Add Cart Count, fix Script Time;

This commit is contained in:
GreenComfyTea
2022-07-11 11:55:31 +03:00
parent 2d84b4bb65
commit 8da36a275c
14 changed files with 225 additions and 57 deletions

View File

@@ -89,7 +89,6 @@ function large_monster_UI.draw(dynamic_enabled, static_enabled, highlighted_enab
if static_enabled then
large_monster_UI.draw_static(displayed_monsters, highlighted_monster);
end
end
function large_monster_UI.draw_dynamic(displayed_monsters, highlighted_monster)

View File

@@ -5,7 +5,7 @@ local config;
local player;
local language;
function damage_UI_entity.new(bar, highlighted_bar, player_name_label, dps_label, hunter_rank_label, value_label, percentage_label)
function damage_UI_entity.new(bar, highlighted_bar, player_name_label, dps_label, hunter_rank_label, value_label, percentage_label, cart_count_label)
local entity = {};
local global_scale_modifier = config.current_config.global_settings.modifiers.global_scale_modifier;
@@ -16,6 +16,7 @@ function damage_UI_entity.new(bar, highlighted_bar, player_name_label, dps_label
entity.player_name_label = table_helpers.deep_copy(player_name_label);
entity.dps_label = table_helpers.deep_copy(dps_label);
entity.hunter_rank_label = table_helpers.deep_copy(hunter_rank_label);
entity.cart_count_label = table_helpers.deep_copy(cart_count_label);
entity.value_label = table_helpers.deep_copy(value_label);
entity.percentage_label = table_helpers.deep_copy(percentage_label);
@@ -40,6 +41,9 @@ function damage_UI_entity.new(bar, highlighted_bar, player_name_label, dps_label
entity.hunter_rank_label.offset.x = entity.hunter_rank_label.offset.x * global_scale_modifier;
entity.hunter_rank_label.offset.y = entity.hunter_rank_label.offset.y * global_scale_modifier;
entity.cart_count_label.offset.x = entity.cart_count_label.offset.x * global_scale_modifier;
entity.cart_count_label.offset.y = entity.cart_count_label.offset.y * global_scale_modifier;
entity.value_label.offset.x = entity.value_label.offset.x * global_scale_modifier;
entity.value_label.offset.y = entity.value_label.offset.y * global_scale_modifier;
@@ -67,6 +71,11 @@ function damage_UI_entity.draw(_player, position_on_screen, opacity_scale, top_d
player_name_text = string.format("[%d] ", _player.hunter_rank);
end
if player_include.cart_count then
player_name_text = player_name_text .. string.format("x%d ", _player.cart_count);
end
if player_include.word_player then
player_name_text = player_name_text .. language.current_language.UI.player .. " ";
end
@@ -125,12 +134,15 @@ function damage_UI_entity.draw(_player, position_on_screen, opacity_scale, top_d
end
end
player_name_text = drawing.limit_text_size(player_name_text, _player.damage_UI.player_name_size_limit);
if _player.damage_UI.player_name_size_limit ~= 0 then
player_name_text = drawing.limit_text_size(player_name_text, _player.damage_UI.player_name_size_limit);
end
drawing.draw_label(_player.damage_UI.player_name_label, position_on_screen, opacity_scale, player_name_text);
drawing.draw_label(_player.damage_UI.value_label, position_on_screen, opacity_scale, _player.display.total_damage);
drawing.draw_label(_player.damage_UI.percentage_label, position_on_screen, opacity_scale, 100 * player_damage_percentage);
drawing.draw_label(_player.damage_UI.dps_label, position_on_screen, opacity_scale, _player.dps);
drawing.draw_label(_player.damage_UI.cart_count_label, position_on_screen, opacity_scale, _player.cart_count);
end
function damage_UI_entity.init_module()

View File

@@ -15249,6 +15249,12 @@ function customization_menu.draw()
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
changed, config.current_config.damage_meter_UI.player_name_label.include.myself.cart_count = imgui.checkbox(
language.current_language.customization_menu.cart_count,
config.current_config.damage_meter_UI.player_name_label.include.myself.cart_count);
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
changed, config.current_config.damage_meter_UI.player_name_label.include.myself.word_player = imgui.checkbox(
language.current_language.customization_menu.word_player,
config.current_config.damage_meter_UI.player_name_label.include.myself.word_player);
@@ -15283,6 +15289,12 @@ function customization_menu.draw()
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
changed, config.current_config.damage_meter_UI.player_name_label.include.others.cart_count = imgui.checkbox(
language.current_language.customization_menu.cart_count,
config.current_config.damage_meter_UI.player_name_label.include.others.cart_count);
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
changed, config.current_config.damage_meter_UI.player_name_label.include.others.word_player = imgui.checkbox(
language.current_language.customization_menu.word_player,
config.current_config.damage_meter_UI.player_name_label.include.others.word_player);
@@ -15478,6 +15490,77 @@ function customization_menu.draw()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.cart_count_label) then
changed, config.current_config.damage_meter_UI.cart_count_label.visibility = imgui.checkbox(language.current_language
.customization_menu.visible,
config.current_config.damage_meter_UI.cart_count_label.visibility);
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
if imgui.tree_node(language.current_language.customization_menu.offset) then
changed, config.current_config.damage_meter_UI.cart_count_label.offset.x = imgui.drag_float(language.current_language
.customization_menu.x,
config.current_config.damage_meter_UI.cart_count_label.offset.x, 0.1, -screen.width, screen.width, "%.1f");
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
changed, config.current_config.damage_meter_UI.cart_count_label.offset.y = imgui.drag_float(language.current_language
.customization_menu.y,
config.current_config.damage_meter_UI.cart_count_label.offset.y, 0.1, -screen.height, screen.height, "%.1f");
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.color) then
changed, config.current_config.damage_meter_UI.cart_count_label.color = imgui.color_picker_argb("",
config.current_config.damage_meter_UI.cart_count_label.color, customization_menu.color_picker_flags);
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.shadow) then
changed, config.current_config.damage_meter_UI.cart_count_label.shadow.visibility = imgui.checkbox(language.current_language
.customization_menu.visible,
config.current_config.damage_meter_UI.cart_count_label.shadow.visibility);
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
if imgui.tree_node(language.current_language.customization_menu.offset) then
changed, config.current_config.damage_meter_UI.cart_count_label.shadow.offset.x = imgui.drag_float(language.current_language
.customization_menu.x,
config.current_config.damage_meter_UI.cart_count_label.shadow.offset.x, 0.1, -screen.width, screen.width, "%.1f");
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
changed, config.current_config.damage_meter_UI.cart_count_label.shadow.offset.y = imgui.drag_float(language.current_language
.customization_menu.y,
config.current_config.damage_meter_UI.cart_count_label.shadow.offset.y, 0.1, -screen.height, screen.height,
"%.1f");
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.color) then
changed, config.current_config.damage_meter_UI.cart_count_label.shadow.color = imgui.color_picker_argb("",
config.current_config.damage_meter_UI.cart_count_label.shadow.color, customization_menu.color_picker_flags);
config_changed = config_changed or changed;
damage_meter_UI_changed = damage_meter_UI_changed or changed;
imgui.tree_pop();
end
imgui.tree_pop();
end
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.dps_label) then
changed, config.current_config.damage_meter_UI.dps_label.visibility = imgui.checkbox(language.current_language.customization_menu
.visible,