Rename damage types

This commit is contained in:
GreenComfyTea
2023-06-06 11:50:29 +03:00
parent 59f11c4933
commit 6862331ca9
10 changed files with 129 additions and 129 deletions

View File

@@ -57,10 +57,10 @@
"auto_highlight": "Auto-highlight",
"background": "背景色",
"bar": "バー",
"blast_damage": "爆破ダメージ",
"blast": "爆破",
"body_parts": "部位",
"bold": "ボールド",
"bomb_damage": "爆弾ダメージ",
"bombs": "Bombs",
"bottom_left": "左下",
"bottom_right": "右下",
"bottom_to_top": "Bottom to Top",
@@ -111,8 +111,8 @@
"dynamically_positioned": "モンスターに追随して表示",
"enable_for": "有効にする",
"enabled": "有効",
"endemic_life": "Endemic Life",
"endemic_life_UI": "環境生物UI",
"endemic_life_damage": "環境生物のダメージ",
"family": "Family",
"farthest": "Farthest",
"fight_time": "戦闘時間",
@@ -171,11 +171,11 @@
"in_training_area": "In Training Area",
"include": "含める情報",
"inside": "Inside",
"installation_damage": "設備のダメージ",
"installations": "Installations",
"italic": "イタリック",
"join_time": "参加時間",
"killcam": "Killcam",
"kunai_damage": "クナイダメージ",
"kunai": "Kunai",
"language": "表示言語",
"large_monster_UI": "大型モンスターUI",
"large_monster_dynamic_UI": "大型モンスターのダイナミック表示UI",
@@ -204,14 +204,14 @@
"module_visibility_based_on_game_state": "Module Visibility based on Game State",
"modules": "モジュール",
"monster_can_be_captured": "捕獲可能なモンスター",
"monster_damage": "モンスターダメージ",
"monster_id": "モンスターID",
"monster_name": "モンスター名",
"monster_name_label": "モンスター名ラベル",
"monsters": "Monsters",
"my_damage_bar_location": "自身のダメージバーの場所",
"my_otomos": "My Buddies",
"myself": "Myself",
"mystery_core_damage": "Anomaly Core Damage",
"mystery_cores": "Anomaly Cores",
"name": "Name",
"name_label": "Name Label",
"new": "New",
@@ -221,10 +221,10 @@
"offset_is_relative_to_parts": "部位表示に対する相対的な位置",
"opacity_falloff": "透明度を上げる",
"orientation": "並べ方",
"other_damage": "その他のダメージ",
"other": "Other",
"other_player_otomos": "Other Player Buddies",
"other_players": "他のプレイヤー",
"otomo_damage": "オトモのダメージ",
"otomos": "Buddies",
"outline": "Outline",
"outside": "Outside",
"part_health": "部位体力",
@@ -232,12 +232,12 @@
"part_name_label": "部位名ラベル",
"percentage_label": "パーセンテージラベル",
"performance": "パフォーマンス",
"player_damage": "プレイヤーダメージ",
"player_name_label": "プレイヤー名ラベル",
"player_name_size_limit": "プレイヤー名のサイズ上限",
"player_spacing": "プレイヤー表示の間隔",
"players": "Players",
"playing_quest": "Playing Quest",
"poison_damage": "毒ダメージ",
"poison": "毒",
"position": "位置",
"press_any_key": "何かボタンを押してください。",
"prioritize_large_monsters": "大型モンスターを優先する",
@@ -317,7 +317,7 @@
"visible": "表示する",
"width": "幅",
"world_offset": "表示位置",
"wyvern_riding_damage": "操竜ダメージ",
"wyvern_riding": "Wyvern Riding",
"x": "X",
"y": "Y",
"z": "Z"