mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 20:38:03 -08:00
Implement Consumable Buffs
This commit is contained in:
406
reframework/autorun/MHR_Overlay/Buffs/consumables.lua
Normal file
406
reframework/autorun/MHR_Overlay/Buffs/consumables.lua
Normal file
@@ -0,0 +1,406 @@
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local this = {};
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local buff_UI_entity;
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local config;
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local singletons;
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local buffs;
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local buff_UI_entity;
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local config;
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local singletons;
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local sdk = sdk;
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local tostring = tostring;
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local pairs = pairs;
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local ipairs = ipairs;
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local tonumber = tonumber;
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local require = require;
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local pcall = pcall;
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local table = table;
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local string = string;
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local Vector3f = Vector3f;
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local d2d = d2d;
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local math = math;
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local json = json;
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local log = log;
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local fs = fs;
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local next = next;
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local type = type;
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local setmetatable = setmetatable;
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local getmetatable = getmetatable;
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local assert = assert;
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local select = select;
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local coroutine = coroutine;
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local utf8 = utf8;
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local re = re;
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local imgui = imgui;
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local draw = draw;
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local Vector2f = Vector2f;
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local reframework = reframework;
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local os = os;
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local ValueType = ValueType;
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local package = package;
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local ids = {
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demondrug = 0,
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mega_demondrug = 1,
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armorskin = 2,
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mega_armorskin = 4,
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might_seed = 8,
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adamant_seed = 16,
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demon_powder = 32,
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hardshell_powder = 64,
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immunizer = 128,
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dash_juice = 256
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};
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this.list = {
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demondrug = nil,
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mega_demondrug = nil,
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armorskin = nil,
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mega_armorskin = nil,
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might_seed = nil,
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adamant_seed = nil,
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hardshell_powder = nil,
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hardshell_powder = nil,
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immunizer = nil,
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dash_juice = nil
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};
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local player_manager_type_def = sdk.find_type_definition("snow.player.PlayerManager");
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local get_player_data_method = player_manager_type_def:get_method("get_PlayerData");
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local get_ref_item_parameter_method = player_manager_type_def:get_method("get_RefItemParameter");
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local player_user_data_item_parameter_type_def = get_ref_item_parameter_method:get_return_type();
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local demondrug_atk_up_field = player_user_data_item_parameter_type_def:get_field("_DemondrugAtkUp");
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local great_demondrug_atk_up_field = player_user_data_item_parameter_type_def:get_field("_GreatDemondrugAtkUp");
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local armorskin_def_up_field = player_user_data_item_parameter_type_def:get_field("_ArmorSkinDefUp");
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local great_armorskin_def_up_field = player_user_data_item_parameter_type_def:get_field("_GreatArmorSkinDefUp");
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local might_seed_timer_field = player_user_data_item_parameter_type_def:get_field("_MightSeedTimer");
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local adamant_seed_timer_field = player_user_data_item_parameter_type_def:get_field("_AdamantSeedTimer");
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local demondrug_powder_timer_field = player_user_data_item_parameter_type_def:get_field("_DemondrugPowderTimer");
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local armorskin_powder_timer_field = player_user_data_item_parameter_type_def:get_field("_ArmorSkinPowderTimer");
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local vitalizer_timer_const_field = player_user_data_item_parameter_type_def:get_field("_VitalizerTimer");
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local stamina_up_buff_second_field = player_user_data_item_parameter_type_def:get_field("_StaminaUpBuffSecond");
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local player_data_type_def = sdk.find_type_definition("snow.player.PlayerData");
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-- Demondrug/Mega Demondrug
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local atk_up_alive_field = player_data_type_def:get_field("_AtkUpAlive");
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-- Armorskin/Mega Armorskin
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local def_up_alive_field = player_data_type_def:get_field("_DefUpAlive");
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-- Might Seed
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local atk_up_buff_second_field = player_data_type_def:get_field("_AtkUpBuffSecond");
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local atk_up_buff_second_timer_field = player_data_type_def:get_field("_AtkUpBuffSecondTimer");
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-- Adamant Seed
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local def_up_buff_second_field = player_data_type_def:get_field("_DefUpBuffSecond");
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local def_up_buff_second_timer_field = player_data_type_def:get_field("_DefUpBuffSecondTimer");
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-- Demon Powder
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local atk_up_item_second_field = player_data_type_def:get_field("_AtkUpItemSecond");
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local atk_up_item_second_timer_field = player_data_type_def:get_field("_AtkUpItemSecondTimer");
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-- Hardshell Powder
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local def_up_item_second_field = player_data_type_def:get_field("_DefUpItemSecond");
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local def_up_item_second_timer_field = player_data_type_def:get_field("_DefUpItemSecondTimer");
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-- Immunizer
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local vitalizer_timer_field = player_data_type_def:get_field("_VitalizerTimer");
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-- Dash Juice
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local stamina_up_buff_second_timer_field = player_data_type_def:get_field("_StaminaUpBuffSecondTimer");
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local system_array_type_def = sdk.find_type_definition("System.Array");
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local length_method = system_array_type_def:get_method("get_Length");
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local get_value_method = system_array_type_def:get_method("GetValue(System.Int32)");
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function this.update()
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local player_data_array = get_player_data_method:call(singletons.player_manager);
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if player_data_array == nil then
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return;
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end
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local player_data = get_value_method:call(player_data_array, 0);
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if player_data == nil then
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return;
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end
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local item_parameter = get_ref_item_parameter_method:call(singletons.player_manager);
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if item_parameter == nil then
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return;
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end
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this.update_demondrug(player_data, item_parameter);
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this.update_armorskin(player_data, item_parameter);
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this.update_might_seed(player_data, item_parameter);
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this.update_adamant_seed(player_data, item_parameter);
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this.update_demon_powder(player_data, item_parameter);
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this.update_hardshell_powder(player_data, item_parameter);
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this.update_immunizer(player_data, item_parameter);
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this.update_dash_juice(player_data, item_parameter);
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end
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function this.update_demondrug(player_data, item_parameter)
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local demondrug = atk_up_alive_field:get_data(player_data);
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if demondrug == nil then
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return;
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end
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if demondrug == 0 then
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this.list.demondrug = nil;
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this.list.mega_demondrug = nil;
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return;
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end
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local demondrug_const_value = demondrug_atk_up_field:get_data(item_parameter);
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if demondrug_const_value == nil then
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return;
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end
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local mega_demondrug_const_value = great_demondrug_atk_up_field:get_data(item_parameter);
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if mega_demondrug_const_value == nil then
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return;
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end
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if demondrug == demondrug_const_value then
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local buff = this.list.demondrug;
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if buff ~= nil and buff.value == demondrug then
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return;
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end
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this.list.demondrug = buffs.new("Demondrug", demondrug);
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this.list.mega_demondrug = nil;
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elseif demondrug == mega_demondrug_const_value then
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local buff = this.list.mega_demondrug;
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if buff ~= nil and buff.value == demondrug then
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return;
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end
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this.list.demondrug = nil;
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this.list.mega_demondrug = buffs.new("Mega Demondrug", demondrug);
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end
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end
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function this.update_armorskin(player_data, item_parameter)
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local armorskin = def_up_alive_field:get_data(player_data);
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if armorskin == nil then
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return;
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end
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if armorskin == 0 then
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this.list.armorskin = nil;
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this.list.mega_armorskin = nil;
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return;
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end
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local armorskin_const_value = armorskin_def_up_field:get_data(item_parameter);
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if armorskin_const_value == nil then
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return;
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end
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local mega_armorskin_const_value = great_armorskin_def_up_field:get_data(item_parameter);
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if mega_armorskin_const_value == nil then
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return;
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end
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if armorskin == armorskin_const_value then
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local buff = this.list.armorskin;
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if buff ~= nil and buff.value == armorskin then
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return;
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end
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this.list.armorskin = buffs.new("Armorskin", armorskin);
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this.list.mega_armorskin = nil;
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elseif armorskin == mega_armorskin_const_value then
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local buff = this.list.mega_armorskin;
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if buff ~= nil and buff.value == armorskin then
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return;
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end
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this.list.armorskin = nil;
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this.list.mega_armorskin = buffs.new("Mega Armorskin", armorskin);
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end
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end
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function this.update_might_seed(player_data, item_parameter)
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local might_seed = atk_up_buff_second_field:get_data(player_data);
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if might_seed == nil then
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return;
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end
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if might_seed == 0 then
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this.list.might_seed = nil;
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return;
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end
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local might_seed_timer = atk_up_buff_second_timer_field:get_data(player_data);
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if might_seed_timer == nil then
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return;
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end
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local buff = this.list.might_seed;
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if buff == nil then
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local might_seed_timer_const_value = might_seed_timer_field:get_data(item_parameter);
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if might_seed_timer_const_value == nil then
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return;
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end
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buff = buffs.new("Might Seed", might_seed, might_seed_timer_const_value);
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this.list.might_seed = buff;
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else
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buff.value = might_seed;
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buffs.update_timer(buff, might_seed_timer / 60);
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end
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end
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function this.update_adamant_seed(player_data, item_parameter)
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local adamant_seed = def_up_buff_second_field:get_data(player_data);
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if adamant_seed == nil then
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return;
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end
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if adamant_seed == 0 then
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this.list.adamant_seed = nil;
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return;
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end
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local adamant_seed_timer = def_up_buff_second_timer_field:get_data(player_data);
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if adamant_seed_timer == nil then
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return;
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end
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local buff = this.list.adamant_seed;
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if buff == nil then
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local adamant_seed_timer_const_value = adamant_seed_timer_field:get_data(item_parameter);
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if adamant_seed_timer_const_value == nil then
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return;
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end
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buff = buffs.new("Adamant Seed", adamant_seed, adamant_seed_timer_const_value);
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this.list.adamant_seed = buff;
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else
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buff.value = adamant_seed;
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buffs.update_timer(buff, adamant_seed_timer / 60);
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end
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end
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function this.update_demon_powder(player_data, item_parameter)
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local demon_powder = atk_up_item_second_field:get_data(player_data);
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if demon_powder == nil then
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return;
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end
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if demon_powder == 0 then
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this.list.demon_powder = nil;
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return;
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end
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local demon_powder_timer = atk_up_item_second_timer_field:get_data(player_data);
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if demon_powder_timer == nil then
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return;
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end
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local buff = this.list.demon_powder;
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if buff == nil then
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local demon_powder_timer_const_value = demondrug_powder_timer_field:get_data(item_parameter);
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if demon_powder_timer_const_value == nil then
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return;
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end
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buff = buffs.new("Demon Powder", demon_powder, demon_powder_timer_const_value);
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this.list.demon_powder = buff;
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else
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buff.value = demon_powder;
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buffs.update_timer(buff, demon_powder_timer / 60);
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end
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end
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function this.update_hardshell_powder(player_data, item_parameter)
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local hardshell_powder = def_up_item_second_field:get_data(player_data);
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if hardshell_powder == nil then
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return;
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end
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if hardshell_powder == 0 then
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this.list.hardshell_powder = nil;
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return;
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end
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local hardshell_powder_timer = def_up_item_second_timer_field:get_data(player_data);
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if hardshell_powder_timer == nil then
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return;
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end
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local buff = this.list.hardshell_powder;
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if buff == nil then
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local demon_powder_timer_const_value = armorskin_powder_timer_field:get_data(item_parameter);
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if demon_powder_timer_const_value == nil then
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return;
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end
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buff = buffs.new("Hardshell Powder", hardshell_powder, demon_powder_timer_const_value);
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this.list.hardshell_powder = buff;
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else
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buff.value = hardshell_powder;
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buffs.update_timer(buff, hardshell_powder_timer / 60);
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end
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end
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function this.update_immunizer(player_data, item_parameter)
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local immunizer_timer = vitalizer_timer_field:get_data(player_data);
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if immunizer_timer == nil then
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return;
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end
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if immunizer_timer == 0 then
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this.list.immunizer = nil;
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return;
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end
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local buff = this.list.immunizer;
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if buff == nil then
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local immunizer_timer_const_value = vitalizer_timer_const_field:get_data(item_parameter);
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if immunizer_timer_const_value == nil then
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return;
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end
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buff = buffs.new("Immunizer", 0, immunizer_timer_const_value);
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this.list.immunizer = buff;
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else
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buffs.update_timer(buff, immunizer_timer / 60);
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end
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end
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function this.update_dash_juice(player_data, item_parameter)
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local dash_juice_timer = stamina_up_buff_second_timer_field:get_data(player_data);
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if dash_juice_timer == nil then
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return;
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end
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if dash_juice_timer == 0 then
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this.list.dash_juice = nil;
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return;
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end
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local buff = this.list.dash_juice;
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if buff == nil then
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local dash_juice_timer_const_value = stamina_up_buff_second_field:get_data(item_parameter);
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if dash_juice_timer_const_value == nil then
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return;
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end
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buff = buffs.new("Dash Juice", 0, dash_juice_timer_const_value);
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this.list.dash_juice = buff;
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else
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buffs.update_timer(buff, dash_juice_timer / 60);
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end
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end
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function this.init_module()
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buffs = require("MHR_Overlay.Buffs.buffs");
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config = require("MHR_Overlay.Misc.config");
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buff_UI_entity = require("MHR_Overlay.UI.UI_Entities.buff_UI_entity");
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singletons = require("MHR_Overlay.Game_Handler.singletons");
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end
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return this;
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