diff --git a/reframework/autorun/MHR_Overlay/UI/customization_menu.lua b/reframework/autorun/MHR_Overlay/UI/customization_menu.lua index 75242cb..2fba55a 100644 --- a/reframework/autorun/MHR_Overlay/UI/customization_menu.lua +++ b/reframework/autorun/MHR_Overlay/UI/customization_menu.lua @@ -1644,7 +1644,7 @@ function customization_menu.draw() if imgui.tree_node(language.current_language.customization_menu.sorting) then changed, customization_menu.small_monster_UI_ailments_sorting_type_index = imgui.combo(language.current_language.customization_menu.type, customization_menu.small_monster_UI_ailments_sorting_type_index, - customization_menu.ailments_sorting_types); + customization_menu.displayed_ailments_sorting_types); config_changed = config_changed or changed; small_monster_UI_changed = small_monster_UI_changed or changed; if changed then diff --git a/reframework/data/MHR Overlay/languages/zh-tw.json b/reframework/data/MHR Overlay/languages/zh-tw.json index adc71f1..e7c641f 100644 --- a/reframework/data/MHR Overlay/languages/zh-tw.json +++ b/reframework/data/MHR Overlay/languages/zh-tw.json @@ -8,6 +8,7 @@ "rage": "憤怒值:", "silver": "銀冠", "stamina": "耐力:", + "total_buildup": "Total Buildup", "total_damage": "總傷害" }, "ailments": { @@ -36,7 +37,7 @@ "UI_font": "UI 字體", "UI_font_notice": "當更改文字時,請重新載入", "activation_count": "觸發次數", - "ailment_buildups": "異常狀態累積值", + "ailment_buildups": "異常狀態累積值", "ailment_name": "異常狀態", "ailment_name_label": "異常狀態名稱", "ailment_spacing": "Ailment Spacing", @@ -83,7 +84,7 @@ "endemic_life_UI": "環境生物 UI", "family": "字體", "fight_time": "戰鬥時間", - "filter": "篩選器", + "filter": "篩選器", "first": "第一", "first_hit": "第一擊", "flinch_count": "膽怯次數", @@ -105,7 +106,7 @@ "hide_player_if_player_damage_is_zero": "當玩家傷害為0時,隱藏玩家傷害", "hide_total_if_total_damage_is_zero": "當總傷害為0時,隱藏總傷害", "hide_undamaged_parts": "隱藏沒受到傷害的部位", - "highlighted": "鎖定的魔物資訊(目標)", + "highlighted": "鎖定的魔物資訊(目標)", "highlighted_bar": "重點條", "highlighted_buildup_bar": "重點累積條", "highlighted_damage_bar": "重點傷害條", @@ -154,7 +155,7 @@ "player_id": "玩家ID", "player_name": "玩家名稱", "player_name_label": "玩家名稱", - "player_spacing": "Player Spacing", + "player_spacing": "Player Spacing", "poison_damage": "毒傷害", "position": "位置", "press_any_key": "輸入任意鍵...", @@ -185,7 +186,7 @@ "time_label": "時間", "time_limit": "時限 (秒)", "timer_label": "計時器", - "top_buildup": "Top Buildup", + "top_buildup": "Top Buildup", "top_damage": "最高傷害", "top_dps": "最高 DPS", "top_left": "左上", @@ -256,4 +257,4 @@ "upper_body": "上半身", "wings": "翅膀" } -} +} \ No newline at end of file