mirror of
https://github.com/GreenComfyTea/MHR-Overlay.git
synced 2026-01-24 12:28:03 -08:00
Implemented Ailment Buildup UI per player.
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@@ -8,6 +8,7 @@
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"rage": "Rage:",
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"silver": "Silver",
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"stamina": "Stamina:",
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"total_buildup": "Total Buildup",
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"total_damage": "Total Damage"
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},
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"ailments": {
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@@ -36,9 +37,11 @@
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"UI_font": "UI Font",
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"UI_font_notice": "Any changes to the font require script reload!",
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"activation_count": "Activation Count",
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"ailment_buildups": "Ailment Buildups",
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"ailment_name": "Ailment Name",
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"ailment_name_label": "Ailment Name Label",
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"ailments": "Ailments",
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"ailments_spacing": "Ailment Spacing",
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"all_UI": "All UI",
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"anchor": "Anchor",
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"assign_new_key": "Assign new key",
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@@ -51,7 +54,11 @@
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"bottom_left": "Bottom-Left",
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"bottom_right": "Bottom-Right",
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"buildup": "Buildup",
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"buildup_bar": "Buildup Bar",
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"buildup_bars_are_relative_to": "Buildup Bars are relative to",
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"buildup_percentage": "Buildup Percentage",
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"buildup_percentage_label": "Buildup Percentage Label",
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"buildup_value_label": "Buildup Value Label",
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"capture_line": "Capture Line",
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"color": "Color",
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"colors": "Colors",
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@@ -76,6 +83,7 @@
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"endemic_life_UI": "Endemic Life UI",
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"family": "Family",
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"fight_time": "Fight Time",
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"filter": "Filter",
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"first": "First",
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"first_hit": "First Hit",
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"flinch_count": "Flinch Count",
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@@ -99,6 +107,7 @@
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"hide_undamaged_parts": "Hide Undamaged Parts",
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"highlighted": "Highlighted (targeted)",
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"highlighted_bar": "Highlighted Bar",
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"highlighted_buildup_bar": "Highlighted Buildup Bar",
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"highlighted_damage_bar": "Highlighted Damage Bar",
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"horizontal": "Horizontal",
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"hotkeys": "Hotkeys",
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@@ -145,6 +154,7 @@
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"player_id": "Player ID",
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"player_name": "Player Name",
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"player_name_label": "Player Name Label",
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"players_spacing": "Player Spacing",
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"poison_damage": "Poison Damage",
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"position": "Position",
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"press_any_key": "Press any key...",
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@@ -175,10 +185,14 @@
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"time_label": "Time Label",
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"time_limit": "Time Limit (seconds)",
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"timer_label": "Timer Label",
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"top_buildup": "Top Buildup",
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"top_damage": "Top Damage",
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"top_dps": "Top DPS",
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"top_left": "Top-Left",
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"top_right": "Top-Right",
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"total_buildup": "Total Buildup",
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"total_buildup_label": "Total Buildup Label",
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"total_buildup_value_label": "Total Buildup Value Label",
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"total_damage": "Total Damage",
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"total_damage_label": "Total Damage Label",
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"total_damage_offset_is_relative": "Total Damage Offset is Relative",
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