mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 04:18:11 -08:00
Pull Most Buff Name from the Game
+ Solve Consumable Buff Timer Collisions
This commit is contained in:
@@ -217,258 +217,6 @@ this.default_language = {
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frenzy_overcome = "Frenzy Overcome"
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},
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consumables = {
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demondrug = "Demondrug",
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mega_demondrug = "Mega Demondrug",
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armorskin = "Armorskin",
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mega_armorskin = "Mega Armorskin",
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might_seed = "Might Seed",
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adamant_seed = "Adamant Seed",
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demon_powder = "Demon Powder",
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hardshell_powder = "Hardshell Powder",
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immunizer = "Immunizer",
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dash_juice = "Dash Juice",
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gourmet_fish = "Gourmet Fish"
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},
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melody_effects = {
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self_improvement = "Self-Improvement",
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attack_up = "Attack Up",
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defense_up = "Defense Up",
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affinity_up = "Affinity Up",
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elemental_attack_boost = "Elemental Attack Boost",
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attack_and_defense_up = "Attack and Defense Up",
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attack_and_affinity_up = "Attack and Affinity Up",
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knockbacks_negated = "Knockbacks Negated",
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earplugs_s = "Earplugs (S)",
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earplugs_l = "Earplugs (L)",
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tremors_negated = "Tremors Negated",
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wind_pressure_negated = "Wind Pressure Negated",
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stun_negated = "Stun Negated",
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blight_negated = "Blight Negated",
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divine_protection = "Divine Protection",
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health_recovery_s = "Health Recovery (S)",
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health_recovery_l = "Health Recovery (L)",
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health_recovery_s_antidote = "Health Recovery (S) + Antidote",
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health_regeneration = "Health Regeneration",
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stamina_use_reduced = "Stamina Use Reduced",
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stamina_recovery_up = "Stamina Recovery Up",
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sharpness_loss_reduced = "Sharpness Loss Reduced",
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environment_damage_negated = "Environment Damage Negated",
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sonic_wave = "Sonic Wave",
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sonic_barrier = "Sonic Barrier",
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infernal_melody = "Infernal Melody",
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sharpness_regeneration = "Sharpness Regeneration",
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sharpness_extension = "Sharpness Extension"
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},
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skills = {
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-- attack_boost = "Attack Boost",
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agitator = "Agitator",
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peak_performance = "Peak Performance",
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resentment = "Resentment",
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resuscitate = "Resuscitate",
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-- critical_eye = "Critical Eye",
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-- critical_boost = "Critical Boost",
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-- weakness_exploit = "Weakness Exploit",
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latent_power = "Latent Power",
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maximum_might = "Maximum Might",
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-- critical_element = "Critical Element",
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-- masters_touch = "Master's Touch",
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-- fire_attack = "Fire Attack",
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-- water_attack = "Water Attack",
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-- ice_attack = "Ice Attack",
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-- thunder_attack = "Thunder Attack",
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-- dragon_attack = "Dragon Attack",
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-- poison_attack = "Poison Attack",
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-- paralysis_attack = "Paralysis Attack",
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-- sleep_attack = "Sleep Attack",
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-- blast_attack = "Blast Attack",
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-- handicraft = "Handicraft",
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-- razor_sharp = "Razor Sharp",
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-- spare_shot = "Spare Shot",
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protective_polish = "Protective Polish",
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-- minds_eye = "Mind's Eye",
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-- ballistics = "Ballistics",
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-- bludgeoner = "Bludgeoner",
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-- bow_charge_plus = "Bow Charge Plus",
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-- focus = "Focus",
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-- power_prolonger = "Power Prolonger",
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-- marathon_runner = "Marathon Runner",
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-- constitution= "Constitution",
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-- stamina_surge = "Stamina Surge",
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-- guard = "Guard",
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-- guard_up = "Guard Up",
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offensive_guard = "Offensive Guard",
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-- critical_draw = "Critical Draw",
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-- punishing_draw = "Punishing Draw",
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-- quick_sheathe = "Quick Sheathe",
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-- slugger = "Slugger",
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-- stamina_thief = "Stamina Thief",
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affinity_sliding = "Affinity Sliding",
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-- horn_maestro = "Horn Maestro",
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-- artillery = "Artillery",
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-- load_shells = "Load Shells",
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-- special_ammo_boost = "Special Ammo Boost",
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-- normal_rapid_up = "Normal/Rapid Up",
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-- pierce_up = "Pierce Up",
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-- spread_up = "Spread Up",
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-- ammo_up = "Ammo Up",
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-- reload_speed = "Reload Speed",
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-- recoil_down = "Recoil Down",
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-- steadiness = "Steadiness",
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-- rapid_fire_up = "Rapid Fire Up",
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-- defense_boost = "Defense Boost",
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-- divine_blessing = "Divine Blessing",
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-- recovery_up = "Recovery Up",
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-- recovery_speed = "Recovery Speed",
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-- speed_eating = "Speed Eating",
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-- earplugs = "Earplugs",
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-- windproof = "Windproof",
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-- tremor_resistance = "Tremor Resistance",
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-- bubbly_dance = "Bubbly Dance",
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-- evade_window = "Evade Window",
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-- evade_extender = "Evade Extender",
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-- fire_resistance = "Fire Resistance",
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-- water_resistance = "Water Resistance",
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-- ice_resistance = "Ice Resistance",
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-- thunder_resistance = "Thunder Resistance",
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-- Dragon_resistance = "Dragon Resistance",
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-- blight_resistance = "Blight Resistance",
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-- poison_resistance = "Poison Resistance",
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-- paralysis_resistance = "Paralysis Resistance",
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-- sleep_resistance = "Sleep Resistance",
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-- stun_resistance = "Stun Resistance",
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-- muck_resistance = "Muck Resistance",
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-- blast_resistance = "Blast Resistance",
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-- botanist = "Botanist",
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-- geologist = "Geologist",
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-- partbreaker = "Partbreaker",
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-- capture_master = "Capture Master",
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-- carving_master = "Carving Master",
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-- good_luck = "Good Luck",
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-- speed_sharpening = "Speed Sharpening",
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-- bombardier = "Bombardier",
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-- mushroomancer = "Mushroomancer",
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-- item_prolonger = "Item Prolonger",
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-- wide_range = "Wide-Range",
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-- free_meal = "Free Meal",
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heroics = "Heroics",
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-- fortify = "Fortify",
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-- flinch_free = "Flinch Free",
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-- jump_master = "Jump Master",
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-- carving_pro = "Carving Pro",
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-- hunger_resistance = "Hunger Resistance",
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-- leap_of_faith = "Leap of Faith",
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-- diversion = "Diversion",
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-- master_mounter = "Master Mounter",
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-- chameleos_blessing = "Chameleos Blessing",
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-- kushala_blessing = "Kushala Blessing",
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-- teostra_blessing = "Teostra Blessing",
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dragonheart = "Dragonheart",
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-- wirebug_whisperer = "Wirebug Whisperer",
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wall_runner = "Wall Runner",
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counterstrike = "Counterstrike",
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-- rapid_morph = "Rapid Morph",
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hellfire_cloak = "Hellfire Cloak",
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-- wind_alignment = "Wind Alignment",
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-- thunder_alignment = "Thunder Alignment",
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-- stormsoul = "Stormsoul",
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-- blood_rite = "Blood Rite",
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dereliction = "Dereliction",
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furious = "Furious",
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-- mail_of_hellfire = "Mail of Hellfire",
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coalescence = "Coalescence",
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bloodlust = "Bloodlust",
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-- defiance = "Defiance",
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-- sneak_attack = "Sneak Attack",
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adrenaline_rush = "Adrenaline Rush",
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-- redirection = "Redirection",
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-- spiribirds_call = "Spiribird's Call",
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-- charge_master = "Charge Master",
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-- foray = "Foray",
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-- tune_up = "Tune-Up",
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grinder_s = "Grinder (S)",
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bladescale_hone = "Bladescale Hone",
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-- wall_runner_boost = "Wall Runner (Boost)",
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-- quick_breath = "Quick Breath",
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-- element_exploit = "Element Exploit",
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burst = "Burst",
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-- guts = "Guts",
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status_trigger = "Status Trigger",
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intrepid_heart = "Intrepid Heart",
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-- buildup_boost = "Buildup Boost",
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-- embolden = "Embolden",
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wind_mantle = "Wind Mantle",
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-- powder_mantle = "Powder Mantle",
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-- berserk = "Berserk",
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-- strife = "Strife",
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-- frostcraft = "Frostcraft",
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-- dragon_conversion = "Dragon Conversion",
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heaven_sent = "Heaven-Sent",
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frenzied_bloodlust = "Frenzied Bloodlust",
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-- blood_awakening = "Blood Awakening",
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-- shock_absorber = "Shock Absorber",
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-- inspiration = "Inspiration",
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kushala_daora_soul = "Kushala Daora Soul",
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},
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dangos = {
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dango_hurler = "Dango Hurler",
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dango_specialist = "Dango Specialist",
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dango_deflector = "Dango Deflector",
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dango_bulker = "Dango Bulker",
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dango_booster = "Dango Booster",
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dango_slugger = "Dango Slugger",
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dango_bombardier = "Dango Bombardier",
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dango_temper = "Dango Temper",
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dango_connector = "Dango Connector",
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dango_insurance = "Dango Insurance",
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dango_defender_hi = "Dango Defender (Hi)",
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dango_medic = "Dango Medic",
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dango_medic_hi = "Dango Medic (Hi)",
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dango_reviver = "Dango Reviver",
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dango_immunizer = "Dango Immunizer",
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dango_fire_res = "Dango Fire Res",
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dango_water_res = "Dango Water Res",
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dango_thunder_res = "Dango Thunder Res ",
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dango_ice_res = "Dango Ice Res",
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dango_dragon_res = "Dango Dragon Res",
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dango_fire_res_hi = "Dango Fire Res (Hi)",
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dango_water_res_hi = "Dango Water Res (Hi)",
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dango_thunder_res_hi = "Dango Thunder Res (Hi)",
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dango_ice_res_hi = "Dango Ice Res (Hi)",
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dango_dragon_res_hi = "Dango Dragon Res (Hi)",
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dango_moxie = "Dango Moxie",
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dango_adrenaline = "Dango Adrenaline",
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dango_defender = "Dango Defender",
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dango_guard = "Dango Guard",
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dango_driver = "Dango Driver",
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dango_polisher = "Dango Polisher",
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dango_pyro = "Dango Pyro",
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dango_feet = "Dango Feet",
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dango_marksman = "Dango Marksman",
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dango_wall_runner = "Dango Wall Runner",
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dango_fighter = "Dango Fighter",
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dango_glutton = "Dango Glutton",
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dango_weakener = "Dango Weakener",
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dango_rider = "Dango Rider",
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dango_hunter = "Dango Hunter",
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dango_shifter = "Dango Shifter",
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super_recovery_dango = "Super Recovery Dango",
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dango_flyer = "Dango Flyer"
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},
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otomo_moves = {
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rousing_roar = "Rousing Roar",
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power_drum = "Power Drum",
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go_fight_win = "Go, Fight, Win"
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},
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weapon_skills = {
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-- Great Sword
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power_sheathe = "Power Sheathe",
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@@ -479,31 +227,34 @@ this.default_language = {
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-- Long Sword
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spirit_gauge_autofill = "Spirit Gauge Autofill", -- Soaring Kick, Iai Slash
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spirit_gauge = "Spirit Gauge",
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harvest_moon = "Harvest Moon",
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--harvest_moon = "Harvest Moon",
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-- Light Bowgun
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fanning_maneuver = "Fanning Maneuver",
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--fanning_maneuver = "Fanning Maneuver",
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wyvernblast_reload = "Wyvernblast Reload",
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-- Heavy Bowgun
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counter_charger = "Counter Charger",
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rising_moon = "Rising Moon",
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setting_sun = "Setting Sun",
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--counter_charger = "Counter Charger",
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--rising_moon = "Rising Moon",
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--setting_sun = "Setting Sun",
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overheat = "Overheat",
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wyvernsnipe_reload = "Wyvernsnipe Reload",
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-- Hammer
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impact_burst = "Impact Burst",
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--impact_burst = "Impact Burst",
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-- Gunlance
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ground_splitter = "Ground Splitter",
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erupting_cannon = "Erupting Cannon",
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--ground_splitter = "Ground Splitter",
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--erupting_cannon = "Erupting Cannon",
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-- Lance
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anchor_rage = "Anchor Rage",
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spiral_thrust = "Spiral Thrust",
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--anchor_rage = "Anchor Rage",
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--spiral_thrust = "Spiral Thrust",
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twin_wine = "Twin Wine",
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-- Sword & Shield
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destroyer_oil = "Destroyer Oil",
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--destroyer_oil = "Destroyer Oil",
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-- Dual Blades
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ironshine_silk = "Ironshine Silk",
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archdemon_mode = "Archdemon Mode",
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-- Hunting Horn
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silkbind_shockwave = "Silkbind Shockwave",
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bead_of_resonance = "Bead of Resonance",
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sonic_bloom = "Sonic Bloom",
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--silkbind_shockwave = "Silkbind Shockwave",
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--bead_of_resonance = "Bead of Resonance",
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--sonic_bloom = "Sonic Bloom",
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-- Charge Blade
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element_boost = "Element Boost",
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sword_boost_mode ="Sword Boost Mode",
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@@ -514,7 +265,11 @@ this.default_language = {
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all_extracts_mix = "All Extracts Mix",
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-- Bow
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herculean_draw = "Herculean Draw",
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bolt_boost = "Bolt Boost"
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--bolt_boost = "Bolt Boost"
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},
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misc_buffs = {
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stamina_use_down = "Stamina Use Down"
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},
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UI = {
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