap = "Fall Trap",
|
||||
shock_trap = "Shock Trap",
|
||||
@@ -229,55 +246,86 @@ this.default_language = {
|
||||
dragon_conversion_elemental_res_up = "Dragon Conversion Elem. Res Up",
|
||||
},
|
||||
|
||||
weapons = {
|
||||
great_sword = "Great Sword",
|
||||
long_sword = "Long Sword",
|
||||
sword_and_shield = "Sword & Shield",
|
||||
dual_blades = "Dual Blades",
|
||||
lance = "Lance",
|
||||
gunlance = "Gunlance",
|
||||
hammer = "Hammer",
|
||||
hunting_horn = "Hunting Horn",
|
||||
switch_axe = "Switch Axe",
|
||||
charge_blade = "Charge Blade",
|
||||
insect_glaive = "Insect Glaive",
|
||||
light_bowgun = "Light Bowgun",
|
||||
heavy_bowgun = "Heavy Bowgun",
|
||||
bow = "Bow"
|
||||
},
|
||||
|
||||
weapon_skills = {
|
||||
-- Great Sword
|
||||
power_sheathe = "Power Sheathe",
|
||||
|
||||
-- Long Sword
|
||||
iai_slash = "Iai Slash",
|
||||
spirit_gauge_autofill = "Spirit Gauge Autofill", -- Soaring Kick, Iai Slash
|
||||
spirit_gauge = "Spirit Gauge",
|
||||
-- harvest_moon = "Harvest Moon",
|
||||
|
||||
-- Sword & Shield
|
||||
-- destroyer_oil = "Destroyer Oil",
|
||||
|
||||
-- Dual Blades
|
||||
ironshine_silk = "Ironshine Silk",
|
||||
archdemon_mode = "Archdemon Mode",
|
||||
|
||||
-- Lance
|
||||
-- anchor_rage = "Anchor Rage",
|
||||
-- spiral_thrust = "Spiral Thrust",
|
||||
twin_wine = "Twin Wine",
|
||||
|
||||
-- Gunlance
|
||||
--ground_splitter = "Ground Splitter",
|
||||
--erupting_cannon = "Erupting Cannon",
|
||||
|
||||
-- Hammer
|
||||
-- impact_burst = "Impact Burst",
|
||||
|
||||
-- Hunting Horn
|
||||
-- silkbind_shockwave = "Silkbind Shockwave",
|
||||
-- bead_of_resonance = "Bead of Resonance",
|
||||
-- sonic_bloom = "Sonic Bloom",
|
||||
|
||||
-- Switch Axe
|
||||
amped_state = "Amped State",
|
||||
switch_charger = "Switch Charger",
|
||||
axe_heavy_slam = "Axe: Heavy Slam",
|
||||
-- Long Sword
|
||||
spirit_gauge_autofill = "Spirit Gauge Autofill", -- Soaring Kick, Iai Slash
|
||||
spirit_gauge = "Spirit Gauge",
|
||||
--harvest_moon = "Harvest Moon",
|
||||
-- Light Bowgun
|
||||
--fanning_maneuver = "Fanning Maneuver",
|
||||
wyvernblast_reload = "Wyvernblast Reload",
|
||||
-- Heavy Bowgun
|
||||
--counter_charger = "Counter Charger",
|
||||
--rising_moon = "Rising Moon",
|
||||
--setting_sun = "Setting Sun",
|
||||
overheat = "Overheat",
|
||||
wyvernsnipe_reload = "Wyvernsnipe Reload",
|
||||
-- Hammer
|
||||
--impact_burst = "Impact Burst",
|
||||
-- Gunlance
|
||||
--ground_splitter = "Ground Splitter",
|
||||
--erupting_cannon = "Erupting Cannon",
|
||||
-- Lance
|
||||
--anchor_rage = "Anchor Rage",
|
||||
--spiral_thrust = "Spiral Thrust",
|
||||
twin_wine = "Twin Wine",
|
||||
-- Sword & Shield
|
||||
--destroyer_oil = "Destroyer Oil",
|
||||
-- Dual Blades
|
||||
ironshine_silk = "Ironshine Silk",
|
||||
archdemon_mode = "Archdemon Mode",
|
||||
-- Hunting Horn
|
||||
--silkbind_shockwave = "Silkbind Shockwave",
|
||||
--bead_of_resonance = "Bead of Resonance",
|
||||
--sonic_bloom = "Sonic Bloom",
|
||||
|
||||
-- Charge Blade
|
||||
element_boost = "Element Boost",
|
||||
sword_boost_mode ="Sword Boost Mode",
|
||||
|
||||
-- Insect Glaive
|
||||
red_extract = "Red Extract",
|
||||
white_extract = "White Extract",
|
||||
orange_extract = "Orange Extract",
|
||||
all_extracts_mix = "All Extracts Mix",
|
||||
|
||||
-- Light Bowgun
|
||||
-- fanning_maneuver = "Fanning Maneuver",
|
||||
wyvernblast_reload = "Wyvernblast Reload",
|
||||
|
||||
-- Heavy Bowgun
|
||||
-- counter_charger = "Counter Charger",
|
||||
-- rising_moon = "Rising Moon",
|
||||
-- setting_sun = "Setting Sun",
|
||||
overheat = "Overheat",
|
||||
wyvernsnipe_reload = "Wyvernsnipe Reload",
|
||||
|
||||
-- Bow
|
||||
herculean_draw = "Herculean Draw",
|
||||
--bolt_boost = "Bolt Boost",
|
||||
-- bolt_boost = "Bolt Boost",
|
||||
arc_shot_affinity = "Arc Shot: Affinity",
|
||||
arc_shot_brace = "Arc Shot: Brace",
|
||||
},
|
||||
@@ -311,6 +359,26 @@ this.default_language = {
|
||||
lv = ""
|
||||
},
|
||||
|
||||
stats = {
|
||||
attack = "Attack",
|
||||
defense = "Defense",
|
||||
affinity = "Affinity",
|
||||
|
||||
fire_resistance = "Fire Res";
|
||||
water_resistance = "Water Res";
|
||||
thunder_resistance = "Thunder Res";
|
||||
ice_resistance = "Ice Res";
|
||||
dragon_resistance = "Dragon Res";
|
||||
|
||||
stamina = "Stamina",
|
||||
|
||||
fire = "Fire",
|
||||
water = "Water",
|
||||
thunder = "Thunder",
|
||||
ice = "Ice",
|
||||
dragon = "Dragon",
|
||||
},
|
||||
|
||||
customization_menu = {
|
||||
mod_name = "MHR Overlay";
|
||||
status = "Status",
|
||||
@@ -688,28 +756,19 @@ this.default_language = {
|
||||
ice_resistance_label = "Ice Resistance Label",
|
||||
dragon_resistance_label = "Dragon Resistance Label",
|
||||
element_label = "Element Label",
|
||||
element_2_label = "Element 2 Label"
|
||||
element_2_label = "Element 2 Label",
|
||||
|
||||
abnormal_statuses = "Abnormal Statuses",
|
||||
item_buffs = "Item Buffs",
|
||||
endemic_life_buffs = "Endemic Life Buffs",
|
||||
melody_effects = "Melody Effects",
|
||||
dango_skills = "Dango Skills",
|
||||
rampage_skills = "Rampage Skills",
|
||||
skills = "Skills",
|
||||
weapon_skills = "Weapon Skills",
|
||||
otomo_moves = "Buddy Moves",
|
||||
misc_buffs = "Misc Buffs",
|
||||
},
|
||||
|
||||
stats = {
|
||||
attack = "Attack",
|
||||
defense = "Defense",
|
||||
affinity = "Affinity",
|
||||
|
||||
fire_resistance = "Fire Res";
|
||||
water_resistance = "Water Res";
|
||||
thunder_resistance = "Thunder Res";
|
||||
ice_resistance = "Ice Res";
|
||||
dragon_resistance = "Dragon Res";
|
||||
|
||||
stamina = "Stamina",
|
||||
|
||||
fire = "Fire",
|
||||
water = "Water",
|
||||
thunder = "Thunder",
|
||||
ice = "Ice",
|
||||
dragon = "Dragon",
|
||||
}
|
||||
};
|
||||
|
||||
this.language_names = { "default"};
|
||||
|
||||
Reference in New Issue
Block a user