Fix Highlighted Damage UI not being initialized

This commit is contained in:
GreenComfyTea
2023-02-06 12:45:23 +02:00
parent a0a4df7b91
commit 976abee356
2 changed files with 5 additions and 2 deletions

View File

@@ -57,6 +57,10 @@ function players.new(id, name, master_rank, hunter_rank, type)
players.init_UI(player);
if players.highlighted_damage_UI == nil then
players.init_highlighted_UI();
end
return player;
end

View File

@@ -80,7 +80,6 @@ function damage_meter_UI.draw()
position_on_screen = screen.calculate_absolute_coordinates(cached_config.position);
end
for _, player in ipairs(quest_players) do
if player.display.total_damage == 0 and cached_config.settings.hide_player_if_player_damage_is_zero then