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More caching
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@@ -245,20 +245,20 @@ function this.init_ailment_names(_ailments)
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end
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local enemy_character_base_type_def = sdk.find_type_definition("snow.enemy.EnemyCharacterBase");
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local get_damage_param_method = enemy_character_base_type_def:get_method("get_DamageParam");
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local damage_param_type_def = get_damage_param_method:get_return_type();
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local get_condition_param_method = damage_param_type_def:get_method("get_ConditionParam");
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local stun_param_field = damage_param_type_def:get_field("_StunParam");
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local poison_param_field = damage_param_type_def:get_field("_PoisonParam");
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local blast_param_field = damage_param_type_def:get_field("_BlastParam");
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local blast_param_type_def = blast_param_field:get_type();
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local enemy_condition_damage_param_base_type_def = sdk.find_type_definition("snow.enemy.EnemyConditionDamageParamBase");
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local damage_param_field = enemy_character_base_type_def:get_field("<DamageParam>k__BackingField");
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local damage_param_type = damage_param_field:get_type();
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local get_condition_param_method = damage_param_type:get_method("get_ConditionParam");
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local stun_param_field = damage_param_type:get_field("_StunParam");
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local poison_param_field = damage_param_type:get_field("_PoisonParam");
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local blast_param_field = damage_param_type:get_field("_BlastParam");
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local poison_param_type = poison_param_field:get_type();
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local blast_param_type = blast_param_field:get_type();
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local get_is_enable_method = enemy_condition_damage_param_base_type_def:get_method("get_IsEnable");
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local get_is_active_method = enemy_condition_damage_param_base_type_def:get_method("get_IsActive");
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local get_activate_count_method = enemy_condition_damage_param_base_type_def:get_method("get_ActivateCount");
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@@ -267,8 +267,9 @@ local get_limit_method = enemy_condition_damage_param_base_type_def:get_method("
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local get_active_time_method = enemy_condition_damage_param_base_type_def:get_method("get_ActiveTime");
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local get_active_timer_method = enemy_condition_damage_param_base_type_def:get_method("get_ActiveTimer");
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local poison_damage_field = poison_param_type:get_field("<Damage>k__BackingField");
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local poison_get_is_damage_method = poison_param_type:get_method("get_IsDamage");
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local poison_param_type_def = poison_param_field:get_type();
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local poison_damage_field = poison_param_type_def:get_field("<Damage>k__BackingField");
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local poison_get_is_damage_method = poison_param_type_def:get_method("get_IsDamage");
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local system_array_type_def = sdk.find_type_definition("System.Array");
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local length_method = system_array_type_def:get_method("get_Length");
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@@ -278,7 +279,7 @@ function this.update_ailments(enemy, monster)
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if enemy == nil then
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return;
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end
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local damage_param = damage_param_field:get_data(enemy);
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local damage_param = get_damage_param_method:call(enemy);
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if damage_param == nil then
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return;
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end
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