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https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Add buff types back
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@@ -127,8 +127,11 @@ local dango_skill_ids = {
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super_recovery_dango = 56
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};
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this.is_dango_adrenaline_active = false;
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local dango_skills_type_name = "dango_skills";
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local dango_bulker_attack_up = 15;
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local previous_super_recovery_dango_timer = 0;
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@@ -171,8 +174,6 @@ local flag_cat_skill_insurance_field = quest_manager_type_def:get_field("_FlagCa
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local is_cat_skill_insurance_method = quest_manager_type_def:get_method("isCatSkillInsurance");
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function this.update(player, player_data)
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this.update_dango_adrenaline();
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this.update_dango_hunter(player_data);
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this.update_dango_insurance();
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@@ -187,12 +188,13 @@ function this.update(player, player_data)
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end
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function this.update_dango_skill(key, value_owner, value_holder, timer_owner, timer_holder, is_infinite, minimal_value, level_breakpoints)
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return buffs.update_generic_buff(this.list, config.current_config.buff_UI.filter.dango_skills, this.get_dango_skill_name, key,
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return buffs.update_generic_buff(this.list, config.current_config.buff_UI.filter.dango_skills, this.get_dango_skill_name,
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dango_skills_type_name, key,
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value_owner, value_holder, timer_owner, timer_holder, is_infinite, minimal_value, level_breakpoints);
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end
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function this.update_generic(key, level, timer)
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return buffs.update_generic(this.list, this.get_dango_skill_name, key, level, timer);
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return buffs.update_generic(this.list, this.get_dango_skill_name, dango_skills_type_name, key, level, timer);
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end
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function this.apply_filter(key)
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