Add Stats UI

This commit is contained in:
GreenComfyTea
2023-08-15 16:02:01 +03:00
parent 9d16048c8d
commit 758a02bce8
13 changed files with 1272 additions and 14 deletions

View File

@@ -16,6 +16,7 @@ local quest_status;
local buffs;
local error_handler;
local time;
local stats_UI;
local label_customization;
local bar_customization;
@@ -365,6 +366,7 @@ function this.draw()
local damage_meter_UI_changed = false;
local endemic_life_UI_changed = false;
local buff_UI_changed = false;
local stats_UI_changed = false;
local debug_changed = false;
local apply_font_requested = false;
@@ -404,6 +406,7 @@ function this.draw()
damage_meter_UI_changed = this.draw_damage_meter_UI();
endemic_life_UI_changed = this.draw_endemic_life_UI()
buff_UI_changed = this.draw_buff_UI();
stats_UI_changed = this.draw_stats_UI()
imgui.new_line();
debug_changed = this.draw_debug();
@@ -471,6 +474,11 @@ function this.draw()
end
end
if stats_UI_changed or modifiers_changed or config_changed then
stats_UI.init_UI();
end
if this.menu_font_changed and (apply_font_requested or config_changed) then
this.menu_font_changed = false;
this.reload_font();
@@ -478,7 +486,7 @@ function this.draw()
if window_changed or modules_changed or global_settings_changed or small_monster_UI_changed or large_monster_dynamic_UI_changed or
large_monster_static_UI_changed or large_monster_highlighted_UI_changed or time_UI_changed or damage_meter_UI_changed or
endemic_life_UI_changed or buff_UI_changed or modifiers_changed or config_changed or debug_changed then
endemic_life_UI_changed or buff_UI_changed or stats_UI_changed or modifiers_changed or config_changed or debug_changed then
config.save_current();
end
@@ -1002,6 +1010,17 @@ function this.draw_global_settings(apply_font_requested, language_changed)
if imgui.tree_node(language.current_language.customization_menu.module_visibility_based_on_game_state) then
if imgui.tree_node(language.current_language.customization_menu.in_lobby) then
changed, cached_config.module_visibility.in_lobby.stats_UI = imgui.checkbox(
language.current_language.customization_menu.stats_UI,
cached_config.module_visibility.in_lobby.stats_UI);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.in_training_area) then
changed, cached_config.module_visibility.in_training_area.large_monster_dynamic_UI = imgui.checkbox(
@@ -1040,6 +1059,12 @@ function this.draw_global_settings(apply_font_requested, language_changed)
config_changed = config_changed or changed;
changed, cached_config.module_visibility.in_training_area.stats_UI = imgui.checkbox(
language.current_language.customization_menu.stats_UI,
cached_config.module_visibility.in_training_area.stats_UI);
config_changed = config_changed or changed;
imgui.tree_pop();
end
@@ -2296,6 +2321,83 @@ function this.draw_buff_UI()
return config_changed;
end
function this.draw_stats_UI()
local changed = false;
local config_changed = false;
local index = 0;
if imgui.tree_node(language.current_language.customization_menu.stats_UI) then
local cached_config = config.current_config.stats_UI;
changed, cached_config.enabled = imgui.checkbox(
language.current_language.customization_menu.enabled, cached_config.enabled);
config_changed = config_changed or changed;
if imgui.tree_node(language.current_language.customization_menu.position) then
changed, cached_config.position.x = imgui.drag_float(
language.current_language.customization_menu.x, cached_config.position.x, 0.1, 0, screen.width, "%.1f");
config_changed = config_changed or changed;
changed, cached_config.position.y = imgui.drag_float(
language.current_language.customization_menu.y, cached_config.position.y, 0.1, 0, screen.height, "%.1f");
config_changed = config_changed or changed;
changed, index = imgui.combo(
language.current_language.customization_menu.anchor,
utils.table.find_index(this.anchor_types, cached_config.position.anchor),
this.displayed_anchor_types);
config_changed = config_changed or changed;
if changed then
cached_config.position.anchor = this.anchor_types[index];
end
imgui.tree_pop();
end
changed = label_customization.draw(language.current_language.customization_menu.attack_label, cached_config.attack_label);
config_changed = config_changed or changed;
changed = label_customization.draw(language.current_language.customization_menu.affinity_label, cached_config.affinity_label);
config_changed = config_changed or changed;
changed = label_customization.draw(language.current_language.customization_menu.defense_label, cached_config.defense_label);
config_changed = config_changed or changed;
changed = label_customization.draw(language.current_language.customization_menu.fire_resistance_label, cached_config.fire_resistance_label);
config_changed = config_changed or changed;
changed = label_customization.draw(language.current_language.customization_menu.water_resistance_label, cached_config.water_resistance_label);
config_changed = config_changed or changed;
changed = label_customization.draw(language.current_language.customization_menu.thunder_resistance_label, cached_config.thunder_resistance_label);
config_changed = config_changed or changed;
changed = label_customization.draw(language.current_language.customization_menu.ice_resistance_label, cached_config.ice_resistance_label);
config_changed = config_changed or changed;
changed = label_customization.draw(language.current_language.customization_menu.dragon_resistance_label, cached_config.dragon_resistance_label);
config_changed = config_changed or changed;
changed = label_customization.draw(language.current_language.customization_menu.stamina_label, cached_config.stamina_label);
config_changed = config_changed or changed;
changed = label_customization.draw(language.current_language.customization_menu.element_label, cached_config.element_label);
config_changed = config_changed or changed;
changed = label_customization.draw(language.current_language.customization_menu.element_2_label, cached_config.element_2_label);
config_changed = config_changed or changed;
imgui.tree_pop();
end
return config_changed;
end
function this.draw_debug()
local cached_config = config.current_config.debug;
@@ -2369,6 +2471,7 @@ function this.init_dependencies()
buffs = require("MHR_Overlay.Buffs.buffs");
error_handler = require("MHR_Overlay.Misc.error_handler");
time = require("MHR_Overlay.Game_Handler.time");
stats_UI = require("MHR_Overlay.UI.Modules.stats_UI");
label_customization = require("MHR_Overlay.UI.Customizations.label_customization");
bar_customization = require("MHR_Overlay.UI.Customizations.bar_customization");