Rename consumables to item_buffs

This commit is contained in:
GreenComfyTea
2023-09-15 12:54:03 +03:00
parent 50131b08f1
commit 8887f3c235
6 changed files with 74 additions and 55 deletions

View File

@@ -45,7 +45,7 @@ local utils = require("MHR_Overlay.Misc.utils");
local player_info = require("MHR_Overlay.Misc.player_info"); local player_info = require("MHR_Overlay.Misc.player_info");
local buffs = require("MHR_Overlay.Buffs.buffs"); local buffs = require("MHR_Overlay.Buffs.buffs");
local consumables = require("MHR_Overlay.Buffs.consumables"); local item_buffs = require("MHR_Overlay.Buffs.item_buffs");
local melody_effects = require("MHR_Overlay.Buffs.melody_effects"); local melody_effects = require("MHR_Overlay.Buffs.melody_effects");
local endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs"); local endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
local skills = require("MHR_Overlay.Buffs.skills"); local skills = require("MHR_Overlay.Buffs.skills");
@@ -129,7 +129,7 @@ buff_UI_entity.init_dependencies();
player_info.init_dependencies(); player_info.init_dependencies();
buffs.init_dependencies(); buffs.init_dependencies();
consumables.init_dependencies(); item_buffs.init_dependencies();
melody_effects.init_dependencies(); melody_effects.init_dependencies();
endemic_life_buffs.init_dependencies(); endemic_life_buffs.init_dependencies();
skills.init_dependencies(); skills.init_dependencies();
@@ -208,7 +208,7 @@ buff_UI_entity.init_module();
player_info.init_module(); player_info.init_module();
buffs.init_module(); buffs.init_module();
consumables.init_module(); item_buffs.init_module();
melody_effects.init_module(); melody_effects.init_module();
endemic_life_buffs.init_module(); endemic_life_buffs.init_module();
skills.init_module(); skills.init_module();

View File

@@ -4,7 +4,7 @@ local buff_UI_entity;
local config; local config;
local singletons; local singletons;
local players; local players;
local consumables; local item_buffs;
local melody_effects; local melody_effects;
local utils; local utils;
local language; local language;
@@ -59,27 +59,28 @@ local package = package;
[x] DONE! Weapon buffs [x] DONE! Weapon buffs
[x] DONE! Horn music [x] DONE! Horn music
[x] DONE! abnormal_statuses: Immunity [x] DONE! abnormal_statuses: Immunity
[x] DONE! consumables: Stinkmink [x] DONE! item_buffs: Stinkmink
[x] DONE! rampage skills: Chameleos Soul [x] DONE! rampage skills: Chameleos Soul
[x] WONT IMPLEMENT! skills: Furious Buildup
[x] DONE! skills: powder mantle [x] DONE! skills: powder mantle
[x] WONT IMPLEMENT! skills: frostcraft
[x] COULDNT FIND! skills: defiance --
[x] DONE! skills: embolden [x] DONE! skills: embolden
[x] DONE! skills: strife [x] DONE! skills: strife
[x] DONE! skills: berserk [x] DONE! skills: berserk
[x] DONE! skills: dragon conversion [x] DONE! skills: dragon conversion
[x] DONE! abnormal_statuses: Pre-Sleep [x] DONE! abnormal_statuses: Pre-Sleep
[x] DONE! skills: charge master
[x] DONE! endemic_life_buffs: Red, Yellow Lampsquid
[x] DONE! weapon skills - Arc Shot: Affinity, Arc Shot: Brace
[x] DONE! Demon Ammo, Armor Ammo
More otomo skills More otomo skills
skills: Part breaker, charge master
Demon Ammo, Armor Ammo
weapon skills - Arc Shot: Affinity, Arc Shot: Brace
endemic_life_buffs: Red, Yellow Lampsquid
Add duration detection to skills Add duration detection to skills
Add duration detection to otomo moves Add duration detection to otomo moves
Add duration detection to dango skills Add duration detection to dango skills
Add duration detection to rampage skills Add duration detection to rampage skills
Add duration detection to endemic life buffs Add duration detection to endemic life buffs
[x] WONT IMPLEMENT! skills: Furious Buildup
[x] WONT IMPLEMENT! skills: frostcraft
[x] COULDNT FIND! skills: defiance
]] ]]
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager"); local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
@@ -153,6 +154,8 @@ function this.init_names()
misc_buffs.init_names(); misc_buffs.init_names();
end end
local tere = {};
function this.update() function this.update()
if not config.current_config.buff_UI.enabled then if not config.current_config.buff_UI.enabled then
return; return;
@@ -191,7 +194,7 @@ function this.update()
local is_player_lobby_base = master_player:get_type_definition() == player_lobby_base_type_def; local is_player_lobby_base = master_player:get_type_definition() == player_lobby_base_type_def;
consumables.update(master_player_data); item_buffs.update(master_player_data);
otomo_moves.update(master_player_data); otomo_moves.update(master_player_data);
rampage_skills.update(master_player_data); rampage_skills.update(master_player_data);
@@ -206,13 +209,17 @@ function this.update()
-- xy = ""; -- xy = "";
-- local fields = sdk.find_type_definition("snow.player.PlayerData"):get_fields(); -- local fields = master_player_data:get_type_definition():get_fields();
-- for i = 1, 999 do -- for i = 1, 999 do
-- if fields[i] ~= nil then -- if fields[i] ~= nil then
-- local value = fields[i]:get_data(master_player_data); -- local value = fields[i]:get_data(master_player_data);
-- if value ~= nil then -- if value ~= nil then
-- pcall(function() -- pcall(function()
-- if not utils.number.is_equal(value, 0) then -- if tere[fields[i]] == nil then
-- tere[fields[i]] = value;
-- elseif not utils.number.is_equal(value, tere[fields[i]]) then
-- xy = string.format("%s%s: %s\n", xy, fields[i]:get_name(), tostring(value)); -- xy = string.format("%s%s: %s\n", xy, fields[i]:get_name(), tostring(value));
-- end -- end
-- end); -- end);
@@ -364,7 +371,7 @@ function this.init_dependencies()
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity"); buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
singletons = require("MHR_Overlay.Game_Handler.singletons"); singletons = require("MHR_Overlay.Game_Handler.singletons");
players = require("MHR_Overlay.Damage_Meter.players"); players = require("MHR_Overlay.Damage_Meter.players");
consumables = require("MHR_Overlay.Buffs.consumables"); item_buffs = require("MHR_Overlay.Buffs.item_buffs");
melody_effects = require("MHR_Overlay.Buffs.melody_effects"); melody_effects = require("MHR_Overlay.Buffs.melody_effects");
utils = require("MHR_Overlay.Misc.utils"); utils = require("MHR_Overlay.Misc.utils");
language = require("MHR_Overlay.Misc.language"); language = require("MHR_Overlay.Misc.language");

View File

@@ -56,7 +56,7 @@ this.list = {
gourmet_fish = nil, gourmet_fish = nil,
}; };
local consumable_ids = { local item_ids = {
demondrug = 68157917, demondrug = 68157917,
mega_demondrug = 68157918, mega_demondrug = 68157918,
armorskin = 68157922, armorskin = 68157922,
@@ -67,10 +67,12 @@ local consumable_ids = {
hardshell_powder = 68157925, hardshell_powder = 68157925,
immunizer = 68157911, immunizer = 68157911,
--dash_juice = 68157913, --dash_juice = 68157913,
gourmet_fish = 68157909 gourmet_fish = 68157909,
demon_ammo = 68157595,
armor_ammo = 68157596
} }
local consumables_type_name = "consumables"; local item_buffs_type_name = "item_buffs";
local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager"); local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
local get_player_data_method = player_manager_type_def:get_method("get_PlayerData"); local get_player_data_method = player_manager_type_def:get_method("get_PlayerData");
@@ -108,6 +110,10 @@ local def_up_item_second_timer_field = player_data_type_def:get_field("_DefUpIte
local vitalizer_timer_field = player_data_type_def:get_field("_VitalizerTimer"); local vitalizer_timer_field = player_data_type_def:get_field("_VitalizerTimer");
-- Gourmet Fish -- Gourmet Fish
local fish_regene_enable_field = player_data_type_def:get_field("_FishRegeneEnableTimer"); local fish_regene_enable_field = player_data_type_def:get_field("_FishRegeneEnableTimer");
-- Demon Ammo
local kijin_bullet_timer_field = player_data_type_def:get_field("_KijinBulletTimer");
-- Armor Ammo
local kouka_bullet_timer_field = player_data_type_def:get_field("_KoukaBulletTimer");
local data_shortcut_type_def = sdk.find_type_definition("snow.data.DataShortcut"); local data_shortcut_type_def = sdk.find_type_definition("snow.data.DataShortcut");
local get_name_method = data_shortcut_type_def:get_method("getName(snow.data.ContentsIdSystem.ItemId)"); local get_name_method = data_shortcut_type_def:get_method("getName(snow.data.ContentsIdSystem.ItemId)");
@@ -115,32 +121,38 @@ local get_name_method = data_shortcut_type_def:get_method("getName(snow.data.Con
function this.update(player_data) function this.update(player_data)
local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager); local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
if item_parameter == nil then if item_parameter == nil then
error_handler.report("consumables.update", "Failed to access Data: item_parameter"); error_handler.report("item_buffs.update", "Failed to access Data: item_parameter");
return; return;
end end
local cached_language = language.current_language local cached_language = language.current_language;
this.update_demondrug(player_data, item_parameter); this.update_demondrug(player_data, item_parameter);
this.update_armorskin(player_data, item_parameter); this.update_armorskin(player_data, item_parameter);
buffs.update_generic_buff(this.list, consumables_type_name, "demon_powder", this.get_consumable_name, buffs.update_generic_buff(this.list, item_buffs_type_name, "demon_powder", this.get_item_name,
player_data, atk_up_item_second_field, player_data, atk_up_item_second_timer_field, item_parameter, demondrug_powder_timer_field); player_data, atk_up_item_second_field, player_data, atk_up_item_second_timer_field, item_parameter, demondrug_powder_timer_field);
buffs.update_generic_buff(this.list, consumables_type_name, "hardshell_powder", this.get_consumable_name, buffs.update_generic_buff(this.list, item_buffs_type_name, "hardshell_powder", this.get_item_name,
player_data, def_up_item_second_field, player_data, def_up_item_second_timer_field, item_parameter, armorskin_powder_timer_field); player_data, def_up_item_second_field, player_data, def_up_item_second_timer_field, item_parameter, armorskin_powder_timer_field);
buffs.update_generic_buff(this.list, consumables_type_name, "immunizer", this.get_consumable_name, buffs.update_generic_buff(this.list, item_buffs_type_name, "immunizer", this.get_item_name,
nil, nil, player_data, vitalizer_timer_field, item_parameter, vitalizer_timer_const_field); nil, nil, player_data, vitalizer_timer_field, item_parameter, vitalizer_timer_const_field);
buffs.update_generic_buff(this.list, consumables_type_name, "gourmet_fish", this.get_consumable_name, buffs.update_generic_buff(this.list, item_buffs_type_name, "gourmet_fish", this.get_item_name,
nil, nil, player_data, fish_regene_enable_field, nil, nil); nil, nil, player_data, fish_regene_enable_field);
buffs.update_generic_buff(this.list, item_buffs_type_name, "demon_ammo", this.get_item_name,
nil, nil, player_data, kijin_bullet_timer_field);
buffs.update_generic_buff(this.list, item_buffs_type_name, "armor_ammo", this.get_item_name,
nil, nil, player_data, kouka_bullet_timer_field);
end end
function this.update_demondrug(player_data, item_parameter) function this.update_demondrug(player_data, item_parameter)
local demondrug_value = atk_up_alive_field:get_data(player_data); local demondrug_value = atk_up_alive_field:get_data(player_data);
if demondrug_value == nil then if demondrug_value == nil then
error_handler.report("consumables.update_demondrug", "Failed to access Data: demondrug_value"); error_handler.report("item_buffs.update_demondrug", "Failed to access Data: demondrug_value");
return; return;
end end
@@ -152,33 +164,33 @@ function this.update_demondrug(player_data, item_parameter)
local demondrug_const_value = demondrug_atk_up_field:get_data(item_parameter); local demondrug_const_value = demondrug_atk_up_field:get_data(item_parameter);
if demondrug_const_value == nil then if demondrug_const_value == nil then
error_handler.report("consumables.update_demondrug", "Failed to access Data: demondrug_const_value"); error_handler.report("item_buffs.update_demondrug", "Failed to access Data: demondrug_const_value");
return; return;
end end
local mega_demondrug_const_value = great_demondrug_atk_up_field:get_data(item_parameter); local mega_demondrug_const_value = great_demondrug_atk_up_field:get_data(item_parameter);
if mega_demondrug_const_value == nil then if mega_demondrug_const_value == nil then
error_handler.report("consumables.update_demondrug", "Failed to access Data: mega_demondrug_const_value"); error_handler.report("item_buffs.update_demondrug", "Failed to access Data: mega_demondrug_const_value");
return; return;
end end
local consumable_key; local item_key;
if demondrug_value == demondrug_const_value then if demondrug_value == demondrug_const_value then
consumable_key = "demondrug"; item_key = "demondrug";
this.list.mega_demondrug = nil; this.list.mega_demondrug = nil;
elseif demondrug_value == mega_demondrug_const_value then elseif demondrug_value == mega_demondrug_const_value then
consumable_key = "mega_demondrug"; item_key = "mega_demondrug";
this.list.demondrug = nil; this.list.demondrug = nil;
end end
buffs.update_generic(this.list, consumables_type_name, consumable_key, this.get_consumable_name); buffs.update_generic(this.list, item_buffs_type_name, item_key, this.get_item_name);
end end
function this.update_armorskin(player_data, item_parameter) function this.update_armorskin(player_data, item_parameter)
local armorskin_value = def_up_alive_field:get_data(player_data); local armorskin_value = def_up_alive_field:get_data(player_data);
if armorskin_value == nil then if armorskin_value == nil then
error_handler.report("consumables.update_armorskin", "Failed to access Data: armorskin_value"); error_handler.report("item_buffs.update_armorskin", "Failed to access Data: armorskin_value");
return; return;
end end
@@ -190,37 +202,37 @@ function this.update_armorskin(player_data, item_parameter)
local armorskin_const_value = armorskin_def_up_field:get_data(item_parameter); local armorskin_const_value = armorskin_def_up_field:get_data(item_parameter);
if armorskin_const_value == nil then if armorskin_const_value == nil then
error_handler.report("consumables.update_armorskin", "Failed to access Data: armorskin_const_value"); error_handler.report("item_buffs.update_armorskin", "Failed to access Data: armorskin_const_value");
return; return;
end end
local mega_armorskin_const_value = great_armorskin_def_up_field:get_data(item_parameter); local mega_armorskin_const_value = great_armorskin_def_up_field:get_data(item_parameter);
if mega_armorskin_const_value == nil then if mega_armorskin_const_value == nil then
error_handler.report("consumables.update_armorskin", "Failed to access Data: mega_armorskin_const_value"); error_handler.report("item_buffs.update_armorskin", "Failed to access Data: mega_armorskin_const_value");
return; return;
end end
local consumable_key; local item_key;
if armorskin_value == armorskin_const_value then if armorskin_value == armorskin_const_value then
consumable_key = "armorskin"; item_key = "armorskin";
this.list.mega_armorskin = nil; this.list.mega_armorskin = nil;
elseif armorskin_value == mega_armorskin_const_value then elseif armorskin_value == mega_armorskin_const_value then
consumable_key = "mega_armorskin"; item_key = "mega_armorskin";
this.list.armorskin = nil; this.list.armorskin = nil;
end end
buffs.update_generic(this.list, consumables_type_name, consumable_key, this.get_consumable_name); buffs.update_generic(this.list, item_buffs_type_name, item_key, this.get_item_name);
end end
function this.get_consumable_name(consumable_key) function this.get_item_name(item_key)
local consumable_name = get_name_method:call(nil, consumable_ids[consumable_key]); local item_name = get_name_method:call(nil, item_ids[item_key]);
if consumable_name == nil then if item_name == nil then
error_handler.report("consumables.get_consumable_name", string.format("Failed to access Data: %s_name", consumable_key)); error_handler.report("item_buffs.get_item_name", string.format("Failed to access Data: %s_name", item_key));
return consumable_key; return item_key;
end end
return consumable_name; return item_name;
end end
function this.init_dependencies() function this.init_dependencies()

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@@ -9,7 +9,7 @@ local utils;
local language; local language;
local error_handler; local error_handler;
local endemic_life_buffs; local endemic_life_buffs;
local consumables; local item_buffs;
local sdk = sdk; local sdk = sdk;
local tostring = tostring; local tostring = tostring;
@@ -116,7 +116,7 @@ function this.init_dependencies()
language = require("MHR_Overlay.Misc.language"); language = require("MHR_Overlay.Misc.language");
error_handler = require("MHR_Overlay.Misc.error_handler"); error_handler = require("MHR_Overlay.Misc.error_handler");
endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs"); endemic_life_buffs = require("MHR_Overlay.Buffs.endemic_life_buffs");
consumables = require("MHR_Overlay.Buffs.consumables"); item_buffs = require("MHR_Overlay.Buffs.item_buffs");
end end
function this.init_module() function this.init_module()

View File

@@ -3,7 +3,7 @@ local this = {};
local buff_UI_entity; local buff_UI_entity;
local config; local config;
local buffs; local buffs;
local consumables; local item_buffs;
local melody_effects; local melody_effects;
local endemic_life_buff; local endemic_life_buff;
local screen; local screen;
@@ -56,13 +56,13 @@ function this.update()
local _displayed_buffs = {}; local _displayed_buffs = {};
for key, consumable in pairs(consumables.list) do for key, item_buff in pairs(item_buffs.list) do
if not consumable.is_active then if not item_buff.is_active then
goto continue; goto continue;
end end
table.insert(_displayed_buffs, consumable); table.insert(_displayed_buffs, item_buff);
::continue:: ::continue::
end end
@@ -224,7 +224,7 @@ end
function this.init_dependencies() function this.init_dependencies()
config = require("MHR_Overlay.Misc.config"); config = require("MHR_Overlay.Misc.config");
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity"); buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
consumables = require("MHR_Overlay.Buffs.consumables"); item_buffs = require("MHR_Overlay.Buffs.item_buffs");
melody_effects = require("MHR_Overlay.Buffs.melody_effects"); melody_effects = require("MHR_Overlay.Buffs.melody_effects");
buffs = require("MHR_Overlay.Buffs.buffs"); buffs = require("MHR_Overlay.Buffs.buffs");
--singletons = require("MHR_Overlay.Game_Handler.singletons"); --singletons = require("MHR_Overlay.Game_Handler.singletons");

View File

@@ -3,7 +3,7 @@ local this = {};
local buff_UI_entity; local buff_UI_entity;
local config; local config;
local buffs; local buffs;
local consumables; local item_buffs;
local melody_effects; local melody_effects;
local endemic_life_buff; local endemic_life_buff;
local screen; local screen;
@@ -293,7 +293,7 @@ end
function this.init_dependencies() function this.init_dependencies()
config = require("MHR_Overlay.Misc.config"); config = require("MHR_Overlay.Misc.config");
buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity"); buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
consumables = require("MHR_Overlay.Buffs.consumables"); item_buffs = require("MHR_Overlay.Buffs.item_buffs");
melody_effects = require("MHR_Overlay.Buffs.melody_effects"); melody_effects = require("MHR_Overlay.Buffs.melody_effects");
buffs = require("MHR_Overlay.Buffs.buffs"); buffs = require("MHR_Overlay.Buffs.buffs");
--singletons = require("MHR_Overlay.Game_Handler.singletons"); --singletons = require("MHR_Overlay.Game_Handler.singletons");