mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 20:38:03 -08:00
Add Anomaly Core Health Bars to Parts UI
This commit is contained in:
@@ -50,25 +50,31 @@ this.list = {};
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function this.new(id, name)
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local part = {};
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part.id = id;
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part.health = 9999;
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part.max_health = 99999;
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part.id = id;
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part.name = name;
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part.health = -9;
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part.max_health = -10;
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part.health_percentage = 0;
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part.break_health = 9999;
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part.break_max_health = 99999;
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part.break_health = -9;
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part.break_max_health = -10;
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part.break_health_percentage = 0;
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part.lost_health = 9999;
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part.loss_max_health = 99999;
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part.lost_health = -9;
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part.loss_max_health = -10;
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part.loss_health_percentage = 0;
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part.name = name;
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part.flinch_count = 0;
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part.break_count = 0;
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part.break_max_count = 0;
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part.anomaly_health = -9;
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part.anomaly_max_health = -10;
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part.anomaly_health_percentage = 0;
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part.anomaly_is_active = false;
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part.last_change_time = time.total_elapsed_script_seconds;
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return part;
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@@ -81,7 +87,7 @@ function this.init_part_names(monster_id, parts)
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end
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function this.update_flinch(part, part_current, part_max)
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if part_current > part.health then
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if part_current > part.health and part.max_health > 0 then
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part.flinch_count = part.flinch_count + 1;
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end
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@@ -154,6 +160,124 @@ function this.update_loss(part, part_loss_current, part_loss_max, is_severed)
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end
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function this.update_anomaly(part, part_anomaly_current, part_anomaly_max, part_is_active)
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if part.anomaly_health ~= part_anomaly_current then
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part.last_change_time = time.total_elapsed_script_seconds;
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end
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if part.anomaly_max_health ~= part_anomaly_max then
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part.last_change_time = time.total_elapsed_script_seconds;
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end
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if part.anomaly_is_active ~= part_is_active then
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part.last_change_time = time.total_elapsed_script_seconds;
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end
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part.anomaly_health = part_anomaly_current;
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part.anomaly_max_health = part_anomaly_max;
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part.anomaly_is_active = part_is_active;
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if part.anomaly_max_health ~= 0 then
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part.anomaly_health_percentage = part.anomaly_health / part.anomaly_max_health;
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end
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end
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function this.is_filtered_out(cached_config, health_supported, break_supported, sever_supported, anomaly_supported)
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if health_supported then
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if break_supported then
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if sever_supported then
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if anomaly_supported then
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if not cached_config.filter.health_break_sever_anomaly then
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return true;
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end
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else
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if not cached_config.filter.health_break_sever then
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return true;
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end
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end
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else
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if anomaly_supported then
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if not cached_config.filter.health_break_anomaly then
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return true;
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end
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else
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if not cached_config.filter.health_break then
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return true;
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end
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end
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end
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else
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if sever_supported then
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if anomaly_supported then
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if not cached_config.filter.health_sever_anomaly then
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return true;
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end
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else
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if not cached_config.filter.health_sever then
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return true;
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end
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end
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else
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if anomaly_supported then
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if not cached_config.filter.health_anomaly then
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return true;
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end
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else
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if not cached_config.filter.health then
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return true;
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end
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end
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end
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end
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else
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if break_supported then
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if sever_supported then
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if anomaly_supported then
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if not cached_config.filter.break_sever_anomaly then
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return true;
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end
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else
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if not cached_config.filter.break_sever then
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return true;
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end
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end
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else
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if anomaly_supported then
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if not cached_config.filter.break_anomaly then
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return true;
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end
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else
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if not cached_config.filter.break_ then
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return true;
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end
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end
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end
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else
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if sever_supported then
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if anomaly_supported then
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if not cached_config.filter.sever_anomaly then
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return true;
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end
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else
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if not cached_config.filter.sever then
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return true;
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end
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end
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else
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if anomaly_supported then
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if not cached_config.filter.anomaly then
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return true;
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end
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else
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return true;
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end
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end
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end
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end
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return false;
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end
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function this.draw(monster, part_UI, cached_config, parts_position_on_screen, opacity_scale)
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local cached_config = cached_config.body_parts;
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local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
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@@ -162,72 +286,41 @@ function this.draw(monster, part_UI, cached_config, parts_position_on_screen, op
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for REpart, part in pairs(monster.parts) do
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local health_supported = part.max_health > 0;
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local break_supported = part.break_max_health > 0;
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local severe_supported = part.loss_max_health > 0;
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local sever_supported = part.loss_max_health > 0;
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local anomaly_supported = part.anomaly_max_health > 0;
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if cached_config.settings.filter_mode == "Current State" then
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if break_supported and part.break_count >= part.break_max_count then
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break_supported = false;
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end
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if severe_supported and part.is_severed then
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severe_supported = false;
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if sever_supported and part.is_severed then
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sever_supported = false;
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end
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if anomaly_supported and not part.anomaly_is_active then
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anomaly_supported = false;
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end
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end
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if health_supported then
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if break_supported then
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if severe_supported then
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if not cached_config.filter.health_break_severe then
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goto continue
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end
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else
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if not cached_config.filter.health_break then
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goto continue
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end
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end
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else
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if severe_supported then
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if not cached_config.filter.health_severe then
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goto continue
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end
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else
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if not cached_config.filter.health then
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goto continue
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end
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end
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end
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else
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if break_supported then
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if severe_supported then
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if not cached_config.filter.break_severe then
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goto continue
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end
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else
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if not cached_config.filter.break_ then
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goto continue
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end
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end
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else
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if severe_supported then
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if not cached_config.filter.severe then
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goto continue
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end
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else
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goto continue
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end
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end
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local is_filtered_out = this.is_filtered_out(cached_config, health_supported, break_supported, sever_supported, anomaly_supported);
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if is_filtered_out then
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goto continue;
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end
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if cached_config.settings.hide_undamaged_parts
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and ((part.health == part.max_health and part.flinch_count == 0) or not health_supported)
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and ((part.break_health == part.break_max_health and part.break_count == 0) or not break_supported)
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and ((part.loss_health == part.loss_max_health and not part.is_severed) or not severe_supported) then
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and ((part.health == part.max_health and part.flinch_count == 0) or not health_supported)
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and ((part.break_health == part.break_max_health and part.break_count == 0) or not break_supported)
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and ((part.loss_health == part.loss_max_health and not part.is_severed) or not sever_supported)
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and ((part.anomaly_health == part.anomaly_max_health) or not anomaly_supported) then
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goto continue
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end
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if (not part_UI.flinch_visibility or not health_supported)
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and (not part_UI.break_visibility or not break_supported or part.break_count >= part.break_max_count)
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and (not part_UI.loss_visibility or not severe_supported or part.is_severed) then
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and (not part_UI.break_visibility or not break_supported or part.break_count >= part.break_max_count)
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and (not part_UI.loss_visibility or not sever_supported or part.is_severed)
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and (not part_UI.anomaly_visibility or not anomaly_supported) then
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goto continue
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end
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@@ -330,6 +423,26 @@ function this.draw(monster, part_UI, cached_config, parts_position_on_screen, op
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return left.loss_health_percentage < right.loss_health_percentage;
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end);
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end
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elseif cached_config.sorting.type == "Anomaly Core Health" then
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if cached_config.sorting.reversed_order then
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table.sort(displayed_parts, function(left, right)
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return left.anomaly_health > right.anomaly_health;
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end);
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else
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table.sort(displayed_parts, function(left, right)
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return left.anomaly_health < right.anomaly_health;
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end);
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end
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elseif cached_config.sorting.type == "Anomaly Core Health Percentage" then
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if cached_config.sorting.reversed_order then
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table.sort(displayed_parts, function(left, right)
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return left.anomaly_health_percentage > right.anomaly_health_percentage;
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end);
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else
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table.sort(displayed_parts, function(left, right)
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return left.anomaly_health_percentage < right.anomaly_health_percentage;
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end);
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end
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end
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local last_part_position_on_screen;
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