Quest Flow Tracking Rework

This commit is contained in:
GreenComfyTea
2022-11-22 15:58:33 +02:00
parent cc93a617f1
commit 8f3ff25fd6
15 changed files with 752 additions and 289 deletions

View File

@@ -23,6 +23,7 @@ local rage_customization;
local body_parts_customization;
local ailments_customization;
local ailment_buildups_customization;
local module_visibility_customization;
customization_menu.font = nil;
customization_menu.font_range = {0x1, 0xFFFF, 0};
@@ -759,129 +760,111 @@ function customization_menu.draw_global_settings()
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.module_visibility_on_different_screens) then
if imgui.tree_node(language.current_language.customization_menu.during_quest) then
changed, cached_config.module_visibility.during_quest.small_monster_UI =
imgui.checkbox(language.current_language.customization_menu.small_monster_UI,
cached_config.module_visibility.during_quest.small_monster_UI);
if imgui.tree_node(language.current_language.customization_menu.module_visibility_based_on_game_state) then
if imgui.tree_node(language.current_language.customization_menu.in_lobby) then
config_changed = config_changed or changed;
changed, cached_config.module_visibility.during_quest.large_monster_dynamic_UI = imgui.checkbox(
language.current_language.customization_menu.large_monster_dynamic_UI,
cached_config.module_visibility.during_quest.large_monster_dynamic_UI);
config_changed = config_changed or changed;
imgui.same_line();
changed, cached_config.module_visibility.during_quest.large_monster_static_UI = imgui.checkbox(
language.current_language.customization_menu.large_monster_static_UI,
cached_config.module_visibility.during_quest.large_monster_static_UI);
config_changed = config_changed or changed;
changed, cached_config.module_visibility.during_quest.large_monster_highlighted_UI = imgui.checkbox(
language.current_language.customization_menu.large_monster_highlighted_UI,
cached_config.module_visibility.during_quest.large_monster_highlighted_UI);
config_changed = config_changed or changed;
changed, cached_config.module_visibility.during_quest.time_UI =
imgui.checkbox(language.current_language.customization_menu.time_UI,
cached_config.module_visibility.during_quest.time_UI);
config_changed = config_changed or changed;
imgui.same_line();
changed, cached_config.module_visibility.during_quest.damage_meter_UI =
imgui.checkbox(language.current_language.customization_menu.damage_meter_UI,
cached_config.module_visibility.during_quest.damage_meter_UI);
config_changed = config_changed or changed;
changed, cached_config.module_visibility.during_quest.endemic_life_UI =
imgui.checkbox(language.current_language.customization_menu.endemic_life_UI,
cached_config.module_visibility.during_quest.endemic_life_UI);
changed, cached_config.module_visibility.in_lobby.endemic_life_UI = imgui.checkbox(
language.current_language.customization_menu.endemic_life_UI,
cached_config.module_visibility.in_lobby.endemic_life_UI);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.quest_result_screen) then
changed, cached_config.module_visibility.quest_result_screen.small_monster_UI = imgui.checkbox(
language.current_language.customization_menu.small_monster_UI,
cached_config.module_visibility.quest_result_screen.small_monster_UI);
if imgui.tree_node(language.current_language.customization_menu.in_training_area) then
config_changed = config_changed or changed;
changed, cached_config.module_visibility.quest_result_screen.large_monster_dynamic_UI = imgui.checkbox(
changed, cached_config.module_visibility.in_training_area.large_monster_dynamic_UI = imgui.checkbox(
language.current_language.customization_menu.large_monster_dynamic_UI,
cached_config.module_visibility.quest_result_screen.large_monster_dynamic_UI);
cached_config.module_visibility.in_training_area.large_monster_dynamic_UI);
config_changed = config_changed or changed;
imgui.same_line();
changed, cached_config.module_visibility.quest_result_screen.large_monster_static_UI = imgui.checkbox(
changed, cached_config.module_visibility.in_training_area.large_monster_static_UI = imgui.checkbox(
language.current_language.customization_menu.large_monster_static_UI,
cached_config.module_visibility.quest_result_screen.large_monster_static_UI);
cached_config.module_visibility.in_training_area.large_monster_static_UI);
config_changed = config_changed or changed;
changed, cached_config.module_visibility.quest_result_screen.large_monster_highlighted_UI = imgui.checkbox(
changed, cached_config.module_visibility.in_training_area.large_monster_highlighted_UI = imgui.checkbox(
language.current_language.customization_menu.large_monster_highlighted_UI,
cached_config.module_visibility.quest_result_screen.large_monster_highlighted_UI);
cached_config.module_visibility.in_training_area.large_monster_highlighted_UI);
config_changed = config_changed or changed;
changed, cached_config.module_visibility.quest_result_screen.time_UI =
imgui.checkbox(language.current_language.customization_menu.time_UI,
cached_config.module_visibility.quest_result_screen.time_UI);
config_changed = config_changed or changed;
imgui.same_line();
changed, cached_config.module_visibility.quest_result_screen.damage_meter_UI = imgui.checkbox(
changed, cached_config.module_visibility.in_training_area.damage_meter_UI = imgui.checkbox(
language.current_language.customization_menu.damage_meter_UI,
cached_config.module_visibility.quest_result_screen.damage_meter_UI);
cached_config.module_visibility.in_training_area.damage_meter_UI);
config_changed = config_changed or changed;
changed, cached_config.module_visibility.during_quest.endemic_life_UI =
imgui.checkbox(language.current_language.customization_menu.endemic_life_UI,
cached_config.module_visibility.during_quest.endemic_life_UI);
changed, cached_config.module_visibility.in_training_area.endemic_life_UI = imgui.checkbox(
language.current_language.customization_menu.endemic_life_UI,
cached_config.module_visibility.in_training_area.endemic_life_UI);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.training_area) then
changed, cached_config.module_visibility.training_area.large_monster_dynamic_UI = imgui.checkbox(
language.current_language.customization_menu.large_monster_dynamic_UI,
cached_config.module_visibility.training_area.large_monster_dynamic_UI);
if imgui.tree_node(language.current_language.customization_menu.cutscene) then
changed = module_visibility_customization.draw(cached_config.module_visibility.cutscene);
config_changed = config_changed or changed;
imgui.same_line();
changed, cached_config.module_visibility.training_area.large_monster_static_UI = imgui.checkbox(
language.current_language.customization_menu.large_monster_static_UI,
cached_config.module_visibility.training_area.large_monster_static_UI);
config_changed = config_changed or changed;
changed, cached_config.module_visibility.training_area.damage_meter_UI =
imgui.checkbox(language.current_language.customization_menu.damage_meter_UI,
cached_config.module_visibility.training_area.damage_meter_UI);
config_changed = config_changed or changed;
changed, cached_config.module_visibility.during_quest.endemic_life_UI =
imgui.checkbox(language.current_language.customization_menu.endemic_life_UI,
cached_config.module_visibility.during_quest.endemic_life_UI);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.loading_quest) then
changed = module_visibility_customization.draw(cached_config.module_visibility.loading_quest);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.quest_start_animation) then
changed = module_visibility_customization.draw(cached_config.module_visibility.quest_start_animation);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.playing_quest) then
changed = module_visibility_customization.draw(cached_config.module_visibility.playing_quest);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.killcam) then
changed = module_visibility_customization.draw(cached_config.module_visibility.killcam);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.quest_end_timer) then
changed = module_visibility_customization.draw(cached_config.module_visibility.quest_end_timer);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.quest_end_animation) then
changed = module_visibility_customization.draw(cached_config.module_visibility.quest_end_animation);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.quest_end_screen) then
changed = module_visibility_customization.draw(cached_config.module_visibility.quest_end_screen);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.reward_screen) then
changed = module_visibility_customization.draw(cached_config.module_visibility.reward_screen);
config_changed = config_changed or changed;
imgui.tree_pop();
end
if imgui.tree_node(language.current_language.customization_menu.summary_screen) then
changed = module_visibility_customization.draw(cached_config.module_visibility.summary_screen);
config_changed = config_changed or changed;
imgui.tree_pop();
end
imgui.tree_pop();
end
@@ -2018,6 +2001,7 @@ function customization_menu.init_module()
body_parts_customization = require("MHR_Overlay.UI.Customizations.body_parts_customization");
ailments_customization = require("MHR_Overlay.UI.Customizations.ailments_customization");
ailment_buildups_customization = require("MHR_Overlay.UI.Customizations.ailment_buildups_customization");
module_visibility_customization = require("MHR_Overlay.UI.Customizations.module_visibility_customization");
customization_menu.init();
customization_menu.reload_font(false);