Fix reinitialization on language change

This commit is contained in:
GreenComfyTea
2022-07-13 11:39:30 +03:00
parent a54de490ec
commit 900df99257

View File

@@ -708,17 +708,17 @@ function customization_menu.draw()
customization_menu.menu_font_changed = true;
part_names.init();
-- FORGOT WHAT IS THIS
--small_monster.init_all();
--large_monster.init_all();
--for _, monster in pairs(small_monster.list) do
-- small_monster.init_UI(monster);
--end
small_monster.init_list();
large_monster.init_list();
env_creature.init_list();
--for _, _player in pairs(player.list) do
-- player.init_UI(_player);
--end
player.init_UI(player.myself);
player.init_UI(player.total);
for _, _player in pairs(player.list) do
player.init_UI(_player);
end
end
if imgui.tree_node(language.current_language.customization_menu.menu_font) then