Damage Meter Fix

This commit is contained in:
GreenComfyTea
2022-02-01 16:48:11 +02:00
parent 684762acbd
commit 55c72dcc88

View File

@@ -4537,14 +4537,6 @@ sdk.hook(enemy_character_base_after_calc_damage_damage_side, function(args)
return;
end
if not config.damage_meter_UI.tracked_monster_types.small_monsters and is_large_monster then
return;
end
if not config.damage_meter_UI.tracked_monster_types.large_monsters and not is_large_monster then
return;
end
local dead_or_captured = enemy:call("checkDie");
if dead_or_captured == nil then
return;