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@@ -88,7 +88,7 @@ local element_attack_2nd_field = player_data_type_def:get_field("_ElementAttack2
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local resistance_element_field = player_data_type_def:get_field("_ResistanceElement");
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local system_array_type_def = sdk.find_type_definition("System.Array");
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local length_method = system_array_type_def:get_method("get_Length");
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local get_length_method = system_array_type_def:get_method("get_Length");
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local get_value_method = system_array_type_def:get_method("GetValue(System.Int32)");
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function this.update()
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