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Clean up
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@@ -80,19 +80,11 @@ function time.update_players_dps()
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player.total.dps = new_total_dps;
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end
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local test = true;
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function time.update_small_monsters()
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for enemy, monster in pairs(small_monster.list) do
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small_monster.update(enemy, monster);
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if test then
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test = false;
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for id, ailment in pairs(monster.ailments) do
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xy = xy .. "id: " .. tostring(id) ..
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" enabled: " .. tostring(ailment.is_enable) .. "\n";
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end
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end
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end
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end
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