Add buff types back

This commit is contained in:
GreenComfyTea
2023-09-30 10:06:04 +03:00
parent df43908a31
commit 764b72f0ea
11 changed files with 56 additions and 32 deletions

View File

@@ -88,6 +88,8 @@ local item_ids = {
this.might_seed_attack_up = 10;
local item_buffs_type_name = "item_buffs";
local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData");
-- Demondrug/Mega Demondrug
local atk_up_alive_field = player_data_type_def:get_field("_AtkUpAlive");
@@ -140,12 +142,13 @@ function this.update(player_data, item_parameter)
end
function this.update_item_buff(key, value_owner, value_holder, timer_owner, timer_holder, is_infinite, minimal_value, level_breakpoints)
return buffs.update_generic_buff(this.list, config.current_config.buff_UI.filter.item_buffs, this.get_item_buff_name, key,
return buffs.update_generic_buff(this.list, config.current_config.buff_UI.filter.item_buffs, this.get_item_buff_name,
item_buffs_type_name, key,
value_owner, value_holder, timer_owner, timer_holder, is_infinite, minimal_value, level_breakpoints)
end
function this.update_generic(key, level, timer)
return buffs.update_generic(this.list, this.get_item_buff_name, key, level, timer);
return buffs.update_generic(this.list, this.get_item_buff_name, item_buffs_type_name, key, level, timer);
end
function this.apply_filter(key)