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@@ -82,7 +82,7 @@ function damage_hook.update_damage(enemy, enemy_calc_damage_info)
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local attacker_type = get_damage_attacker_type_method:call(enemy_calc_damage_info);
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local is_marionette_attack = is_marionette_attack_method:call(enemy_calc_damage_info)
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-- 4 is virtual player in singleplayer that 'owns' 2nd otomo
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-- 4 is virtual player in singleplayer that "owns" 2nd otomo
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if not quest_status.is_online and attacker_id == 4 then
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attacker_id = player.myself.player_id;
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end
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