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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Add Anomaly Core Health Bars to Parts UI
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@@ -156,6 +156,7 @@ function this.update_large_monster(enemy)
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if quest_status.is_online and players.myself.id ~= 0 then
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local physical_param = large_monster.update_health(enemy, monster);
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pcall(large_monster.update_parts, enemy, monster, physical_param);
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pcall(large_monster.update_anomaly_parts, enemy, monster, nil);
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end
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large_monster.update(enemy, monster);
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@@ -214,6 +215,7 @@ function this.update_health(enemy_damage_check)
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local physical_param = large_monster.update_health(enemy, monster);
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pcall(large_monster.update_parts, enemy, monster, physical_param);
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pcall(large_monster.update_anomaly_parts, enemy, monster, nil);
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else
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local monster = small_monster.get_monster(enemy);
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small_monster.update_health(enemy, monster);
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