mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Rename consumables to item_buffs
This commit is contained in:
@@ -4,7 +4,7 @@ local buff_UI_entity;
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local config;
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local singletons;
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local players;
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local consumables;
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local item_buffs;
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local melody_effects;
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local utils;
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local language;
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@@ -59,27 +59,28 @@ local package = package;
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[x] DONE! Weapon buffs
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[x] DONE! Horn music
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[x] DONE! abnormal_statuses: Immunity
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[x] DONE! consumables: Stinkmink
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[x] DONE! item_buffs: Stinkmink
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[x] DONE! rampage skills: Chameleos Soul
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[x] WONT IMPLEMENT! skills: Furious Buildup
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[x] DONE! skills: powder mantle
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[x] WONT IMPLEMENT! skills: frostcraft
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[x] COULDNT FIND! skills: defiance --
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[x] DONE! skills: embolden
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[x] DONE! skills: strife
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[x] DONE! skills: berserk
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[x] DONE! skills: dragon conversion
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[x] DONE! abnormal_statuses: Pre-Sleep
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[x] DONE! skills: charge master
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[x] DONE! endemic_life_buffs: Red, Yellow Lampsquid
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[x] DONE! weapon skills - Arc Shot: Affinity, Arc Shot: Brace
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[x] DONE! Demon Ammo, Armor Ammo
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More otomo skills
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skills: Part breaker, charge master
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Demon Ammo, Armor Ammo
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weapon skills - Arc Shot: Affinity, Arc Shot: Brace
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endemic_life_buffs: Red, Yellow Lampsquid
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Add duration detection to skills
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Add duration detection to otomo moves
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Add duration detection to dango skills
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Add duration detection to rampage skills
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Add duration detection to endemic life buffs
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[x] WONT IMPLEMENT! skills: Furious Buildup
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[x] WONT IMPLEMENT! skills: frostcraft
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[x] COULDNT FIND! skills: defiance
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]]
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local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
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@@ -153,6 +154,8 @@ function this.init_names()
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misc_buffs.init_names();
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end
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local tere = {};
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function this.update()
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if not config.current_config.buff_UI.enabled then
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return;
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@@ -191,7 +194,7 @@ function this.update()
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local is_player_lobby_base = master_player:get_type_definition() == player_lobby_base_type_def;
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consumables.update(master_player_data);
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item_buffs.update(master_player_data);
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otomo_moves.update(master_player_data);
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rampage_skills.update(master_player_data);
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@@ -206,13 +209,17 @@ function this.update()
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-- xy = "";
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-- local fields = sdk.find_type_definition("snow.player.PlayerData"):get_fields();
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-- local fields = master_player_data:get_type_definition():get_fields();
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-- for i = 1, 999 do
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-- if fields[i] ~= nil then
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-- local value = fields[i]:get_data(master_player_data);
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-- if value ~= nil then
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-- pcall(function()
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-- if not utils.number.is_equal(value, 0) then
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-- if tere[fields[i]] == nil then
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-- tere[fields[i]] = value;
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-- elseif not utils.number.is_equal(value, tere[fields[i]]) then
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-- xy = string.format("%s%s: %s\n", xy, fields[i]:get_name(), tostring(value));
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-- end
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-- end);
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@@ -364,7 +371,7 @@ function this.init_dependencies()
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buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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players = require("MHR_Overlay.Damage_Meter.players");
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consumables = require("MHR_Overlay.Buffs.consumables");
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item_buffs = require("MHR_Overlay.Buffs.item_buffs");
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melody_effects = require("MHR_Overlay.Buffs.melody_effects");
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utils = require("MHR_Overlay.Misc.utils");
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language = require("MHR_Overlay.Misc.language");
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@@ -56,7 +56,7 @@ this.list = {
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gourmet_fish = nil,
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};
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local consumable_ids = {
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local item_ids = {
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demondrug = 68157917,
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mega_demondrug = 68157918,
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armorskin = 68157922,
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@@ -67,10 +67,12 @@ local consumable_ids = {
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hardshell_powder = 68157925,
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immunizer = 68157911,
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--dash_juice = 68157913,
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gourmet_fish = 68157909
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gourmet_fish = 68157909,
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demon_ammo = 68157595,
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armor_ammo = 68157596
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}
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local consumables_type_name = "consumables";
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local item_buffs_type_name = "item_buffs";
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local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
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local get_player_data_method = player_manager_type_def:get_method("get_PlayerData");
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@@ -108,6 +110,10 @@ local def_up_item_second_timer_field = player_data_type_def:get_field("_DefUpIte
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local vitalizer_timer_field = player_data_type_def:get_field("_VitalizerTimer");
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-- Gourmet Fish
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local fish_regene_enable_field = player_data_type_def:get_field("_FishRegeneEnableTimer");
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-- Demon Ammo
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local kijin_bullet_timer_field = player_data_type_def:get_field("_KijinBulletTimer");
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-- Armor Ammo
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local kouka_bullet_timer_field = player_data_type_def:get_field("_KoukaBulletTimer");
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local data_shortcut_type_def = sdk.find_type_definition("snow.data.DataShortcut");
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local get_name_method = data_shortcut_type_def:get_method("getName(snow.data.ContentsIdSystem.ItemId)");
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@@ -115,32 +121,38 @@ local get_name_method = data_shortcut_type_def:get_method("getName(snow.data.Con
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function this.update(player_data)
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local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
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if item_parameter == nil then
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error_handler.report("consumables.update", "Failed to access Data: item_parameter");
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error_handler.report("item_buffs.update", "Failed to access Data: item_parameter");
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return;
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end
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local cached_language = language.current_language
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local cached_language = language.current_language;
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this.update_demondrug(player_data, item_parameter);
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this.update_armorskin(player_data, item_parameter);
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buffs.update_generic_buff(this.list, consumables_type_name, "demon_powder", this.get_consumable_name,
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buffs.update_generic_buff(this.list, item_buffs_type_name, "demon_powder", this.get_item_name,
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player_data, atk_up_item_second_field, player_data, atk_up_item_second_timer_field, item_parameter, demondrug_powder_timer_field);
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buffs.update_generic_buff(this.list, consumables_type_name, "hardshell_powder", this.get_consumable_name,
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buffs.update_generic_buff(this.list, item_buffs_type_name, "hardshell_powder", this.get_item_name,
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player_data, def_up_item_second_field, player_data, def_up_item_second_timer_field, item_parameter, armorskin_powder_timer_field);
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buffs.update_generic_buff(this.list, consumables_type_name, "immunizer", this.get_consumable_name,
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buffs.update_generic_buff(this.list, item_buffs_type_name, "immunizer", this.get_item_name,
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nil, nil, player_data, vitalizer_timer_field, item_parameter, vitalizer_timer_const_field);
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buffs.update_generic_buff(this.list, consumables_type_name, "gourmet_fish", this.get_consumable_name,
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nil, nil, player_data, fish_regene_enable_field, nil, nil);
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buffs.update_generic_buff(this.list, item_buffs_type_name, "gourmet_fish", this.get_item_name,
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nil, nil, player_data, fish_regene_enable_field);
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buffs.update_generic_buff(this.list, item_buffs_type_name, "demon_ammo", this.get_item_name,
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nil, nil, player_data, kijin_bullet_timer_field);
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buffs.update_generic_buff(this.list, item_buffs_type_name, "armor_ammo", this.get_item_name,
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nil, nil, player_data, kouka_bullet_timer_field);
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end
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function this.update_demondrug(player_data, item_parameter)
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local demondrug_value = atk_up_alive_field:get_data(player_data);
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if demondrug_value == nil then
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error_handler.report("consumables.update_demondrug", "Failed to access Data: demondrug_value");
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error_handler.report("item_buffs.update_demondrug", "Failed to access Data: demondrug_value");
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return;
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end
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@@ -152,33 +164,33 @@ function this.update_demondrug(player_data, item_parameter)
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local demondrug_const_value = demondrug_atk_up_field:get_data(item_parameter);
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if demondrug_const_value == nil then
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error_handler.report("consumables.update_demondrug", "Failed to access Data: demondrug_const_value");
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error_handler.report("item_buffs.update_demondrug", "Failed to access Data: demondrug_const_value");
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return;
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end
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local mega_demondrug_const_value = great_demondrug_atk_up_field:get_data(item_parameter);
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if mega_demondrug_const_value == nil then
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error_handler.report("consumables.update_demondrug", "Failed to access Data: mega_demondrug_const_value");
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error_handler.report("item_buffs.update_demondrug", "Failed to access Data: mega_demondrug_const_value");
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return;
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end
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local consumable_key;
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local item_key;
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if demondrug_value == demondrug_const_value then
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consumable_key = "demondrug";
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item_key = "demondrug";
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this.list.mega_demondrug = nil;
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elseif demondrug_value == mega_demondrug_const_value then
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consumable_key = "mega_demondrug";
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item_key = "mega_demondrug";
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this.list.demondrug = nil;
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end
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buffs.update_generic(this.list, consumables_type_name, consumable_key, this.get_consumable_name);
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buffs.update_generic(this.list, item_buffs_type_name, item_key, this.get_item_name);
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end
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function this.update_armorskin(player_data, item_parameter)
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local armorskin_value = def_up_alive_field:get_data(player_data);
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if armorskin_value == nil then
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error_handler.report("consumables.update_armorskin", "Failed to access Data: armorskin_value");
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error_handler.report("item_buffs.update_armorskin", "Failed to access Data: armorskin_value");
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return;
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end
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@@ -190,37 +202,37 @@ function this.update_armorskin(player_data, item_parameter)
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local armorskin_const_value = armorskin_def_up_field:get_data(item_parameter);
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if armorskin_const_value == nil then
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error_handler.report("consumables.update_armorskin", "Failed to access Data: armorskin_const_value");
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error_handler.report("item_buffs.update_armorskin", "Failed to access Data: armorskin_const_value");
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return;
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end
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local mega_armorskin_const_value = great_armorskin_def_up_field:get_data(item_parameter);
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if mega_armorskin_const_value == nil then
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error_handler.report("consumables.update_armorskin", "Failed to access Data: mega_armorskin_const_value");
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error_handler.report("item_buffs.update_armorskin", "Failed to access Data: mega_armorskin_const_value");
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return;
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end
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local consumable_key;
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local item_key;
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if armorskin_value == armorskin_const_value then
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consumable_key = "armorskin";
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item_key = "armorskin";
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this.list.mega_armorskin = nil;
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elseif armorskin_value == mega_armorskin_const_value then
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consumable_key = "mega_armorskin";
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item_key = "mega_armorskin";
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this.list.armorskin = nil;
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end
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buffs.update_generic(this.list, consumables_type_name, consumable_key, this.get_consumable_name);
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buffs.update_generic(this.list, item_buffs_type_name, item_key, this.get_item_name);
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end
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function this.get_consumable_name(consumable_key)
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local consumable_name = get_name_method:call(nil, consumable_ids[consumable_key]);
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if consumable_name == nil then
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error_handler.report("consumables.get_consumable_name", string.format("Failed to access Data: %s_name", consumable_key));
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return consumable_key;
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function this.get_item_name(item_key)
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local item_name = get_name_method:call(nil, item_ids[item_key]);
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if item_name == nil then
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error_handler.report("item_buffs.get_item_name", string.format("Failed to access Data: %s_name", item_key));
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return item_key;
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end
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return consumable_name;
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return item_name;
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end
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function this.init_dependencies()
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@@ -9,7 +9,7 @@ local utils;
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local language;
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local error_handler;
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local endemic_life_buffs;
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local consumables;
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local item_buffs;
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local sdk = sdk;
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local tostring = tostring;
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@@ -116,7 +116,7 @@ function this.init_dependencies()
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language = require("MHR_Overlay.Misc.language");
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error_handler = require("MHR_Overlay.Misc.error_handler");
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endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
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consumables = require("MHR_Overlay.Buffs.consumables");
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item_buffs = require("MHR_Overlay.Buffs.item_buffs");
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end
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function this.init_module()
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@@ -3,7 +3,7 @@ local this = {};
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local buff_UI_entity;
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local config;
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local buffs;
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local consumables;
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local item_buffs;
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local melody_effects;
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local endemic_life_buff;
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local screen;
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@@ -56,13 +56,13 @@ function this.update()
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local _displayed_buffs = {};
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for key, consumable in pairs(consumables.list) do
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for key, item_buff in pairs(item_buffs.list) do
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if not consumable.is_active then
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if not item_buff.is_active then
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goto continue;
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end
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table.insert(_displayed_buffs, consumable);
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table.insert(_displayed_buffs, item_buff);
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::continue::
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end
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@@ -224,7 +224,7 @@ end
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function this.init_dependencies()
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config = require("MHR_Overlay.Misc.config");
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buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
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consumables = require("MHR_Overlay.Buffs.consumables");
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item_buffs = require("MHR_Overlay.Buffs.item_buffs");
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melody_effects = require("MHR_Overlay.Buffs.melody_effects");
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buffs = require("MHR_Overlay.Buffs.buffs");
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--singletons = require("MHR_Overlay.Game_Handler.singletons");
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@@ -3,7 +3,7 @@ local this = {};
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local buff_UI_entity;
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local config;
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local buffs;
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local consumables;
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local item_buffs;
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local melody_effects;
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local endemic_life_buff;
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local screen;
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@@ -293,7 +293,7 @@ end
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function this.init_dependencies()
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config = require("MHR_Overlay.Misc.config");
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buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
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consumables = require("MHR_Overlay.Buffs.consumables");
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item_buffs = require("MHR_Overlay.Buffs.item_buffs");
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melody_effects = require("MHR_Overlay.Buffs.melody_effects");
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buffs = require("MHR_Overlay.Buffs.buffs");
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--singletons = require("MHR_Overlay.Game_Handler.singletons");
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