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https://github.com/GreenComfyTea/MHR-Overlay.git
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Quest Flow Tracking Rework
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@@ -77,7 +77,7 @@ function damage_meter_UI.draw()
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local quest_players = {};
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if damage_meter_UI.freeze_displayed_players and damage_meter_UI.last_displayed_players ~= {} then
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quest_players = damage_meter_UI.last_displayed_players;
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elseif quest_status.index < 2 then
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elseif quest_status.flow_state == quest_status.flow_states.IN_LOBBY or quest_status.flow_state == quest_status.flow_states.IN_TRAINING_AREA then
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local player_info_list = hunter_info_field:get_data(singletons.lobby_manager);
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quest_players = damage_meter_UI.get_players(player_info_list);
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else
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@@ -143,6 +143,10 @@ function large_monster_UI.draw_dynamic(displayed_monsters, highlighted_monster,
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break
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end
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if monster.id == 549 or monster.id == 25 or monster.id == 2073 then
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goto continue
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end
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if monster.dead_or_captured and cached_config.settings.hide_dead_or_captured then
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goto continue
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end
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