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Fix Highlighted Damage UI not being initialized
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@@ -79,8 +79,7 @@ function damage_meter_UI.draw()
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if not cached_config.settings.total_damage_offset_is_relative then
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position_on_screen = screen.calculate_absolute_coordinates(cached_config.position);
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end
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for _, player in ipairs(quest_players) do
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if player.display.total_damage == 0 and cached_config.settings.hide_player_if_player_damage_is_zero then
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