Add some dangos, skills and endemic life buffs

This commit is contained in:
GreenComfyTea
2023-08-08 16:23:17 +03:00
parent 26966818b3
commit 6c2d09b505
18 changed files with 714 additions and 23 deletions

View File

@@ -11,6 +11,9 @@ local language;
local time;
local quest_status;
local error_handler;
local endemic_life_buffs;
local skills;
local dangos;
local sdk = sdk;
local tostring = tostring;
@@ -48,6 +51,7 @@ this.types = {
consumable = 0,
melody_effect = 1,
dango = 2,
skill = 4,
};
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
@@ -62,10 +66,10 @@ local system_array_type_def = sdk.find_type_definition("System.Array");
local length_method = system_array_type_def:get_method("get_Length");
local get_value_method = system_array_type_def:get_method("GetValue(System.Int32)");
function this.new(type, key, name, value, duration)
function this.new(type, key, name, level, duration)
local is_infinite = false;
value = value or 0;
level = level or 1;
if duration == nil then
duration = 0;
@@ -77,7 +81,7 @@ function this.new(type, key, name, value, duration)
buff.type = type;
buff.key = key;
buff.name = name;
buff.value = value;
buff.level = level;
buff.timer = duration;
buff.duration = duration;
@@ -110,6 +114,9 @@ end
function this.init_names()
consumables.init_names();
melody_effects.init_names();
endemic_life_buffs.init_names();
skills.init_names();
dangos.init_names();
end
function this.update()
@@ -137,10 +144,15 @@ function this.update()
local master_player_data = get_player_data_method:call(master_player);
if master_player_data ~= nil then
consumables.update(master_player_data);
endemic_life_buffs.update(master_player_data);
skills.update(master_player_data);
dangos.update(master_player_data);
else
error_handler.report("buffs.update", "Failed to access Data: master_player_data");
end
--xy = master_player_data._Attack;
local music_data_array = music_data_field:get_data(master_player);
if music_data_array ~= nil then
local music_data_table = {};
@@ -194,6 +206,9 @@ function this.init_dependencies()
time = require("MHR_Overlay.Game_Handler.time");
quest_status = require("MHR_Overlay.Game_Handler.quest_status");
error_handler = require("MHR_Overlay.Misc.error_handler");
endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
skills = require("MHR_Overlay.Buffs.skills");
dangos = require("MHR_Overlay.Buffs.dangos");
end
function this.init_module()

View File

@@ -50,7 +50,8 @@ this.list = {
adamant_seed = nil,
hardshell_powder = nil,
immunizer = nil,
dash_juice = nil
dash_juice = nil,
gourmet_fish = nil,
};
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
@@ -92,6 +93,8 @@ local def_up_item_second_timer_field = player_data_type_def:get_field("_DefUpIte
local vitalizer_timer_field = player_data_type_def:get_field("_VitalizerTimer");
-- Dash Juice
local stamina_up_buff_second_timer_field = player_data_type_def:get_field("_StaminaUpBuffSecondTimer");
-- Gourmet Fish
local fish_regene_enable_field = player_data_type_def:get_field("_FishRegeneEnableTimer");
local system_array_type_def = sdk.find_type_definition("System.Array");
local length_method = system_array_type_def:get_method("get_Length");
@@ -112,6 +115,7 @@ function this.update(player_data)
this.update_hardshell_powder(player_data, item_parameter);
this.update_immunizer(player_data, item_parameter);
this.update_dash_juice(player_data, item_parameter);
this.update_gourmet_fish(player_data, item_parameter);
end
function this.update_demondrug(player_data, item_parameter)
@@ -146,7 +150,7 @@ function this.update_demondrug(player_data, item_parameter)
local name = language.current_language.consumables.demondrug;
this.list.demondrug = buffs.new(buffs.types.consumable, "demondrug", name, demondrug_value);
this.list.demondrug = buffs.new(buffs.types.consumable, "demondrug", name);
this.list.mega_demondrug = nil;
elseif demondrug_value == mega_demondrug_const_value then
@@ -158,7 +162,7 @@ function this.update_demondrug(player_data, item_parameter)
local name = language.current_language.consumables.mega_demondrug;
this.list.demondrug = nil;
this.list.mega_demondrug = buffs.new(buffs.types.consumable, "mega_demondrug", name, demondrug_value);
this.list.mega_demondrug = buffs.new(buffs.types.consumable, "mega_demondrug", name);
end
end
@@ -195,7 +199,7 @@ function this.update_armorskin(player_data, item_parameter)
local name = language.current_language.consumables.armorskin;
this.list.armorskin = buffs.new(buffs.types.consumable, "armorskin", name, armorskin_value);
this.list.armorskin = buffs.new(buffs.types.consumable, "armorskin", name);
this.list.mega_armorskin = nil;
elseif armorskin_value == mega_armorskin_const_value then
@@ -207,7 +211,7 @@ function this.update_armorskin(player_data, item_parameter)
local name = language.current_language.consumables.mega_armorskin;
this.list.armorskin = nil;
this.list.mega_armorskin = buffs.new(buffs.types.consumable, "mega_armorskin", name, armorskin_value);
this.list.mega_armorskin = buffs.new(buffs.types.consumable, "mega_armorskin", name);
end
end
@@ -239,10 +243,9 @@ function this.update_might_seed(player_data, item_parameter)
local name = language.current_language.consumables.might_seed;
buff = buffs.new(buffs.types.consumable, "might_seed", name, might_seed_value, might_seed_timer_const_value);
buff = buffs.new(buffs.types.consumable, "might_seed", name, 1, might_seed_timer_const_value);
this.list.might_seed = buff;
else
buff.value = might_seed_value;
buffs.update_timer(buff, might_seed_timer / 60);
end
end
@@ -275,10 +278,9 @@ function this.update_adamant_seed(player_data, item_parameter)
local name = language.current_language.consumables.adamant_seed;
buff = buffs.new(buffs.types.consumable, "adamant_seed", name, adamant_seed_value, adamant_seed_timer_const_value);
buff = buffs.new(buffs.types.consumable, "adamant_seed", name, 1, adamant_seed_timer_const_value);
this.list.adamant_seed = buff;
else
buff.value = adamant_seed_value;
buffs.update_timer(buff, adamant_seed_timer / 60);
end
end
@@ -311,10 +313,9 @@ function this.update_demon_powder(player_data, item_parameter)
local name = language.current_language.consumables.demon_powder;
buff = buffs.new(buffs.types.consumable, "demon_powder", name, demon_powder_value, demon_powder_timer_const_value);
buff = buffs.new(buffs.types.consumable, "demon_powder", name, demon_powder_timer_const_value);
this.list.demon_powder = buff;
else
buff.value = demon_powder_value;
buffs.update_timer(buff, demon_powder_timer / 60);
end
end
@@ -347,10 +348,9 @@ function this.update_hardshell_powder(player_data, item_parameter)
local name = language.current_language.consumables.hardshell_powder;
buff = buffs.new(buffs.types.consumable, "hardshell_powder", name, hardshell_powder_value, demon_powder_timer_const_value);
buff = buffs.new(buffs.types.consumable, "hardshell_powder", name, 1, demon_powder_timer_const_value);
this.list.hardshell_powder = buff;
else
buff.value = hardshell_powder_value;
buffs.update_timer(buff, hardshell_powder_timer / 60);
end
end
@@ -377,7 +377,7 @@ function this.update_immunizer(player_data, item_parameter)
local name = language.current_language.consumables.immunizer;
buff = buffs.new(buffs.types.consumable, "immunizer", name, 0, immunizer_timer_const_value);
buff = buffs.new(buffs.types.consumable, "immunizer", name, 1, immunizer_timer_const_value);
this.list.immunizer = buff;
else
buffs.update_timer(buff, immunizer_timer / 60);
@@ -401,19 +401,49 @@ function this.update_dash_juice(player_data, item_parameter)
if buff == nil then
local dash_juice_timer_const_value = stamina_up_buff_second_field:get_data(item_parameter);
if dash_juice_timer_const_value == nil then
error_handler.report("consumables.update_dash_juice", "Failed to access Data: dash_juice_timer");
error_handler.report("consumables.update_dash_juice", "Failed to access Data: dash_juice_timer_const_value");
return;
end
local name = language.current_language.consumables.dash_juice;
buff = buffs.new(buffs.types.consumable, "dash_juice", name, 0, dash_juice_timer_const_value);
buff = buffs.new(buffs.types.consumable, "dash_juice", name, 1, dash_juice_timer_const_value);
this.list.dash_juice = buff;
else
buffs.update_timer(buff, dash_juice_timer / 60);
end
end
function this.update_gourmet_fish(player_data, item_parameter)
local gourmet_fish_timer = fish_regene_enable_field:get_data(player_data);
if gourmet_fish_timer == nil then
error_handler.report("consumables.update_gourmet_fish", "Failed to access Data: gourmet_fish_timer");
return;
end
if gourmet_fish_timer == 0 then
this.list.gourmet_fish = nil;
return;
end
local buff = this.list.gourmet_fish;
if buff == nil then
--local gourmet_fish_timer_const_value = stamina_up_buff_second_field:get_data(item_parameter);
--if gourmet_fish_timer_const_value == nil then
-- error_handler.report("consumables.update_gourmet_fish", "Failed to access Data: gourmet_fish_timer_const_value");
-- return;
--end
local name = language.current_language.consumables.gourmet_fish;
buff = buffs.new(buffs.types.consumable, "gourmet_fish", name, 1, gourmet_fish_timer);
this.list.gourmet_fish = buff;
else
buffs.update_timer(buff, gourmet_fish_timer / 60);
end
end
function this.init_names()
for key, buff in pairs(this.list) do
buff.name = language.current_language.consumables[key];

View File

@@ -0,0 +1,127 @@
local this = {};
local buffs;
local buff_UI_entity;
local config;
local singletons;
local players;
local utils;
local language;
local error_handler;
local sdk = sdk;
local tostring = tostring;
local pairs = pairs;
local ipairs = ipairs;
local tonumber = tonumber;
local require = require;
local pcall = pcall;
local table = table;
local string = string;
local Vector3f = Vector3f;
local d2d = d2d;
local math = math;
local json = json;
local log = log;
local fs = fs;
local next = next;
local type = type;
local setmetatable = setmetatable;
local getmetatable = getmetatable;
local assert = assert;
local select = select;
local coroutine = coroutine;
local utf8 = utf8;
local re = re;
local imgui = imgui;
local draw = draw;
local Vector2f = Vector2f;
local reframework = reframework;
local os = os;
local ValueType = ValueType;
local package = package;
this.list = {
dango_defender = nil,
};
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
local get_player_data_method = player_manager_type_def:get_method("get_PlayerData");
local get_ref_item_parameter_method = player_manager_type_def:get_method("get_RefItemParameter");
local player_user_data_item_parameter_type_def = get_ref_item_parameter_method:get_return_type();
local demondrug_atk_up_field = player_user_data_item_parameter_type_def:get_field("_DemondrugAtkUp");
local great_demondrug_atk_up_field = player_user_data_item_parameter_type_def:get_field("_GreatDemondrugAtkUp");
local armorskin_def_up_field = player_user_data_item_parameter_type_def:get_field("_ArmorSkinDefUp");
local great_armorskin_def_up_field = player_user_data_item_parameter_type_def:get_field("_GreatArmorSkinDefUp");
local might_seed_timer_field = player_user_data_item_parameter_type_def:get_field("_MightSeedTimer");
local adamant_seed_timer_field = player_user_data_item_parameter_type_def:get_field("_AdamantSeedTimer");
local demondrug_powder_timer_field = player_user_data_item_parameter_type_def:get_field("_DemondrugPowderTimer");
local armorskin_powder_timer_field = player_user_data_item_parameter_type_def:get_field("_ArmorSkinPowderTimer");
local vitalizer_timer_const_field = player_user_data_item_parameter_type_def:get_field("_VitalizerTimer");
local stamina_up_buff_second_field = player_user_data_item_parameter_type_def:get_field("_StaminaUpBuffSecond");
local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData");
-- Dango Defender
local kitchen_skill_048_field = player_data_type_def:get_field("_KitchenSkill048_Damage");
local system_array_type_def = sdk.find_type_definition("System.Array");
local length_method = system_array_type_def:get_method("get_Length");
local get_value_method = system_array_type_def:get_method("GetValue(System.Int32)");
function this.update(player_data)
local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
if item_parameter == nil then
error_handler.report("dangos.update", "Failed to access Data: item_parameter");
return;
end
--this.update_dango_defender(player_data, item_parameter);
end
-- Not working??
function this.update_dango_defender(player_data, item_parameter)
local dango_defender_value = kitchen_skill_048_field:get_data(player_data);
if dango_defender_value == nil then
error_handler.report("dangos.update_dango_defender", "Failed to access Data: dango_defender_value");
return;
end
if dango_defender_value < 200 then
this.list.dango_defender = nil;
return;
end
local buff = this.list.dango_defender;
if buff ~= nil then
return;
end
local name = language.current_language.dangos.dango_defender_hi;
this.list.dango_defender = buffs.new(buffs.types.dango, "dango_defender", name, 1);
end
function this.init_names()
for key, buff in pairs(this.list) do
buff.name = language.current_language.dangos[key];
end
end
function this.init_dependencies()
buffs = require("MHR_Overlay.Buffs.buffs");
config = require("MHR_Overlay.Misc.config");
utils = require("MHR_Overlay.Misc.utils");
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
singletons = require("MHR_Overlay.Game_Handler.singletons");
players = require("MHR_Overlay.Damage_Meter.players");
language = require("MHR_Overlay.Misc.language");
error_handler = require("MHR_Overlay.Misc.error_handler");
end
function this.init_module()
end
return this;

View File

@@ -0,0 +1,156 @@
local this = {};
local buffs;
local buff_UI_entity;
local config;
local singletons;
local players;
local utils;
local language;
local error_handler;
local env_creature;
local sdk = sdk;
local tostring = tostring;
local pairs = pairs;
local ipairs = ipairs;
local tonumber = tonumber;
local require = require;
local pcall = pcall;
local table = table;
local string = string;
local Vector3f = Vector3f;
local d2d = d2d;
local math = math;
local json = json;
local log = log;
local fs = fs;
local next = next;
local type = type;
local setmetatable = setmetatable;
local getmetatable = getmetatable;
local assert = assert;
local select = select;
local coroutine = coroutine;
local utf8 = utf8;
local re = re;
local imgui = imgui;
local draw = draw;
local Vector2f = Vector2f;
local reframework = reframework;
local os = os;
local ValueType = ValueType;
local package = package;
this.list = {
cutterfly = nil,
clothfly = nil
};
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
local get_player_data_method = player_manager_type_def:get_method("get_PlayerData");
local get_ref_item_parameter_method = player_manager_type_def:get_method("get_RefItemParameter");
local player_user_data_item_parameter_type_def = get_ref_item_parameter_method:get_return_type();
local demondrug_atk_up_field = player_user_data_item_parameter_type_def:get_field("_DemondrugAtkUp");
local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData");
-- Cutterfly
local crit_up_ec_second_timer_field = player_data_type_def:get_field("_CritUpEcSecondTimer");
-- Clothfly
local def_up_buff_second_rate_timer_field = player_data_type_def:get_field("_DefUpBuffSecondRateTimer");
local system_array_type_def = sdk.find_type_definition("System.Array");
local length_method = system_array_type_def:get_method("get_Length");
local get_value_method = system_array_type_def:get_method("GetValue(System.Int32)");
local message_manager_type_def = sdk.find_type_definition("snow.gui.MessageManager");
local get_env_creature_name_message_method = message_manager_type_def:get_method("getEnvCreatureNameMessage");
function this.update(player_data)
local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
if item_parameter == nil then
error_handler.report("endemic_life_buffs.update", "Failed to access Data: item_parameter");
return;
end
this.update_cutterfly(player_data, item_parameter);
this.update_clothfly(player_data, item_parameter);
end
function this.update_cutterfly(player_data, item_parameter)
local cutterfly_timer = crit_up_ec_second_timer_field:get_data(player_data);
if cutterfly_timer == nil then
error_handler.report("endemic_life_buffs.update_cutterfly", "Failed to access Data: cutterfly_timer");
return;
end
if cutterfly_timer == 0 then
this.list.cutterfly = nil;
return;
end
local buff = this.list.cutterfly;
if buff == nil then
local name = get_env_creature_name_message_method:call(singletons.message_manager, env_creature.creature_ids.cutterfly);
if name == nil then
error_handler.report("endemic_life_buffs.update_cutterfly", "Failed to access Data: name");
return;
end
buff = buffs.new(buffs.types.consumable, "cutterfly", name, 1, cutterfly_timer / 60);
this.list.cutterfly = buff;
else
buffs.update_timer(buff, cutterfly_timer / 60);
end
end
function this.update_clothfly(player_data, item_parameter)
local clothfly_timer = def_up_buff_second_rate_timer_field:get_data(player_data);
if clothfly_timer == nil then
error_handler.report("endemic_life_buffs.update_clothfly", "Failed to access Data: clothfly_timer");
return;
end
if clothfly_timer == 0 then
this.list.clothfly = nil;
return;
end
local buff = this.list.clothfly;
if buff == nil then
local name = get_env_creature_name_message_method:call(singletons.message_manager, env_creature.creature_ids.clothfly);
if name == nil then
error_handler.report("endemic_life_buffs.update_clothfly", "Failed to access Data: name");
return;
end
buff = buffs.new(buffs.types.consumable, "clothfly", name, 1, clothfly_timer / 60);
this.list.clothfly = buff;
else
buffs.update_timer(buff, clothfly_timer / 60);
end
end
function this.init_names()
-- Nothing to do here
end
function this.init_dependencies()
buffs = require("MHR_Overlay.Buffs.buffs");
config = require("MHR_Overlay.Misc.config");
utils = require("MHR_Overlay.Misc.utils");
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
singletons = require("MHR_Overlay.Game_Handler.singletons");
players = require("MHR_Overlay.Damage_Meter.players");
language = require("MHR_Overlay.Misc.language");
error_handler = require("MHR_Overlay.Misc.error_handler");
env_creature = require("MHR_Overlay.Endemic_Life.env_creature");
end
function this.init_module()
end
return this;

View File

@@ -130,10 +130,9 @@ function this.update(melody_data_table)
local key = melody_effect_keys[lua_index];
local name = language.current_language.melody_effects[key];
buff = buffs.new(buffs.types.melody_effect, key, name, melody_timer, melody_timer / 60);
buff = buffs.new(buffs.types.melody_effect, key, name, 1, melody_timer / 60);
this.list[lua_index] = buff;
else
buff.value = melody_timer;
buffs.update_timer(buff, melody_timer / 60);
end

View File

@@ -0,0 +1,233 @@
local this = {};
local buffs;
local buff_UI_entity;
local config;
local singletons;
local players;
local utils;
local language;
local error_handler;
local env_creature;
local sdk = sdk;
local tostring = tostring;
local pairs = pairs;
local ipairs = ipairs;
local tonumber = tonumber;
local require = require;
local pcall = pcall;
local table = table;
local string = string;
local Vector3f = Vector3f;
local d2d = d2d;
local math = math;
local json = json;
local log = log;
local fs = fs;
local next = next;
local type = type;
local setmetatable = setmetatable;
local getmetatable = getmetatable;
local assert = assert;
local select = select;
local coroutine = coroutine;
local utf8 = utf8;
local re = re;
local imgui = imgui;
local draw = draw;
local Vector2f = Vector2f;
local reframework = reframework;
local os = os;
local ValueType = ValueType;
local package = package;
this.list = {
burst = nil,
kushala_daora_soul = nil,
intrepid_heart = nil,
dereliction = nil,
};
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
local get_player_data_method = player_manager_type_def:get_method("get_PlayerData");
local get_ref_item_parameter_method = player_manager_type_def:get_method("get_RefItemParameter");
local player_user_data_item_parameter_type_def = get_ref_item_parameter_method:get_return_type();
local demondrug_atk_up_field = player_user_data_item_parameter_type_def:get_field("_DemondrugAtkUp");
local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData");
-- Burst
local rengeki_power_up_count_field = player_data_type_def:get_field("_RengekiPowerUpCnt");
local rengeki_power_up_timer_field = player_data_type_def:get_field("_RengekiPowerUpTimer");
-- Kushala Daora Soul
local hyakuryu_dragon_power_up_count_field = player_data_type_def:get_field("_HyakuryuDragonPowerUpCnt");
local hyakuryu_dragon_power_up_timer_field = player_data_type_def:get_field("_HyakuryuDragonPowerUpTimer");
-- Intrepid Heart
local equip_skill_223_accumulator_field = player_data_type_def:get_field("_EquipSkill223Accumulator");
-- Derelection
local symbiosis_skill_lost_vital_field = player_data_type_def:get_field("_SymbiosisSkillLostVital");
local system_array_type_def = sdk.find_type_definition("System.Array");
local length_method = system_array_type_def:get_method("get_Length");
local get_value_method = system_array_type_def:get_method("GetValue(System.Int32)");
function this.update(player_data)
local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
if item_parameter == nil then
error_handler.report("skills.update", "Failed to access Data: item_parameter");
return;
end
this.update_burst(player_data);
this.update_kushala_daora_soul(player_data);
this.update_intrepid_heart(player_data);
this.update_dereliction(player_data);
--xy = string.format("%s\n%s", player_data._Attack, player_data._SymbiosisSkillLostVital);
end
function this.update_burst(player_data)
local burst_value = rengeki_power_up_count_field:get_data(player_data);
if burst_value == nil then
error_handler.report("skills.update_burst", "Failed to access Data: burst_value");
return;
end
if burst_value == 0 then
this.list.burst = nil;
return;
end
local burst_timer = rengeki_power_up_timer_field:get_data(player_data);
if burst_timer == nil then
error_handler.report("skills.update_burst", "Failed to access Data: burst_timer");
return;
end
local skill_level = 1;
if burst_value >= 5 then
skill_level = 2;
end
local buff = this.list.burst;
if buff == nil then
local name = language.current_language.skills.burst;
buff = buffs.new(buffs.types.skill, "burst", name, skill_level, burst_timer / 60);
this.list.burst = buff;
else
buff.level = skill_level;
buffs.update_timer(buff, burst_timer / 60);
end
end
function this.update_kushala_daora_soul(player_data)
local kushala_daora_soul_value = hyakuryu_dragon_power_up_count_field:get_data(player_data);
if kushala_daora_soul_value == nil then
error_handler.report("skills.update_kushala_daora_soul", "Failed to access Data: kushala_daora_soul_value");
return;
end
if kushala_daora_soul_value == 0 then
this.list.kushala_daora_soul = nil;
this.list.kushala_daora_soul_2 = nil;
return;
end
local kushala_daora_soul_timer = hyakuryu_dragon_power_up_timer_field:get_data(player_data);
if kushala_daora_soul_timer == nil then
error_handler.report("skills.update_kushala_daora_soul", "Failed to access Data: kushala_daora_soul_timer");
return;
end
local skill_level = 1;
if kushala_daora_soul_value >= 5 then
skill_level = 2;
end
local buff = this.list.kushala_daora_soul;
if buff == nil then
local name = language.current_language.skills.kushala_daora_soul;
buff = buffs.new(buffs.types.skill, "kushala_daora_soul", name, skill_level, kushala_daora_soul_timer / 60);
this.list.kushala_daora_soul = buff;
else
buff.level = skill_level;
buffs.update_timer(buff, kushala_daora_soul_timer / 60);
end
end
function this.update_intrepid_heart(player_data)
local intrepid_heart_value = equip_skill_223_accumulator_field:get_data(player_data);
if intrepid_heart_value == nil then
error_handler.report("skills.update_intrepid_heart", "Failed to access Data: intrepid_heart_value");
return;
end
if intrepid_heart_value < 400 then
this.list.intrepid_heart = nil;
return;
end
local buff = this.list.intrepid_heart;
if buff == nil then
local name = language.current_language.skills.intrepid_heart;
buff = buffs.new(buffs.types.skill, "intrepid_heart", name, 1);
this.list.intrepid_heart = buff;
end
end
function this.update_dereliction(player_data)
local dereliction_value = symbiosis_skill_lost_vital_field:get_data(player_data);
if dereliction_value == nil then
error_handler.report("skills.update_derelection", "Failed to access Data: dereliction_value");
return;
end
if dereliction_value == 0 then
this.list.dereliction = nil;
return;
end
local skill_level = 1;
if dereliction_value >= 100 then
skill_level = 3;
elseif dereliction_value >= 50 then
skill_level = 2;
end
local buff = this.list.dereliction;
if buff == nil then
local name = language.current_language.skills.dereliction;
buff = buffs.new(buffs.types.skill, "dereliction", name, skill_level);
this.list.dereliction = buff;
else
buff.level = skill_level;
end
end
function this.init_names()
for key, buff in pairs(this.list) do
buff.name = language.current_language.skills[key];
end
end
function this.init_dependencies()
buffs = require("MHR_Overlay.Buffs.buffs");
config = require("MHR_Overlay.Misc.config");
utils = require("MHR_Overlay.Misc.utils");
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
singletons = require("MHR_Overlay.Game_Handler.singletons");
players = require("MHR_Overlay.Damage_Meter.players");
language = require("MHR_Overlay.Misc.language");
error_handler = require("MHR_Overlay.Misc.error_handler");
env_creature = require("MHR_Overlay.Endemic_Life.env_creature");
end
function this.init_module()
end
return this;

View File

@@ -41,6 +41,11 @@ local package = package;
this.list = {};
this.creature_ids = {
cutterfly = 50,
clothfly = 7
};
function this.new(REcreature)
local creature = {};

View File

@@ -7493,6 +7493,10 @@ function this.init_default()
text_formatting = "%s",
include = {
skill_level = true
},
offset = {
x = 5,
y = 0

View File

@@ -200,7 +200,8 @@ this.default_language = {
demon_powder = "Demon Powder",
hardshell_powder = "Hardshell Powder",
immunizer = "Immunizer",
dash_juice = "Dash Juice"
dash_juice = "Dash Juice",
gourmet_fish = "Gourmet Fish"
},
melody_effects = {
@@ -234,6 +235,17 @@ this.default_language = {
sharpness_extension = "Sharpness Extension"
},
skills = {
burst = "Burst",
kushala_daora_soul = "Kushala Daora Soul",
intrepid_heart = "Intrepid Heart",
dereliction = "Dereliction"
},
dangos = {
dango_defender_hi = "Dango Defender (Hi)"
},
UI = {
HP = "HP:",
stamina = "Stamina:",

View File

@@ -5,9 +5,12 @@ local config;
local buffs;
local consumables;
local melody_effects;
local endemic_life_buff;
local screen;
local utils;
local error_handler;
local skills;
local dangos;
local sdk = sdk;
local tostring = tostring;
@@ -69,6 +72,36 @@ function this.draw()
::continue2::
end
for key, endemic_life_buff in pairs(endemic_life_buff.list) do
if not endemic_life_buff.is_active then
goto continue3;
end
table.insert(displayed_buffs, endemic_life_buff);
::continue3::
end
for key, skill in pairs(skills.list) do
if not skill.is_active then
goto continue4;
end
table.insert(displayed_buffs, skill);
::continue4::
end
for key, dango_buff in pairs(dangos.list) do
if not dango_buff.is_active then
goto continue5;
end
table.insert(displayed_buffs, dango_buff);
::continue5::
end
-- sort
if cached_config.sorting.type == "Name" then
if cached_config.sorting.reversed_order then
@@ -139,6 +172,9 @@ function this.init_dependencies()
--drawing = require("MHR_Overlay.UI.drawing");
utils = require("MHR_Overlay.Misc.utils");
error_handler = require("MHR_Overlay.Misc.error_handler");
endemic_life_buff = require("MHR_Overlay.Buffs.endemic_life_buffs");
skills = require("MHR_Overlay.Buffs.skills");
dangos = require("MHR_Overlay.Buffs.dangos");
end
function this.init_module()

View File

@@ -73,7 +73,12 @@ function this.draw(buff, buff_UI, position_on_screen, opacity_scale)
drawing.draw_bar(buff_UI.bar, position_on_screen, opacity_scale, 1);
end
drawing.draw_label(buff_UI.name_label, position_on_screen, opacity_scale, buff.name);
local buff_name = buff.name;
if cached_config.name_label.include.skill_level and buff.level > 1 then
buff_name = string.format("%s %d", buff_name, buff.level);
end
drawing.draw_label(buff_UI.name_label, position_on_screen, opacity_scale, buff_name);
if not buff.is_infinite then
drawing.draw_label(buff_UI.timer_label, position_on_screen, opacity_scale, buff.minutes_left, buff.seconds_left);