Rename damage types

This commit is contained in:
GreenComfyTea
2023-06-06 11:50:29 +03:00
parent 59f11c4933
commit 6862331ca9
10 changed files with 129 additions and 129 deletions

View File

@@ -176,23 +176,23 @@ function this.update_display(player)
end
for _, monster_type in ipairs(monster_types) do
if cached_config.tracked_damage_types.player_damage then
if cached_config.tracked_damage_types.players then
this.merge_damage(player.display, monster_type.player);
end
if cached_config.tracked_damage_types.bomb_damage then
if cached_config.tracked_damage_types.bombs then
this.merge_damage(player.display, monster_type.bombs);
end
if cached_config.tracked_damage_types.kunai_damage then
if cached_config.tracked_damage_types.kunai then
this.merge_damage(player.display, monster_type.kunai);
end
if cached_config.tracked_damage_types.installation_damage then
if cached_config.tracked_damage_types.installations then
this.merge_damage(player.display, monster_type.installations);
end
if cached_config.tracked_damage_types.otomo_damage then
if cached_config.tracked_damage_types.otomos then
if player.type == this.types.myself then
if not cached_config.settings.show_my_otomos_separately then
@@ -229,11 +229,11 @@ function this.update_display(player)
end
end
if cached_config.tracked_damage_types.wyvern_riding_damage then
if cached_config.tracked_damage_types.wyvern_riding then
this.merge_damage(player.display, monster_type.wyvern_riding);
end
if cached_config.tracked_damage_types.poison_damage then
if cached_config.tracked_damage_types.poison then
this.merge_damage(player.display, monster_type.poison);
if player.type == this.types.myself then
@@ -273,7 +273,7 @@ function this.update_display(player)
end
end
if cached_config.tracked_damage_types.blast_damage then
if cached_config.tracked_damage_types.blast then
this.merge_damage(player.display, monster_type.blast);
if player.type == this.types.myself then
@@ -312,15 +312,15 @@ function this.update_display(player)
end
end
if cached_config.tracked_damage_types.endemic_life_damage then
if cached_config.tracked_damage_types.endemic_life then
this.merge_damage(player.display, monster_type.endemic_life);
end
if cached_config.tracked_damage_types.mystery_core_damage then
if cached_config.tracked_damage_types.mystery_cores then
this.merge_damage(player.display, monster_type.mystery_core);
end
if cached_config.tracked_damage_types.other_damage then
if cached_config.tracked_damage_types.other then
this.merge_damage(player.display, monster_type.other);
end
end