diff --git a/reframework/autorun/MHR_Overlay/Monsters/large_monster.lua b/reframework/autorun/MHR_Overlay/Monsters/large_monster.lua index b769922..1792a2a 100644 --- a/reframework/autorun/MHR_Overlay/Monsters/large_monster.lua +++ b/reframework/autorun/MHR_Overlay/Monsters/large_monster.lua @@ -1142,6 +1142,7 @@ end function this.update_highlighted_id() if quest_status.flow_state <= quest_status.flow_states.IN_LOBBY or quest_status.flow_state == quest_status.flow_states.LOADING_QUEST + or quest_status.flow_state == quest_status.flow_states.CUTSCENE or quest_status.flow_state >= quest_status.flow_states.QUEST_END_ANIMATION then return; end diff --git a/reframework/autorun/MHR_Overlay/UI/customization_menu.lua b/reframework/autorun/MHR_Overlay/UI/customization_menu.lua index f9f8e26..e72369b 100644 --- a/reframework/autorun/MHR_Overlay/UI/customization_menu.lua +++ b/reframework/autorun/MHR_Overlay/UI/customization_menu.lua @@ -384,11 +384,8 @@ function this.draw() config.current_config.customization_menu.size.height = new_window_size.y; end - xy = string.format("%s", utils.vec2.tostring(window_position)); - local new_window_size = imgui.get_window_size(); window_changed = window_changed or new_window_size.x ~= window_size.x or new_window_size.y ~= window_size.y; - xy = xy .. string.format("\n%s", utils.vec2.tostring(window_size)); config_changed, apply_font_requested = this.draw_config(); modules_changed = this.draw_modules(); @@ -2322,7 +2319,6 @@ function this.draw_debug() imgui.same_line(); imgui.text(error.message); end - end if imgui.tree_node(language.current_language.customization_menu.history) then