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Fix bug with monster check
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@@ -392,7 +392,7 @@ function record_health(enemy)
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local monster = monster_table[enemy];
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local monster = monster_table[enemy];
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if not hp_entry then
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if not monster then
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monster = {};
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monster = {};
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monster_table[enemy] = monster;
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monster_table[enemy] = monster;
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