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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Add some dangos, skills and endemic life buffs
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@@ -5,9 +5,12 @@ local config;
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local buffs;
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local consumables;
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local melody_effects;
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local endemic_life_buff;
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local screen;
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local utils;
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local error_handler;
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local skills;
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local dangos;
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local sdk = sdk;
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local tostring = tostring;
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@@ -69,6 +72,36 @@ function this.draw()
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::continue2::
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end
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for key, endemic_life_buff in pairs(endemic_life_buff.list) do
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if not endemic_life_buff.is_active then
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goto continue3;
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end
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table.insert(displayed_buffs, endemic_life_buff);
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::continue3::
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end
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for key, skill in pairs(skills.list) do
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if not skill.is_active then
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goto continue4;
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end
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table.insert(displayed_buffs, skill);
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::continue4::
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end
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for key, dango_buff in pairs(dangos.list) do
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if not dango_buff.is_active then
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goto continue5;
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end
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table.insert(displayed_buffs, dango_buff);
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::continue5::
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end
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-- sort
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if cached_config.sorting.type == "Name" then
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if cached_config.sorting.reversed_order then
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@@ -139,6 +172,9 @@ function this.init_dependencies()
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--drawing = require("MHR_Overlay.UI.drawing");
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utils = require("MHR_Overlay.Misc.utils");
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error_handler = require("MHR_Overlay.Misc.error_handler");
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endemic_life_buff = require("MHR_Overlay.Buffs.endemic_life_buffs");
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skills = require("MHR_Overlay.Buffs.skills");
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dangos = require("MHR_Overlay.Buffs.dangos");
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end
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function this.init_module()
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@@ -73,7 +73,12 @@ function this.draw(buff, buff_UI, position_on_screen, opacity_scale)
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drawing.draw_bar(buff_UI.bar, position_on_screen, opacity_scale, 1);
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end
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drawing.draw_label(buff_UI.name_label, position_on_screen, opacity_scale, buff.name);
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local buff_name = buff.name;
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if cached_config.name_label.include.skill_level and buff.level > 1 then
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buff_name = string.format("%s %d", buff_name, buff.level);
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end
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drawing.draw_label(buff_UI.name_label, position_on_screen, opacity_scale, buff_name);
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if not buff.is_infinite then
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drawing.draw_label(buff_UI.timer_label, position_on_screen, opacity_scale, buff.minutes_left, buff.seconds_left);
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