Pull Most Buff Name from the Game

+ Solve Consumable Buff Timer Collisions
This commit is contained in:
GreenComfyTea
2023-09-03 13:36:03 +03:00
parent bf282ca13b
commit 8ae3928fdc
21 changed files with 1082 additions and 948 deletions

View File

@@ -217,258 +217,6 @@ this.default_language = {
frenzy_overcome = "Frenzy Overcome"
},
consumables = {
demondrug = "Demondrug",
mega_demondrug = "Mega Demondrug",
armorskin = "Armorskin",
mega_armorskin = "Mega Armorskin",
might_seed = "Might Seed",
adamant_seed = "Adamant Seed",
demon_powder = "Demon Powder",
hardshell_powder = "Hardshell Powder",
immunizer = "Immunizer",
dash_juice = "Dash Juice",
gourmet_fish = "Gourmet Fish"
},
melody_effects = {
self_improvement = "Self-Improvement",
attack_up = "Attack Up",
defense_up = "Defense Up",
affinity_up = "Affinity Up",
elemental_attack_boost = "Elemental Attack Boost",
attack_and_defense_up = "Attack and Defense Up",
attack_and_affinity_up = "Attack and Affinity Up",
knockbacks_negated = "Knockbacks Negated",
earplugs_s = "Earplugs (S)",
earplugs_l = "Earplugs (L)",
tremors_negated = "Tremors Negated",
wind_pressure_negated = "Wind Pressure Negated",
stun_negated = "Stun Negated",
blight_negated = "Blight Negated",
divine_protection = "Divine Protection",
health_recovery_s = "Health Recovery (S)",
health_recovery_l = "Health Recovery (L)",
health_recovery_s_antidote = "Health Recovery (S) + Antidote",
health_regeneration = "Health Regeneration",
stamina_use_reduced = "Stamina Use Reduced",
stamina_recovery_up = "Stamina Recovery Up",
sharpness_loss_reduced = "Sharpness Loss Reduced",
environment_damage_negated = "Environment Damage Negated",
sonic_wave = "Sonic Wave",
sonic_barrier = "Sonic Barrier",
infernal_melody = "Infernal Melody",
sharpness_regeneration = "Sharpness Regeneration",
sharpness_extension = "Sharpness Extension"
},
skills = {
-- attack_boost = "Attack Boost",
agitator = "Agitator",
peak_performance = "Peak Performance",
resentment = "Resentment",
resuscitate = "Resuscitate",
-- critical_eye = "Critical Eye",
-- critical_boost = "Critical Boost",
-- weakness_exploit = "Weakness Exploit",
latent_power = "Latent Power",
maximum_might = "Maximum Might",
-- critical_element = "Critical Element",
-- masters_touch = "Master's Touch",
-- fire_attack = "Fire Attack",
-- water_attack = "Water Attack",
-- ice_attack = "Ice Attack",
-- thunder_attack = "Thunder Attack",
-- dragon_attack = "Dragon Attack",
-- poison_attack = "Poison Attack",
-- paralysis_attack = "Paralysis Attack",
-- sleep_attack = "Sleep Attack",
-- blast_attack = "Blast Attack",
-- handicraft = "Handicraft",
-- razor_sharp = "Razor Sharp",
-- spare_shot = "Spare Shot",
protective_polish = "Protective Polish",
-- minds_eye = "Mind's Eye",
-- ballistics = "Ballistics",
-- bludgeoner = "Bludgeoner",
-- bow_charge_plus = "Bow Charge Plus",
-- focus = "Focus",
-- power_prolonger = "Power Prolonger",
-- marathon_runner = "Marathon Runner",
-- constitution= "Constitution",
-- stamina_surge = "Stamina Surge",
-- guard = "Guard",
-- guard_up = "Guard Up",
offensive_guard = "Offensive Guard",
-- critical_draw = "Critical Draw",
-- punishing_draw = "Punishing Draw",
-- quick_sheathe = "Quick Sheathe",
-- slugger = "Slugger",
-- stamina_thief = "Stamina Thief",
affinity_sliding = "Affinity Sliding",
-- horn_maestro = "Horn Maestro",
-- artillery = "Artillery",
-- load_shells = "Load Shells",
-- special_ammo_boost = "Special Ammo Boost",
-- normal_rapid_up = "Normal/Rapid Up",
-- pierce_up = "Pierce Up",
-- spread_up = "Spread Up",
-- ammo_up = "Ammo Up",
-- reload_speed = "Reload Speed",
-- recoil_down = "Recoil Down",
-- steadiness = "Steadiness",
-- rapid_fire_up = "Rapid Fire Up",
-- defense_boost = "Defense Boost",
-- divine_blessing = "Divine Blessing",
-- recovery_up = "Recovery Up",
-- recovery_speed = "Recovery Speed",
-- speed_eating = "Speed Eating",
-- earplugs = "Earplugs",
-- windproof = "Windproof",
-- tremor_resistance = "Tremor Resistance",
-- bubbly_dance = "Bubbly Dance",
-- evade_window = "Evade Window",
-- evade_extender = "Evade Extender",
-- fire_resistance = "Fire Resistance",
-- water_resistance = "Water Resistance",
-- ice_resistance = "Ice Resistance",
-- thunder_resistance = "Thunder Resistance",
-- Dragon_resistance = "Dragon Resistance",
-- blight_resistance = "Blight Resistance",
-- poison_resistance = "Poison Resistance",
-- paralysis_resistance = "Paralysis Resistance",
-- sleep_resistance = "Sleep Resistance",
-- stun_resistance = "Stun Resistance",
-- muck_resistance = "Muck Resistance",
-- blast_resistance = "Blast Resistance",
-- botanist = "Botanist",
-- geologist = "Geologist",
-- partbreaker = "Partbreaker",
-- capture_master = "Capture Master",
-- carving_master = "Carving Master",
-- good_luck = "Good Luck",
-- speed_sharpening = "Speed Sharpening",
-- bombardier = "Bombardier",
-- mushroomancer = "Mushroomancer",
-- item_prolonger = "Item Prolonger",
-- wide_range = "Wide-Range",
-- free_meal = "Free Meal",
heroics = "Heroics",
-- fortify = "Fortify",
-- flinch_free = "Flinch Free",
-- jump_master = "Jump Master",
-- carving_pro = "Carving Pro",
-- hunger_resistance = "Hunger Resistance",
-- leap_of_faith = "Leap of Faith",
-- diversion = "Diversion",
-- master_mounter = "Master Mounter",
-- chameleos_blessing = "Chameleos Blessing",
-- kushala_blessing = "Kushala Blessing",
-- teostra_blessing = "Teostra Blessing",
dragonheart = "Dragonheart",
-- wirebug_whisperer = "Wirebug Whisperer",
wall_runner = "Wall Runner",
counterstrike = "Counterstrike",
-- rapid_morph = "Rapid Morph",
hellfire_cloak = "Hellfire Cloak",
-- wind_alignment = "Wind Alignment",
-- thunder_alignment = "Thunder Alignment",
-- stormsoul = "Stormsoul",
-- blood_rite = "Blood Rite",
dereliction = "Dereliction",
furious = "Furious",
-- mail_of_hellfire = "Mail of Hellfire",
coalescence = "Coalescence",
bloodlust = "Bloodlust",
-- defiance = "Defiance",
-- sneak_attack = "Sneak Attack",
adrenaline_rush = "Adrenaline Rush",
-- redirection = "Redirection",
-- spiribirds_call = "Spiribird's Call",
-- charge_master = "Charge Master",
-- foray = "Foray",
-- tune_up = "Tune-Up",
grinder_s = "Grinder (S)",
bladescale_hone = "Bladescale Hone",
-- wall_runner_boost = "Wall Runner (Boost)",
-- quick_breath = "Quick Breath",
-- element_exploit = "Element Exploit",
burst = "Burst",
-- guts = "Guts",
status_trigger = "Status Trigger",
intrepid_heart = "Intrepid Heart",
-- buildup_boost = "Buildup Boost",
-- embolden = "Embolden",
wind_mantle = "Wind Mantle",
-- powder_mantle = "Powder Mantle",
-- berserk = "Berserk",
-- strife = "Strife",
-- frostcraft = "Frostcraft",
-- dragon_conversion = "Dragon Conversion",
heaven_sent = "Heaven-Sent",
frenzied_bloodlust = "Frenzied Bloodlust",
-- blood_awakening = "Blood Awakening",
-- shock_absorber = "Shock Absorber",
-- inspiration = "Inspiration",
kushala_daora_soul = "Kushala Daora Soul",
},
dangos = {
dango_hurler = "Dango Hurler",
dango_specialist = "Dango Specialist",
dango_deflector = "Dango Deflector",
dango_bulker = "Dango Bulker",
dango_booster = "Dango Booster",
dango_slugger = "Dango Slugger",
dango_bombardier = "Dango Bombardier",
dango_temper = "Dango Temper",
dango_connector = "Dango Connector",
dango_insurance = "Dango Insurance",
dango_defender_hi = "Dango Defender (Hi)",
dango_medic = "Dango Medic",
dango_medic_hi = "Dango Medic (Hi)",
dango_reviver = "Dango Reviver",
dango_immunizer = "Dango Immunizer",
dango_fire_res = "Dango Fire Res",
dango_water_res = "Dango Water Res",
dango_thunder_res = "Dango Thunder Res ",
dango_ice_res = "Dango Ice Res",
dango_dragon_res = "Dango Dragon Res",
dango_fire_res_hi = "Dango Fire Res (Hi)",
dango_water_res_hi = "Dango Water Res (Hi)",
dango_thunder_res_hi = "Dango Thunder Res (Hi)",
dango_ice_res_hi = "Dango Ice Res (Hi)",
dango_dragon_res_hi = "Dango Dragon Res (Hi)",
dango_moxie = "Dango Moxie",
dango_adrenaline = "Dango Adrenaline",
dango_defender = "Dango Defender",
dango_guard = "Dango Guard",
dango_driver = "Dango Driver",
dango_polisher = "Dango Polisher",
dango_pyro = "Dango Pyro",
dango_feet = "Dango Feet",
dango_marksman = "Dango Marksman",
dango_wall_runner = "Dango Wall Runner",
dango_fighter = "Dango Fighter",
dango_glutton = "Dango Glutton",
dango_weakener = "Dango Weakener",
dango_rider = "Dango Rider",
dango_hunter = "Dango Hunter",
dango_shifter = "Dango Shifter",
super_recovery_dango = "Super Recovery Dango",
dango_flyer = "Dango Flyer"
},
otomo_moves = {
rousing_roar = "Rousing Roar",
power_drum = "Power Drum",
go_fight_win = "Go, Fight, Win"
},
weapon_skills = {
-- Great Sword
power_sheathe = "Power Sheathe",
@@ -479,31 +227,34 @@ this.default_language = {
-- Long Sword
spirit_gauge_autofill = "Spirit Gauge Autofill", -- Soaring Kick, Iai Slash
spirit_gauge = "Spirit Gauge",
harvest_moon = "Harvest Moon",
--harvest_moon = "Harvest Moon",
-- Light Bowgun
fanning_maneuver = "Fanning Maneuver",
--fanning_maneuver = "Fanning Maneuver",
wyvernblast_reload = "Wyvernblast Reload",
-- Heavy Bowgun
counter_charger = "Counter Charger",
rising_moon = "Rising Moon",
setting_sun = "Setting Sun",
--counter_charger = "Counter Charger",
--rising_moon = "Rising Moon",
--setting_sun = "Setting Sun",
overheat = "Overheat",
wyvernsnipe_reload = "Wyvernsnipe Reload",
-- Hammer
impact_burst = "Impact Burst",
--impact_burst = "Impact Burst",
-- Gunlance
ground_splitter = "Ground Splitter",
erupting_cannon = "Erupting Cannon",
--ground_splitter = "Ground Splitter",
--erupting_cannon = "Erupting Cannon",
-- Lance
anchor_rage = "Anchor Rage",
spiral_thrust = "Spiral Thrust",
--anchor_rage = "Anchor Rage",
--spiral_thrust = "Spiral Thrust",
twin_wine = "Twin Wine",
-- Sword & Shield
destroyer_oil = "Destroyer Oil",
--destroyer_oil = "Destroyer Oil",
-- Dual Blades
ironshine_silk = "Ironshine Silk",
archdemon_mode = "Archdemon Mode",
-- Hunting Horn
silkbind_shockwave = "Silkbind Shockwave",
bead_of_resonance = "Bead of Resonance",
sonic_bloom = "Sonic Bloom",
--silkbind_shockwave = "Silkbind Shockwave",
--bead_of_resonance = "Bead of Resonance",
--sonic_bloom = "Sonic Bloom",
-- Charge Blade
element_boost = "Element Boost",
sword_boost_mode ="Sword Boost Mode",
@@ -514,7 +265,11 @@ this.default_language = {
all_extracts_mix = "All Extracts Mix",
-- Bow
herculean_draw = "Herculean Draw",
bolt_boost = "Bolt Boost"
--bolt_boost = "Bolt Boost"
},
misc_buffs = {
stamina_use_down = "Stamina Use Down"
},
UI = {