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Add Player Name Size Limit
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@@ -32,6 +32,8 @@ function damage_UI_entity.new(bar, highlighted_bar, player_name_label, dps_label
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entity.player_name_label.offset.x = entity.player_name_label.offset.x * global_scale_modifier;
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entity.player_name_label.offset.y = entity.player_name_label.offset.y * global_scale_modifier;
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entity.player_name_size_limit = config.current_config.damage_meter_UI.settings.player_name_size_limit * global_scale_modifier;
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entity.dps_label.offset.x = entity.dps_label.offset.x * global_scale_modifier;
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entity.dps_label.offset.y = entity.dps_label.offset.y * global_scale_modifier;
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@@ -123,6 +125,8 @@ function damage_UI_entity.draw(_player, position_on_screen, opacity_scale, top_d
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end
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end
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player_name_text = drawing.limit_text_size(player_name_text, _player.damage_UI.player_name_size_limit);
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drawing.draw_label(_player.damage_UI.player_name_label, position_on_screen, opacity_scale, player_name_text);
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drawing.draw_label(_player.damage_UI.value_label, position_on_screen, opacity_scale, _player.display.total_damage);
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drawing.draw_label(_player.damage_UI.percentage_label, position_on_screen, opacity_scale, 100 * player_damage_percentage);
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