Melody Effects: Use key if missing name

This commit is contained in:
GreenComfyTea
2023-08-10 16:50:19 +03:00
parent c6a520996f
commit 7b63e34ad0

View File

@@ -142,8 +142,14 @@ function this.update_melody_effect(lua_index, melody_data)
end end
function this.init_names() function this.init_names()
for index, buff in pairs(this.list) do for index, dango in pairs(this.list) do
buff.name = language.current_language.melody_effects[buff.key]; local name = language.current_language.dangos[dango.key];
if name == nil then
name = dango.key;
end
dango.name = name;
end end
end end